mirror of
https://github.com/InoriRus/Kyty.git
synced 2026-08-28 05:06:40 +00:00
3767 lines
135 KiB
C++
3767 lines
135 KiB
C++
#include "Emulator/Graphics/GraphicsRender.h"
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#include "Kyty/Core/DbgAssert.h"
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#include "Kyty/Core/Threads.h"
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#include "Kyty/Core/Vector.h"
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#include "Kyty/Math/Rand.h"
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#include "Emulator/Config.h"
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#include "Emulator/Graphics/DepthStencilBuffer.h"
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#include "Emulator/Graphics/GpuMemory.h"
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#include "Emulator/Graphics/GraphicContext.h"
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#include "Emulator/Graphics/HardwareContext.h"
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#include "Emulator/Graphics/IndexBuffer.h"
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#include "Emulator/Graphics/Label.h"
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#include "Emulator/Graphics/Shader.h"
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#include "Emulator/Graphics/StorageBuffer.h"
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#include "Emulator/Graphics/Texture.h"
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#include "Emulator/Graphics/Tile.h"
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#include "Emulator/Graphics/Utils.h"
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#include "Emulator/Graphics/VertexBuffer.h"
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#include "Emulator/Graphics/VideoOut.h"
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#include "Emulator/Graphics/Window.h"
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#include "Emulator/Kernel/EventQueue.h"
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#include "Emulator/Kernel/Pthread.h"
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#include "Emulator/Libs/Errno.h"
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#include "Emulator/Profiler.h"
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#include <atomic>
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#include <cmath>
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#include <vulkan/vulkan_core.h>
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#ifdef KYTY_EMU_ENABLED
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namespace Kyty::Libs::Graphics {
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constexpr int GRAPHICS_EVENT_EOP = 0x40;
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struct Label;
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struct RenderDepthInfo;
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struct VulkanPipeline
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{
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VkPipelineLayout pipeline_layout = nullptr;
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VkPipeline pipeline = nullptr;
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};
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struct VulkanDescriptor
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{
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VkDescriptorSet descriptor_set = nullptr;
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};
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#pragma pack(push, 1)
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struct PipelineParameters
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{
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float viewport_scale[3] = {};
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float viewport_offset[3] = {};
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int scissor_ltrb[4] = {0};
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VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
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bool with_depth = false;
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bool depth_test_enable = false;
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bool depth_write_enable = false;
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VkCompareOp depth_compare_op = VK_COMPARE_OP_NEVER;
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bool depth_bounds_test_enable = false;
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float depth_min_bounds = 0.0f;
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float depth_max_bounds = 0.0f;
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bool stencil_test_enable = false;
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uint32_t color_mask = 0;
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bool cull_front = false;
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bool cull_back = false;
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bool face = false;
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uint8_t color_srcblend = 0;
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uint8_t color_comb_fcn = 0;
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uint8_t color_destblend = 0;
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uint8_t alpha_srcblend = 0;
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uint8_t alpha_comb_fcn = 0;
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uint8_t alpha_destblend = 0;
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bool separate_alpha_blend = false;
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bool blend_enable = false;
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bool operator==(const PipelineParameters& other) const;
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};
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#pragma pack(pop)
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class PipelineCache
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{
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public:
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PipelineCache() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~PipelineCache() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(PipelineCache);
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VulkanPipeline* CreatePipeline(VulkanFramebuffer* framebuffer, RenderColorInfo* color, RenderDepthInfo* depth,
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const ShaderVertexInputInfo* vs_input_info, const VertexShaderInfo* vs_regs,
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const ShaderPixelInputInfo* ps_input_info, const PixelShaderInfo* ps_regs, VkPrimitiveTopology topology,
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uint32_t color_mask, const ModeControl& mc, const BlendControl& bc, const ScreenViewport& vp);
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VulkanPipeline* CreatePipeline(const ShaderComputeInputInfo* input_info, const ComputeShaderInfo* cs_regs);
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void DeletePipeline(VulkanPipeline* pipeline);
