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415 lines
14 KiB
C++
415 lines
14 KiB
C++
/**
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Lightweight profiler library for c++
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Copyright(C) 2016-2019 Sergey Yagovtsev, Victor Zarubkin
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Licensed under either of
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* MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT)
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* Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0)
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at your option.
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The MIT License
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished
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to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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USE OR OTHER DEALINGS IN THE SOFTWARE.
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The Apache License, Version 2.0 (the "License");
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You may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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**/
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#ifndef EASY_PROFILER_CHUNK_ALLOCATOR_H
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#define EASY_PROFILER_CHUNK_ALLOCATOR_H
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#include <easy/details/easy_compiler_support.h>
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#include <cstring>
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#include <ostream>
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#include "alignment_helpers.h"
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//////////////////////////////////////////////////////////////////////////
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#ifndef EASY_ENABLE_ALIGNMENT
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# define EASY_ENABLE_ALIGNMENT 0
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#endif
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#ifndef EASY_ALIGNMENT_SIZE
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# define EASY_ALIGNMENT_SIZE EASY_ALIGNOF(std::max_align_t)
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#endif
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EASY_CONSTEXPR auto EASY_ALIGN_SIZE = EASY_ALIGNMENT_SIZE;
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#if EASY_ENABLE_ALIGNMENT == 0
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# define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR
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# define EASY_MALLOC(MEMSIZE, A) malloc(MEMSIZE)
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# define EASY_FREE(MEMPTR) free(MEMPTR)
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#else
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// MSVC and GNUC aligned versions of malloc are defined in malloc.h
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# include <malloc.h>
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# if defined(_MSC_VER)
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# define EASY_ALIGNED(TYPE, VAR, A) __declspec(align(A)) TYPE VAR
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# define EASY_MALLOC(MEMSIZE, A) _aligned_malloc(MEMSIZE, A)
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# define EASY_FREE(MEMPTR) _aligned_free(MEMPTR)
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# elif defined(__GNUC__)
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# define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR __attribute__((aligned(A)))
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# define EASY_MALLOC(MEMSIZE, A) memalign(A, MEMSIZE)
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# define EASY_FREE(MEMPTR) free(MEMPTR)
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# else
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# define EASY_ALIGNED(TYPE, VAR, A) TYPE VAR
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# define EASY_MALLOC(MEMSIZE, A) malloc(MEMSIZE)
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# define EASY_FREE(MEMPTR) free(MEMPTR)
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# endif
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#endif
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//////////////////////////////////////////////////////////////////////////
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template <const uint16_t N>
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class chunk_allocator
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{
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static_assert(N != 0, "chunk_allocator<N> N must be a positive value");
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struct chunk { EASY_ALIGNED(char, data[N], EASY_ALIGNMENT_SIZE); chunk* prev = nullptr; };
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struct chunk_list
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{
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chunk* last;
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chunk_list(const chunk_list&) = delete;
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chunk_list(chunk_list&&) = delete;
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chunk_list() : last(nullptr)
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{
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static_assert(sizeof(char) == 1, "easy_profiler logic error: sizeof(char) != 1 for this platform! Please, contact easy_profiler authors to resolve your problem.");
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emplace_back();
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}
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~chunk_list()
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{
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do free_last(); while (last != nullptr);
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}
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void clear_all_except_last()
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{
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while (last->prev != nullptr)
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free_last();
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zero_last_chunk_size();
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}
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void emplace_back()
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{
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auto prev = last;
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last = ::new (EASY_MALLOC(sizeof(chunk), EASY_ALIGNMENT_SIZE)) chunk();
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last->prev = prev;
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zero_last_chunk_size();
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}
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/** Invert current chunks list to enable to iterate over chunks list in direct order.
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This method is used by serialize().
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*/
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void invert()
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{
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chunk* next = nullptr;
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while (last->prev != nullptr) {
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auto p = last->prev;
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last->prev = next;
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next = last;
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last = p;
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}
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last->prev = next;
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}
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private:
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void free_last()
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{
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auto p = last;
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last = last->prev;
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EASY_FREE(p);
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}
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void zero_last_chunk_size()
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{
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// Although there is no need for unaligned access stuff b/c a new chunk will
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// usually be at least 8 byte aligned (and we only need 2 byte alignment),
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// this is the only way I have been able to get rid of the GCC strict-aliasing warning
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// without using std::memset. It's an extra line, but is just as fast as *(uint16_t*)last->data = 0;
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char* const data = last->data;
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*(uint16_t*)data = (uint16_t)0;
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}
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};
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// Used in serialize(): workaround for no constexpr support in MSVC 2013.