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void DeletePipelines(VulkanFramebuffer* framebuffer);
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void DeleteAllPipelines();
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private:
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static constexpr uint32_t MAX_PIPELINES = 16;
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struct Pipeline
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{
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uint64_t render_pass_id = 0;
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ShaderId vs_shader_id;
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ShaderId ps_shader_id;
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ShaderId cs_shader_id;
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PipelineParameters params;
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VulkanPipeline* pipeline = nullptr;
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};
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[[nodiscard]] VulkanPipeline* Find(const Pipeline& p) const;
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Vector<Pipeline> m_pipelines;
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Core::Mutex m_mutex;
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};
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struct VulkanDescriptorSet
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{
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VkDescriptorSet set = nullptr;
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VkDescriptorPool pool = nullptr;
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VkDescriptorSetLayout layout = nullptr;
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};
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class DescriptorCache
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{
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public:
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enum class Stage
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{
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Unknown,
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Vertex,
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Pixel,
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Compute
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};
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static constexpr int BUFFERS_MAX = ShaderStorageResources::BUFFERS_MAX;
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static constexpr int TEXTURES_MAX = ShaderTextureResources::RES_MAX;
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static constexpr int SAMPLERS_MAX = ShaderSamplerResources::RES_MAX;
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static constexpr int PUSH_CONSTANTS_MAX = 16 * 4;
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static constexpr int GDS_BUFFER_MAX = 1;
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DescriptorCache() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~DescriptorCache() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(DescriptorCache);
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VkDescriptorSetLayout GetDescriptorSetLayout(Stage stage, int storage_buffers_num, int textures2d_num, int samplers_num,
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int gds_buffers_num);
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VulkanDescriptorSet* Allocate(Stage stage, int storage_buffers_num, int textures2d_num, int samplers_num, int gds_buffers_num);
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void Free(VulkanDescriptorSet* set);
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VulkanDescriptorSet* GetDescriptor(Stage stage, int storage_buffers_num, VulkanBuffer** storage_buffers, int textures2d_num,
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TextureVulkanImage** textures2d, int samplers_num, uint64_t* samplers, int gds_buffers_num,
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VulkanBuffer** gds_buffers);
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void FreeDescriptor(VulkanBuffer* buffer);
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void FreeDescriptor(TextureVulkanImage* image);
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private:
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struct Set
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{
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VulkanDescriptorSet* set = nullptr;
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Stage stage = Stage::Unknown;
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int storage_buffers_num = 0;
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uint64_t storage_buffers_id[BUFFERS_MAX] = {};
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int textures2d_num = 0;
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uint64_t textures2d_id[TEXTURES_MAX] = {};
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int samplers_num = 0;
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uint64_t samplers_id[SAMPLERS_MAX] = {};
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int gds_buffers_num = 0;
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uint64_t gds_buffers_id[GDS_BUFFER_MAX] = {};
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};
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void Init();
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void CreatePool();
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Core::Mutex m_mutex;
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Vector<VkDescriptorPool> m_pools;
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Vector<Set> m_sets;
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VkDescriptorSetLayout m_descriptor_set_layout_vertex[BUFFERS_MAX + 1][TEXTURES_MAX + 1][SAMPLERS_MAX + 1][GDS_BUFFER_MAX + 1] = {};
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VkDescriptorSetLayout m_descriptor_set_layout_pixel[BUFFERS_MAX + 1][TEXTURES_MAX + 1][SAMPLERS_MAX + 1][GDS_BUFFER_MAX + 1] = {};
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VkDescriptorSetLayout m_descriptor_set_layout_compute[BUFFERS_MAX + 1][TEXTURES_MAX + 1][SAMPLERS_MAX + 1][GDS_BUFFER_MAX + 1] = {};
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bool m_initialized = false;
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};
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class SamplerCache
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{
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public:
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SamplerCache() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~SamplerCache() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(SamplerCache);
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VkSampler GetSampler(uint64_t id);
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uint64_t GetSamplerId(const ShaderSamplerResource& r);
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private:
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struct Sampler
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{
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ShaderSamplerResource r;
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VkSampler vk = nullptr;
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};
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Core::Mutex m_mutex;
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Vector<Sampler> m_samplers;
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};
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struct VulkanFramebuffer
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{
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VkRenderPass render_pass = nullptr;
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uint64_t render_pass_id = 0;
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VkFramebuffer framebuffer = nullptr;
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};
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class FramebufferCache
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{
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public:
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FramebufferCache() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~FramebufferCache() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(FramebufferCache);
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VulkanFramebuffer* CreateFramebuffer(RenderColorInfo* color, RenderDepthInfo* depth);
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void FreeFramebuffer(VideoOutVulkanImage* image);
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void FreeFramebuffer(DepthStencilVulkanImage* image);
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private:
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VideoOutVulkanImage* CreateDummyBuffer(VkFormat format, uint32_t width, uint32_t height);
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struct Framebuffer
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{
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VulkanFramebuffer* framebuffer = nullptr;
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uint64_t image_id = 0;
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uint64_t depth_id = 0;
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bool depth_clear_enable = false;
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};
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Core::Mutex m_mutex;
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Vector<Framebuffer> m_framebuffers;
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Vector<VideoOutVulkanImage*> m_dummy_buffers;
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};
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class GdsBuffer
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{
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public:
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GdsBuffer() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~GdsBuffer() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(GdsBuffer);
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void Clear(GraphicContext* ctx, uint64_t dw_offset, uint32_t dw_num, uint32_t clear_value);
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void Read(GraphicContext* ctx, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
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VulkanBuffer* GetBuffer(GraphicContext* ctx);
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private:
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static constexpr uint64_t DW_SIZE = 0x3000;
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void Init(GraphicContext* ctx);
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Core::Mutex m_mutex;
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VulkanBuffer* m_buffer = nullptr;
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};
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class RenderContext
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{
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public:
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RenderContext()
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: m_pipeline_cache(new PipelineCache), m_descriptor_cache(new DescriptorCache), m_framebuffer_cache(new FramebufferCache),
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m_sampler_cache(new SamplerCache), m_gds_buffer(new GdsBuffer)
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{
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EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread());
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}
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virtual ~RenderContext() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(RenderContext);
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void SetGraphicCtx(GraphicContext* ctx) { m_graphic_ctx = ctx; }
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GraphicContext* GetGraphicCtx() { return m_graphic_ctx; }
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Core::Mutex& GetMutex() { return m_mutex; }
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PipelineCache* GetPipelineCache() { return m_pipeline_cache; }
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DescriptorCache* GetDescriptorCache() { return m_descriptor_cache; }
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FramebufferCache* GetFramebufferCache() { return m_framebuffer_cache; }
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SamplerCache* GetSamplerCache() { return m_sampler_cache; }
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GdsBuffer* GetGdsBuffer() { return m_gds_buffer; }
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[[nodiscard]] LibKernel::EventQueue::KernelEqueue GetEopEq() const { return m_eop_eq; }
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void SetEopEq(LibKernel::EventQueue::KernelEqueue eop_eq) { m_eop_eq = eop_eq; }
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private:
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Core::Mutex m_mutex;
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PipelineCache* m_pipeline_cache = nullptr;
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DescriptorCache* m_descriptor_cache = nullptr;
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FramebufferCache* m_framebuffer_cache = nullptr;
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SamplerCache* m_sampler_cache = nullptr;
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GraphicContext* m_graphic_ctx = nullptr;
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GdsBuffer* m_gds_buffer = nullptr;
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LibKernel::EventQueue::KernelEqueue m_eop_eq = nullptr;
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};
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struct RenderDepthInfo
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{
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VkFormat format = VK_FORMAT_UNDEFINED;
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uint32_t width = 0;
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uint32_t height = 0;
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bool htile = false;