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EASY_STATIC_CONSTEXPR int_fast32_t MaxChunkOffset = N - sizeof(uint16_t);
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EASY_STATIC_CONSTEXPR uint16_t OneBeforeN = static_cast<uint16_t>(N - 1);
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chunk_list m_chunks; ///< List of chunks.
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chunk* m_markedChunk; ///< Chunk marked by last closed frame
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uint32_t m_size; ///< Number of elements stored(# of times allocate() has been called.)
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uint32_t m_markedSize; ///< Number of elements to the moment when put_mark() has been called.
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uint16_t m_chunkOffset; ///< Number of bytes used in the current chunk.
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uint16_t m_markedChunkOffset; ///< Last byte in marked chunk for serializing.
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public:
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chunk_allocator(const chunk_allocator&) = delete;
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chunk_allocator(chunk_allocator&&) = delete;
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chunk_allocator() : m_markedChunk(nullptr), m_size(0), m_markedSize(0), m_chunkOffset(0), m_markedChunkOffset(0)
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{
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}
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/** Allocate n bytes.
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Automatically checks if there is enough preserved memory to store additional n bytes
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and allocates additional buffer if needed.
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*/
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void* allocate(uint16_t n)
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{
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++m_size;
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if (!need_expand(n))
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{
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// Temp to avoid extra load due to this* aliasing.
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uint16_t chunkOffset = m_chunkOffset;
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char* data = m_chunks.last->data + chunkOffset;
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chunkOffset += n + sizeof(uint16_t);
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m_chunkOffset = chunkOffset;
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unaligned_store16(data, n);
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data += sizeof(uint16_t);
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// If there is enough space for at least another payload size,
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// set it to zero.
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if (chunkOffset < OneBeforeN)
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unaligned_zero16(data + n);
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return data;
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}
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m_chunkOffset = n + sizeof(uint16_t);
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m_chunks.emplace_back();
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char* data = m_chunks.last->data;
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unaligned_store16(data, n);
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data += sizeof(uint16_t);
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// We assume here that it takes more than one element to fill a chunk.
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unaligned_zero16(data + n);
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return data;
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}
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/** Check if current storage is not enough to store additional n bytes.
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*/
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bool need_expand(uint16_t n) const
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{
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return (m_chunkOffset + n + sizeof(uint16_t)) > N;
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}
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uint32_t size() const
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{
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return m_size;
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}
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bool empty() const
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{
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return m_size == 0;
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}
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uint32_t markedSize() const
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{
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return m_markedSize;
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}
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bool markedEmpty() const
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{
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return m_markedSize == 0;
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}
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void clear()
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{
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m_size = 0;
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m_markedSize = 0;
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m_chunkOffset = 0;
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m_markedChunk = nullptr;
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m_chunks.clear_all_except_last(); // There is always at least one chunk
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}
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/** Serialize data to stream.
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\warning Data will be cleared after serialization.
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*/
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void serialize(std::ostream& _outputStream)
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{
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// Chunks are stored in reversed order (stack).
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// To be able to iterate them in direct order we have to invert the chunks list.
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m_chunks.invert();
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// Each chunk is an array of N bytes that can hold between
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// 1(if the list isn't empty) and however many elements can fit in a chunk,
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// where an element consists of a payload size + a payload as follows:
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// elementStart[0..1]: size as a uint16_t
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// elementStart[2..size-1]: payload.
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// The maximum chunk offset is N-sizeof(uint16_t) b/c, if we hit that (or go past),
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// there is either no space left, 1 byte left, or 2 bytes left, all of which are
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// too small to cary more than a zero-sized element.
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chunk* current = m_chunks.last;
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bool isMarked;
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do {
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isMarked = (current == m_markedChunk);
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const char* data = current->data;
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const int_fast32_t maxOffset = isMarked ? m_markedChunkOffset : MaxChunkOffset;
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int_fast32_t chunkOffset = 0; // signed int so overflow is not checked.