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bool neo = false;
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uint64_t depth_buffer_size = 0;
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uint64_t depth_buffer_vaddr = 0;
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uint64_t stencil_buffer_size = 0;
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uint64_t stencil_buffer_vaddr = 0;
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uint64_t htile_buffer_size = 0;
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uint64_t htile_buffer_vaddr = 0;
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bool depth_clear_enable = false;
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float depth_clear_value = 0.0f;
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bool depth_test_enable = false;
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bool depth_write_enable = false;
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VkCompareOp depth_compare_op = VK_COMPARE_OP_NEVER;
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bool depth_bounds_test_enable = false;
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float depth_min_bounds = 0.0f;
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float depth_max_bounds = 0.0f;
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bool stencil_clear_enable = false;
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uint8_t stencil_clear_value = 0;
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bool stencil_test_enable = false;
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VkStencilOpState stencil_front = {};
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VkStencilOpState stencil_back = {};
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DepthStencilVulkanImage* vulkan_buffer = nullptr;
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};
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struct RenderColorInfo
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{
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VideoOutVulkanImage* vulkan_buffer = nullptr;
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uint64_t base_addr = 0;
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uint64_t buffer_size = 0;
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};
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class CommandPool
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{
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public:
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CommandPool() = default;
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~CommandPool()
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{
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if (m_pool != nullptr)
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{
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Delete();
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}
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}
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KYTY_CLASS_NO_COPY(CommandPool);
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VulkanCommandPool* GetPool()
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{
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if (m_pool == nullptr)
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{
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Create();
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}
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return m_pool;
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}
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private:
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void Create();
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void Delete();
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VulkanCommandPool* m_pool = nullptr;
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};
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static RenderContext* g_render_ctx = nullptr;
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static thread_local CommandPool g_command_pool;
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// NOLINTNEXTLINE(readability-function-cognitive-complexity)
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static void uc_print(const char* func, const UserConfig& uc)
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{
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printf("%s\n", func);
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printf("\t GetPrimType() = 0x%08" PRIx32 "\n", uc.GetPrimType());
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}
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// void uc_check(const UserConfig& uc)
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//{
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// EXIT_NOT_IMPLEMENTED(uc.GetPrimType() != 4);
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//}
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static void rt_print(const char* func, const RenderTarget& rt)
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{
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printf("%s\n", func);
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printf("\t base_addr = 0x%016" PRIx64 "\n", rt.base_addr);
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printf("\t pitch_div8_minus1 = 0x%08" PRIx32 "\n", rt.pitch_div8_minus1);
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printf("\t fmask_pitch_div8_minus1 = 0x%08" PRIx32 "\n", rt.fmask_pitch_div8_minus1);
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printf("\t slice_div64_minus1 = 0x%08" PRIx32 "\n", rt.slice_div64_minus1);
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printf("\t base_array_slice_index = 0x%08" PRIx32 "\n", rt.base_array_slice_index);
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printf("\t last_array_slice_index = 0x%08" PRIx32 "\n", rt.last_array_slice_index);
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printf("\t fmask_compression_enable = %s\n", rt.fmask_compression_enable ? "true" : "false");
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printf("\t fmask_compression_mode = 0x%08" PRIx32 "\n", rt.fmask_compression_mode);
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printf("\t cmask_fast_clear_enable = %s\n", rt.cmask_fast_clear_enable ? "true" : "false");
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printf("\t dcc_compression_enable = %s\n", rt.dcc_compression_enable ? "true" : "false");
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printf("\t neo_mode = %s\n", rt.neo_mode ? "true" : "false");
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printf("\t cmask_tile_mode = 0x%08" PRIx32 "\n", rt.cmask_tile_mode);
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printf("\t cmask_tile_mode_neo = 0x%08" PRIx32 "\n", rt.cmask_tile_mode_neo);
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printf("\t format = 0x%08" PRIx32 "\n", rt.format);
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printf("\t channel_type = 0x%08" PRIx32 "\n", rt.channel_type);
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printf("\t channel_order = 0x%08" PRIx32 "\n", rt.channel_order);
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printf("\t force_dest_alpha_to_one = %s\n", rt.force_dest_alpha_to_one ? "true" : "false");
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printf("\t tile_mode = 0x%08" PRIx32 "\n", rt.tile_mode);
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printf("\t fmask_tile_mode = 0x%08" PRIx32 "\n", rt.fmask_tile_mode);
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printf("\t num_samples = 0x%08" PRIx32 "\n", rt.num_samples);
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printf("\t num_fragments = 0x%08" PRIx32 "\n", rt.num_fragments);
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printf("\t dcc_max_uncompressed_block_size = 0x%08" PRIx32 "\n", rt.dcc_max_uncompressed_block_size);
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printf("\t dcc_max_compressed_block_size = 0x%08" PRIx32 "\n", rt.dcc_max_compressed_block_size);
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printf("\t dcc_min_compressed_block_size = 0x%08" PRIx32 "\n", rt.dcc_min_compressed_block_size);
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printf("\t dcc_color_transform = 0x%08" PRIx32 "\n", rt.dcc_color_transform);
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printf("\t dcc_enable_overwrite_combiner = %s\n", rt.dcc_enable_overwrite_combiner ? "true" : "false");
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printf("\t dcc_force_independent_blocks = %s\n", rt.dcc_force_independent_blocks ? "true" : "false");
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printf("\t cmask_addr = 0x%016" PRIx64 "\n", rt.cmask_addr);
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printf("\t cmask_slice_minus1 = 0x%08" PRIx32 "\n", rt.cmask_slice_minus1);
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printf("\t fmask_addr = 0x%016" PRIx64 "\n", rt.fmask_addr);
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printf("\t fmask_slice_minus1 = 0x%08" PRIx32 "\n", rt.fmask_slice_minus1);
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printf("\t clear_color_word0 = 0x%08" PRIx32 "\n", rt.clear_color_word0);
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printf("\t clear_color_word1 = 0x%08" PRIx32 "\n", rt.clear_color_word1);
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printf("\t dcc_addr = 0x%016" PRIx64 "\n", rt.dcc_addr);
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printf("\t width = 0x%08" PRIx32 "\n", rt.width);
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printf("\t height = 0x%08" PRIx32 "\n", rt.height);
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}
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// NOLINTNEXTLINE(readability-function-cognitive-complexity)
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static void rt_check(const RenderTarget& rt)
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{
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if (rt.base_addr != 0)
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{
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// EXIT_NOT_IMPLEMENTED(rt.base_addr == 0);
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EXIT_NOT_IMPLEMENTED(rt.pitch_div8_minus1 != 0x000000ef);
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EXIT_NOT_IMPLEMENTED(rt.fmask_pitch_div8_minus1 != 0x000000ef);
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// EXIT_NOT_IMPLEMENTED(rt.slice_div64_minus1 != 0x000086ff);
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EXIT_NOT_IMPLEMENTED(rt.base_array_slice_index != 0x00000000);
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EXIT_NOT_IMPLEMENTED(rt.last_array_slice_index != 0x00000000);
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EXIT_NOT_IMPLEMENTED(rt.fmask_compression_enable != false);
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EXIT_NOT_IMPLEMENTED(rt.fmask_compression_mode != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.cmask_fast_clear_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc_compression_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.neo_mode != Config::IsNeo());
|
|
EXIT_NOT_IMPLEMENTED(rt.cmask_tile_mode != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.cmask_tile_mode_neo != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.format != 0x0000000a);
|
|
EXIT_NOT_IMPLEMENTED(rt.channel_type != 0x00000006);
|
|
EXIT_NOT_IMPLEMENTED(rt.channel_order != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(rt.force_dest_alpha_to_one != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.tile_mode != 0x0000000a);
|
|
EXIT_NOT_IMPLEMENTED(rt.fmask_tile_mode != 0x0000000a);
|
|
EXIT_NOT_IMPLEMENTED(rt.num_samples != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.num_fragments != 0x00000000);
|
|
// EXIT_NOT_IMPLEMENTED(rt.dcc_max_uncompressed_block_size != 0x00000002);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc_max_compressed_block_size != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc_min_compressed_block_size != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc_color_transform != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc_enable_overwrite_combiner != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc_force_independent_blocks != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.cmask_addr != 0x0000000000000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.cmask_slice_minus1 != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.fmask_addr != 0x0000000000000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.fmask_slice_minus1 != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.clear_color_word0 != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.clear_color_word1 != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc_addr != 0x0000000000000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.width != 0x00000780);
|
|
EXIT_NOT_IMPLEMENTED(rt.height != 0x00000438);
|
|
}
|
|
}
|
|
|
|
static void z_print(const char* func, const DepthRenderTarget& z)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t z_info.format = 0x%08" PRIx32 "\n", z.z_info.format);
|
|
printf("\t z_info.tile_mode_index = 0x%08" PRIx32 "\n", z.z_info.tile_mode_index);
|
|
printf("\t z_info.num_samples = 0x%08" PRIx32 "\n", z.z_info.num_samples);
|
|
printf("\t z_info.tile_surface_enable = %s\n", z.z_info.tile_surface_enable ? "true" : "false");
|
|
printf("\t z_info.expclear_enabled = %s\n", z.z_info.expclear_enabled ? "true" : "false");
|
|
printf("\t z_info.zrange_precision = 0x%08" PRIx32 "\n", z.z_info.zrange_precision);
|
|
printf("\t stencil_info.format = 0x%08" PRIx32 "\n", z.stencil_info.format);
|
|
printf("\t stencil_info.tile_stencil_disable = %s\n", z.stencil_info.tile_stencil_disable ? "true" : "false");
|
|
printf("\t stencil_info.expclear_enabled = %s\n", z.stencil_info.expclear_enabled ? "true" : "false");
|
|
printf("\t stencil_info.tile_mode_index = 0x%08" PRIx32 "\n", z.stencil_info.tile_mode_index);
|
|
printf("\t stencil_info.tile_split = 0x%08" PRIx32 "\n", z.stencil_info.tile_split);
|
|
printf("\t depth_info.addr5_swizzle_mask = 0x%08" PRIx32 "\n", z.depth_info.addr5_swizzle_mask);
|
|