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auto payloadSize = unaligned_load16<uint16_t>(data);
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while (chunkOffset < maxOffset && payloadSize != 0)
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{
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const uint16_t chunkSize = sizeof(uint16_t) + payloadSize;
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_outputStream.write(data, chunkSize);
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data += chunkSize;
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chunkOffset += chunkSize;
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unaligned_load16(data, &payloadSize);
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}
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current = current->prev;
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} while (current != nullptr && !isMarked);
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clear();
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}
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void put_mark()
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{
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m_markedChunk = m_chunks.last;
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m_markedSize = m_size;
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m_markedChunkOffset = m_chunkOffset;
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}
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void* marked_allocate(uint16_t n)
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{
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chunk* marked = m_markedChunk;
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if (marked == nullptr || (marked == m_chunks.last && m_markedSize == m_size))
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{
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auto data = allocate(n);
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put_mark();
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return data;
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}
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++m_markedSize;
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uint16_t chunkOffset = m_markedChunkOffset;
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if ((chunkOffset + n + sizeof(uint16_t)) <= N)
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{
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// Temp to avoid extra load due to this* aliasing.
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char* data = marked->data + chunkOffset;
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chunkOffset += n + sizeof(uint16_t);
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m_markedChunkOffset = chunkOffset;
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unaligned_store16(data, n);
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data += sizeof(uint16_t);
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// If there is enough space for at least another payload size,
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// set it to zero.
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if (chunkOffset < OneBeforeN)
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unaligned_zero16(data + n);
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if (marked == m_chunks.last && chunkOffset > m_chunkOffset)
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m_chunkOffset = chunkOffset;
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return data;
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}
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chunkOffset = n + sizeof(uint16_t);
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m_markedChunkOffset = chunkOffset;
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chunk* last = m_chunks.last;
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if (marked == last)
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{
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m_chunks.emplace_back();
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last = m_chunks.last;
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m_chunkOffset = chunkOffset;
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m_size = m_markedSize;
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}
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else
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{
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do last = last->prev; while (last->prev != m_markedChunk);
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}
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m_markedChunk = last;
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char* data = last->data;
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unaligned_store16(data, n);
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data += sizeof(uint16_t);
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// We assume here that it takes more than one element to fill a chunk.
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unaligned_zero16(data + n);
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return data;
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}
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}; // END of class chunk_allocator.
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//////////////////////////////////////////////////////////////////////////
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template <const uint16_t N, bool, bool>
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struct aligned_size;
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template <const uint16_t N, bool dummy>
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struct aligned_size<N, true, dummy> {
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EASY_STATIC_CONSTEXPR uint16_t Size = N;
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};
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template <const uint16_t N>
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struct aligned_size<N, false, true> {
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EASY_STATIC_CONSTEXPR uint16_t Size = static_cast<uint16_t>(N - (N % EASY_ALIGN_SIZE));
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};
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template <const uint16_t N>
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struct aligned_size<N, false, false> {
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EASY_STATIC_CONSTEXPR uint16_t Size = static_cast<uint16_t>(N + EASY_ALIGN_SIZE - (N % EASY_ALIGN_SIZE));
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};
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template <const size_t N>
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struct get_aligned_size {
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EASY_STATIC_CONSTEXPR uint16_t Size =
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aligned_size<static_cast<uint16_t>(N), (N % EASY_ALIGN_SIZE) == 0, (N > (65536 - EASY_ALIGN_SIZE))>::Size;
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};
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static_assert(get_aligned_size<EASY_ALIGN_SIZE - 3>::Size == EASY_ALIGN_SIZE, "wrong get_aligned_size");
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static_assert(get_aligned_size<2 * EASY_ALIGN_SIZE - 3>::Size == 2 * EASY_ALIGN_SIZE, "wrong get_aligned_size");
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static_assert(get_aligned_size<65530>::Size == 65536 - EASY_ALIGN_SIZE, "wrong get_aligned_size");
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static_assert(get_aligned_size<65526>::Size == 65536 - EASY_ALIGN_SIZE, "wrong get_aligned_size");
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static_assert(get_aligned_size<65536 - EASY_ALIGN_SIZE>::Size == 65536 - EASY_ALIGN_SIZE, "wrong get_aligned_size");
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static_assert(get_aligned_size<65536 + 3 - EASY_ALIGN_SIZE * 2>::Size == 65536 - EASY_ALIGN_SIZE, "wrong get_aligned_size");
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//////////////////////////////////////////////////////////////////////////
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#endif // EASY_PROFILER_CHUNK_ALLOCATOR_H
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