printf("\t depth_info.array_mode = 0x%08" PRIx32 "\n", z.depth_info.array_mode);
|
|
printf("\t depth_info.pipe_config = 0x%08" PRIx32 "\n", z.depth_info.pipe_config);
|
|
printf("\t depth_info.bank_width = 0x%08" PRIx32 "\n", z.depth_info.bank_width);
|
|
printf("\t depth_info.bank_height = 0x%08" PRIx32 "\n", z.depth_info.bank_height);
|
|
printf("\t depth_info.macro_tile_aspect = 0x%08" PRIx32 "\n", z.depth_info.macro_tile_aspect);
|
|
printf("\t depth_info.num_banks = 0x%08" PRIx32 "\n", z.depth_info.num_banks);
|
|
printf("\t depth_view.slice_start = 0x%08" PRIx32 "\n", z.depth_view.slice_start);
|
|
printf("\t depth_view.slice_max = 0x%08" PRIx32 "\n", z.depth_view.slice_max);
|
|
printf("\t htile_surface.linear = 0x%08" PRIx32 "\n", z.htile_surface.linear);
|
|
printf("\t htile_surface.full_cache = 0x%08" PRIx32 "\n", z.htile_surface.full_cache);
|
|
printf("\t htile_surface.htile_uses_preload_win = 0x%08" PRIx32 "\n", z.htile_surface.htile_uses_preload_win);
|
|
printf("\t htile_surface.preload = 0x%08" PRIx32 "\n", z.htile_surface.preload);
|
|
printf("\t htile_surface.prefetch_width = 0x%08" PRIx32 "\n", z.htile_surface.prefetch_width);
|
|
printf("\t htile_surface.prefetch_height = 0x%08" PRIx32 "\n", z.htile_surface.prefetch_height);
|
|
printf("\t htile_surface.dst_outside_zero_to_one = 0x%08" PRIx32 "\n", z.htile_surface.dst_outside_zero_to_one);
|
|
printf("\t z_read_base_addr = 0x%016" PRIx64 "\n", z.z_read_base_addr);
|
|
printf("\t stencil_read_base_addr = 0x%016" PRIx64 "\n", z.stencil_read_base_addr);
|
|
printf("\t z_write_base_addr = 0x%016" PRIx64 "\n", z.z_write_base_addr);
|
|
printf("\t stencil_write_base_addr = 0x%016" PRIx64 "\n", z.stencil_write_base_addr);
|
|
printf("\t pitch_div8_minus1 = 0x%08" PRIx32 "\n", z.pitch_div8_minus1);
|
|
printf("\t height_div8_minus1 = 0x%08" PRIx32 "\n", z.height_div8_minus1);
|
|
printf("\t slice_div64_minus1 = 0x%08" PRIx32 "\n", z.slice_div64_minus1);
|
|
printf("\t htile_data_base_addr = 0x%016" PRIx64 "\n", z.htile_data_base_addr);
|
|
printf("\t width = 0x%08" PRIx32 "\n", z.width);
|
|
printf("\t height = 0x%08" PRIx32 "\n", z.height);
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void z_check(const DepthRenderTarget& z)
|
|
{
|
|
if (z.z_info.format == 0)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.tile_mode_index != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.tile_surface_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.zrange_precision != 0);
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0x00000003);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.tile_mode_index != (Config::IsNeo() ? 0x00000002 : 0));
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.tile_surface_enable != true);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.zrange_precision != 0x00000001);
|
|
}
|
|
|
|
if (z.stencil_info.format == 0)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0);
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_stencil_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_mode_index != 0);
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_split != 0);
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_stencil_disable != true);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_mode_index != (Config::IsNeo() ? 0x00000002 : 0));
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_split != (Config::IsNeo() ? 0x00000002 : 0));
|
|
}
|
|
|
|
if (z.z_info.format != 0 || z.stencil_info.format != 0)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000004);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.pipe_config != (Config::IsNeo() ? 0x00000012 : 0x0c));
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_width != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_height != (Config::IsNeo() ? 0x00000001 : 2));
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.macro_tile_aspect != (Config::IsNeo() ? 0x00000000 : 2));
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.num_banks != (Config::IsNeo() ? 0x00000002 : 3));
|
|
EXIT_NOT_IMPLEMENTED(z.depth_view.slice_start != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_view.slice_max != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.linear != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.full_cache != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.htile_uses_preload_win != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.preload != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_width != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
|
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0 && z.stencil_write_base_addr == 0);
|
|
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
|
|
EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
|
|
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_data_base_addr == 0);
|
|
EXIT_NOT_IMPLEMENTED(z.width != 0x00000780);
|
|
EXIT_NOT_IMPLEMENTED(z.height != 0x00000438);
|
|
}
|
|
}
|
|
|
|
static void clip_print(const char* func, const ClipControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t user_clip_planes = 0x%08" PRIx32 "\n", c.user_clip_planes);
|
|
printf("\t user_clip_plane_mode = 0x%08" PRIx32 "\n", c.user_clip_plane_mode);
|
|
printf("\t clip_space = 0x%08" PRIx32 "\n", c.clip_space);
|
|
printf("\t vertex_kill_mode = 0x%08" PRIx32 "\n", c.vertex_kill_mode);
|
|
printf("\t min_z_clip_enable = 0x%08" PRIx32 "\n", c.min_z_clip_enable);
|
|
printf("\t max_z_clip_enable = 0x%08" PRIx32 "\n", c.max_z_clip_enable);
|
|
printf("\t user_clip_plane_negate_y = %s\n", c.user_clip_plane_negate_y ? "true" : "false");
|
|
printf("\t clip_enable = %s\n", c.clip_enable ? "true" : "false");
|
|
printf("\t user_clip_plane_cull_only = %s\n", c.user_clip_plane_cull_only ? "true" : "false");
|
|
printf("\t cull_on_clipping_error_disable = %s\n", c.cull_on_clipping_error_disable ? "true" : "false");
|
|
printf("\t linear_attribute_clip_enable = %s\n", c.linear_attribute_clip_enable ? "true" : "false");
|
|
printf("\t force_viewport_index_from_vs_enable = %s\n", c.force_viewport_index_from_vs_enable ? "true" : "false");
|
|
}
|
|
|
|
static void clip_check(const ClipControl& c)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.user_clip_plane_mode != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.clip_space != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.vertex_kill_mode != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.min_z_clip_enable != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.max_z_clip_enable != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.user_clip_plane_negate_y != false);
|
|
EXIT_NOT_IMPLEMENTED(c.clip_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.user_clip_plane_cull_only != false);
|
|
EXIT_NOT_IMPLEMENTED(c.cull_on_clipping_error_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.linear_attribute_clip_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.force_viewport_index_from_vs_enable != false);
|
|
}
|
|
|
|
static void rc_print(const char* func, const RenderControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t depth_clear_enable = %s\n", c.depth_clear_enable ? "true" : "false");
|
|
printf("\t stencil_clear_enable = %s\n", c.stencil_clear_enable ? "true" : "false");
|
|
printf("\t resummarize_enable = %s\n", c.resummarize_enable ? "true" : "false");
|
|
printf("\t stencil_compress_disable = %s\n", c.stencil_compress_disable ? "true" : "false");
|
|
printf("\t depth_compress_disable = %s\n", c.depth_compress_disable ? "true" : "false");
|
|
printf("\t copy_centroid = %s\n", c.copy_centroid ? "true" : "false");
|
|
printf("\t copy_sample = %" PRIu8 "\n", c.copy_sample);
|
|
}
|
|
|
|
static void rc_check(const RenderControl& c)
|
|
{
|
|
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.resummarize_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
|
|
EXIT_NOT_IMPLEMENTED(c.copy_sample != 0);
|
|
}
|
|
|
|
static void mc_print(const char* func, const ModeControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t cull_front = %s\n", c.cull_front ? "true" : "false");
|
|
printf("\t cull_back = %s\n", c.cull_back ? "true" : "false");
|
|
printf("\t face = %s\n", c.face ? "true" : "false");
|
|
printf("\t poly_mode = %" PRIu8 "\n", c.poly_mode);
|
|
printf("\t polymode_front_ptype = %" PRIu8 "\n", c.polymode_front_ptype);
|
|
printf("\t polymode_back_ptype = %" PRIu8 "\n", c.polymode_back_ptype);
|
|
printf("\t poly_offset_front_enable = %s\n", c.poly_offset_front_enable ? "true" : "false");
|
|
printf("\t poly_offset_back_enable = %s\n", c.poly_offset_back_enable ? "true" : "false");
|
|
printf("\t vtx_window_offset_enable = %s\n", c.vtx_window_offset_enable ? "true" : "false");
|
|
printf("\t provoking_vtx_last = %s\n", c.provoking_vtx_last ? "true" : "false");
|
|
printf("\t persp_corr_dis = %s\n", c.persp_corr_dis ? "true" : "false");
|
|
}
|
|
|
|
static void mc_check(const ModeControl& c)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(c.cull_front != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.cull_back != false);
|
|
EXIT_NOT_IMPLEMENTED(c.face != false);
|
|
EXIT_NOT_IMPLEMENTED(c.poly_mode != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
|
|
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
|
|
EXIT_NOT_IMPLEMENTED(c.poly_offset_front_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.poly_offset_back_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.vtx_window_offset_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.provoking_vtx_last != false);
|
|
EXIT_NOT_IMPLEMENTED(c.persp_corr_dis != false);
|
|
}
|
|
|
|
static void bc_print(const char* func, const BlendControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t color_srcblend = %" PRIu8 "\n", c.color_srcblend);
|
|
printf("\t color_comb_fcn = %" PRIu8 "\n", c.color_comb_fcn);
|
|
printf("\t color_destblend = %" PRIu8 "\n", c.color_destblend);
|
|
printf("\t alpha_srcblend = %" PRIu8 "\n", c.alpha_srcblend);
|
|
printf("\t alpha_comb_fcn = %" PRIu8 "\n", c.alpha_comb_fcn);
|
|
printf("\t alpha_destblend = %" PRIu8 "\n", c.alpha_destblend);
|
|
printf("\t separate_alpha_blend = %s\n", c.separate_alpha_blend ? "true" : "false");
|
|
printf("\t enable = %s\n", c.enable ? "true" : "false");
|
|
}
|
|
|
|
static void bc_check(const BlendControl& c)
|
|
{
|
|
// EXIT_NOT_IMPLEMENTED(c.color_srcblend != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.color_comb_fcn != 0);
|
|
// EXIT_NOT_IMPLEMENTED(c.color_destblend != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.alpha_srcblend != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.alpha_comb_fcn != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.alpha_destblend != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.separate_alpha_blend != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.enable != false);
|
|
}
|
|
|
|
static void d_print(const char* func, const DepthControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t stencil_enable = %s\n", c.stencil_enable ? "true" : "false");
|
|
printf("\t z_enable = %s\n", c.z_enable ? "true" : "false");
|
|
printf("\t z_write_enable = %s\n", c.z_write_enable ? "true" : "false");
|
|
printf("\t depth_bounds_enable = %s\n", c.depth_bounds_enable ? "true" : "false");
|
|
printf("\t zfunc = %" PRIu8 "\n", c.zfunc);
|
|
printf("\t backface_enable = %s\n", c.backface_enable ? "true" : "false");
|
|
printf("\t stencilfunc = %" PRIu8 "\n", c.stencilfunc);
|
|
printf("\t stencilfunc_bf = %" PRIu8 "\n", c.stencilfunc_bf);
|
|
}
|
|
|
|
static void d_check(const DepthControl& c)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(c.stencil_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.z_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.z_write_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.depth_bounds_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.zfunc != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.backface_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.stencilfunc != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.stencilfunc_bf != 0);
|
|
}
|
|
|
|
static void vp_print(const char* func, const ScreenViewport& vp)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t viewports[0].zmin = %f\n", vp.viewports[0].zmin);
|
|
printf("\t viewports[0].zmax = %f\n", vp.viewports[0].zmax);
|
|
printf("\t viewports[0].xscale = %f\n", vp.viewports[0].xscale);
|
|
printf("\t viewports[0].xoffset = %f\n", vp.viewports[0].xoffset);
|
|
printf("\t viewports[0].yscale = %f\n", vp.viewports[0].yscale);
|
|
printf("\t viewports[0].yoffset = %f\n", vp.viewports[0].yoffset);
|
|
printf("\t viewports[0].zscale = %f\n", vp.viewports[0].zscale);
|
|
printf("\t viewports[0].zoffset = %f\n", vp.viewports[0].zoffset);
|
|
printf("\t transform_control = 0x%08" PRIx32 "\n", vp.transform_control);
|
|
printf("\t scissor_left = %d\n", vp.scissor_left);
|
|
printf("\t scissor_top = %d\n", vp.scissor_top);
|
|
printf("\t scissor_right = %d\n", vp.scissor_right);
|
|
printf("\t scissor_bottom = %d\n", vp.scissor_bottom);
|
|
printf("\t hw_offset_x = %u\n", vp.hw_offset_x);
|
|
printf("\t hw_offset_y = %u\n", vp.hw_offset_y);
|
|
printf("\t guard_band_horz_clip = %f\n", vp.guard_band_horz_clip);
|
|
printf("\t guard_band_vert_clip = %f\n", vp.guard_band_vert_clip);
|
|
printf("\t guard_band_horz_discard = %f\n", vp.guard_band_horz_discard);
|
|
printf("\t guard_band_vert_discard = %f\n", vp.guard_band_vert_discard);
|
|
}
|
|
|
|
static void vp_check(const ScreenViewport& vp)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(vp.viewports[0].zmin != 0.000000);
|
|
EXIT_NOT_IMPLEMENTED(vp.viewports[0].zmax != 1.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].xscale != 960.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].xoffset != 960.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].yscale != -540.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].yoffset != 540.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].zscale != 0.500000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].zoffset != 0.500000);
|
|
EXIT_NOT_IMPLEMENTED(vp.transform_control != 1087);
|
|
// EXIT_NOT_IMPLEMENTED(vp.scissor_left != 0);
|
|
// EXIT_NOT_IMPLEMENTED(vp.scissor_top != 0);
|
|
// EXIT_NOT_IMPLEMENTED(vp.scissor_right != 1920);
|
|
// EXIT_NOT_IMPLEMENTED(vp.scissor_bottom != 1080);
|
|
EXIT_NOT_IMPLEMENTED(vp.hw_offset_x != 60);
|
|
EXIT_NOT_IMPLEMENTED(vp.hw_offset_y != 32);
|
|
EXIT_NOT_IMPLEMENTED(fabsf(vp.guard_band_horz_clip - 33.133327f) > 0.001f);
|
|
EXIT_NOT_IMPLEMENTED(fabsf(vp.guard_band_vert_clip - 59.629623f) > 0.001f);
|
|
EXIT_NOT_IMPLEMENTED(vp.guard_band_horz_discard != 1.000000);
|
|
EXIT_NOT_IMPLEMENTED(vp.guard_band_vert_discard != 1.000000);
|
|
}
|
|
|
|
static void hw_check(const HardwareContext& hw)
|
|
{
|
|
const auto& rt = hw.GetRenderTargets(0);
|
|
const auto& bc = hw.GetBlendControl(0);
|
|
const auto& vp = hw.GetScreenViewport();
|
|
const auto& z = hw.GetDepthRenderTarget();
|
|
const auto& c = hw.GetClipControl();
|
|
const auto& rc = hw.GetRenderControl();
|
|
const auto& d = hw.GetDepthControl();
|
|
const auto& mc = hw.GetModeControl();
|
|
|
|
rt_check(rt);
|
|
vp_check(vp);
|
|
z_check(z);
|
|
clip_check(c);
|
|
rc_check(rc);
|
|
d_check(d);
|
|
mc_check(mc);
|
|
bc_check(bc);
|
|
|
|
EXIT_NOT_IMPLEMENTED(hw.GetRenderTargetMask() != 0xF && hw.GetRenderTargetMask() != 0x0);
|
|
EXIT_NOT_IMPLEMENTED(hw.GetDepthClearValue() != 0.0f && hw.GetDepthClearValue() != 1.0f);
|
|
}
|
|
|
|
static void hw_print(const HardwareContext& hw)
|
|
{
|
|
const auto& rt = hw.GetRenderTargets(0);
|
|
const auto& bc = hw.GetBlendControl(0);
|
|
const auto& vp = hw.GetScreenViewport();
|
|
const auto& z = hw.GetDepthRenderTarget();
|
|
const auto& c = hw.GetClipControl();
|
|
const auto& rc = hw.GetRenderControl();
|
|
const auto& d = hw.GetDepthControl();
|
|
const auto& mc = hw.GetModeControl();
|
|
|
|
printf("HardwareContext\n");
|
|
printf("\t GetRenderTargetMask() = 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
|
|
printf("\t GetDepthClearValue() = %f\n", hw.GetDepthClearValue());
|
|
|
|
rt_print("RenderTraget:", rt);
|
|
z_print("DepthRenderTraget:", z);
|
|
vp_print("ScreenViewport:", vp);
|
|
clip_print("ClipControl:", c);
|
|
rc_print("RenderControl:", rc);
|
|
d_print("DepthControl:", d);
|
|
mc_print("ModeControl:", mc);
|
|
bc_print("BlendControl:", bc);
|
|
}
|
|
|
|
void GraphicsRenderInit()
|
|
{
|
|
EXIT_IF(g_render_ctx != nullptr);
|
|
|
|
g_render_ctx = new RenderContext;
|
|
}
|
|
|
|
void GraphicsRenderCreateContext()
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
g_render_ctx->SetGraphicCtx(WindowGetGraphicContext());
|
|
}
|
|
|
|
void GdsBuffer::Init(GraphicContext* ctx)
|
|
{
|
|
if (m_buffer == nullptr)
|
|
{
|
|
m_buffer = new VulkanBuffer;
|
|
|
|
m_buffer->usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
|
m_buffer->memory.property = static_cast<uint32_t>(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
|
m_buffer->buffer = nullptr;
|
|
|
|
VulkanCreateBuffer(ctx, DW_SIZE * 4, m_buffer);
|
|
EXIT_NOT_IMPLEMENTED(m_buffer->buffer == nullptr);
|
|
}
|
|
}
|
|
|
|
void GdsBuffer::Clear(GraphicContext* ctx, uint64_t dw_offset, uint32_t dw_num, uint32_t clear_value)
|
|
{
|
|
EXIT_IF(ctx == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
Init(ctx);
|
|
|
|
EXIT_NOT_IMPLEMENTED(dw_offset >= DW_SIZE);
|
|
EXIT_NOT_IMPLEMENTED(dw_offset + dw_num > DW_SIZE);
|
|
|
|
EXIT_IF(m_buffer == nullptr);
|
|
|
|
void* data = nullptr;
|
|
VulkanMapMemory(ctx, &m_buffer->memory, &data);
|
|
|
|
EXIT_IF(data == nullptr);
|
|
|
|
for (uint32_t i = 0; i < dw_num; i++)
|
|
{
|
|
static_cast<uint32_t*>(data)[dw_offset + i] = clear_value;
|
|
}
|
|
|
|
VulkanUnmapMemory(ctx, &m_buffer->memory);
|
|
}
|
|
|
|
void GdsBuffer::Read(GraphicContext* ctx, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size)
|
|
{
|
|
EXIT_IF(dst == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
Init(ctx);
|
|
|
|
EXIT_NOT_IMPLEMENTED(dw_offset >= DW_SIZE);
|
|
EXIT_NOT_IMPLEMENTED(dw_offset + dw_size > DW_SIZE);
|
|
|
|
EXIT_IF(m_buffer == nullptr);
|
|
|
|
void* data = nullptr;
|
|
VulkanMapMemory(ctx, &m_buffer->memory, &data);
|
|
|
|
EXIT_IF(data == nullptr);
|
|
|
|
for (uint32_t i = 0; i < dw_size; i++)
|
|
{
|
|
dst[i] = static_cast<uint32_t*>(data)[dw_offset + i];
|
|
}
|
|
|
|
VulkanUnmapMemory(ctx, &m_buffer->memory);
|
|
}
|
|
|
|
VulkanBuffer* GdsBuffer::GetBuffer(GraphicContext* ctx)
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
Init(ctx);
|
|
|
|
return m_buffer;
|
|
}
|
|
|
|
void CommandPool::Create()
|
|
{
|
|
auto* ctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(m_pool != nullptr);
|
|
|
|
m_pool = new VulkanCommandPool;
|
|
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(ctx->device == nullptr);
|
|
EXIT_IF(ctx->queue_family_index == static_cast<uint32_t>(-1));
|
|
EXIT_IF(m_pool->pool != nullptr);
|
|
EXIT_IF(m_pool->buffers != nullptr);
|
|
EXIT_IF(m_pool->fences != nullptr);
|
|
EXIT_IF(m_pool->semaphores != nullptr);
|
|
EXIT_IF(m_pool->buffers_count != 0);
|
|
|
|
VkCommandPoolCreateInfo pool_info {};
|
|
pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
pool_info.pNext = nullptr;
|
|
pool_info.queueFamilyIndex = ctx->queue_family_index;
|
|
pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
|
|
vkCreateCommandPool(ctx->device, &pool_info, nullptr, &m_pool->pool);
|
|
|
|
EXIT_NOT_IMPLEMENTED(m_pool->pool == nullptr);
|
|
|
|
m_pool->buffers_count = 4;
|
|
m_pool->buffers = new VkCommandBuffer[m_pool->buffers_count];
|
|
m_pool->fences = new VkFence[m_pool->buffers_count];
|
|
m_pool->semaphores = new VkSemaphore[m_pool->buffers_count];
|
|
m_pool->busy = new bool[m_pool->buffers_count];
|
|
|
|
VkCommandBufferAllocateInfo alloc_info {};
|
|
alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
alloc_info.commandPool = m_pool->pool;
|
|
alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
alloc_info.commandBufferCount = m_pool->buffers_count;
|
|
|
|
if (vkAllocateCommandBuffers(ctx->device, &alloc_info, m_pool->buffers) != VK_SUCCESS)
|
|
{
|
|
EXIT("Can't allocate command buffers");
|
|
}
|
|
|
|
for (uint32_t i = 0; i < m_pool->buffers_count; i++)
|
|
{
|
|
m_pool->busy[i] = false;
|
|
|
|
VkFenceCreateInfo fence_info {};
|
|
fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fence_info.pNext = nullptr;
|
|
fence_info.flags = 0;
|
|
|
|
if (vkCreateFence(ctx->device, &fence_info, nullptr, &m_pool->fences[i]) != VK_SUCCESS)
|
|
{
|
|
EXIT("Can't create fence");
|
|
}
|
|
|
|
VkSemaphoreCreateInfo semaphore_info {};
|
|
semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
semaphore_info.pNext = nullptr;
|
|
semaphore_info.flags = 0;
|
|
|
|
if (vkCreateSemaphore(ctx->device, &semaphore_info, nullptr, &m_pool->semaphores[i]) != VK_SUCCESS)
|
|
{
|
|
EXIT("Can't create semaphore");
|
|
}
|
|
|
|
EXIT_IF(m_pool->buffers[i] == nullptr);
|
|
EXIT_IF(m_pool->fences[i] == nullptr);
|
|
EXIT_IF(m_pool->semaphores[i] == nullptr);
|
|
}
|
|
}
|
|
|
|
void CommandPool::Delete()
|
|
{
|
|
auto* ctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(m_pool == nullptr);
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(ctx->device == nullptr);
|
|
|
|
for (uint32_t i = 0; i < m_pool->buffers_count; i++)
|
|
{
|
|
vkDestroySemaphore(ctx->device, m_pool->semaphores[i], nullptr);
|
|
vkDestroyFence(ctx->device, m_pool->fences[i], nullptr);
|
|
}
|
|
|
|
vkFreeCommandBuffers(ctx->device, m_pool->pool, m_pool->buffers_count, m_pool->buffers);
|
|
|
|
vkDestroyCommandPool(ctx->device, m_pool->pool, nullptr);
|
|
|
|
delete[] m_pool->semaphores;
|
|
delete[] m_pool->fences;
|
|
delete[] m_pool->buffers;
|
|
delete[] m_pool->busy;
|
|
|
|
delete m_pool;
|
|
m_pool = nullptr;
|
|
}
|
|
|
|
VulkanFramebuffer* FramebufferCache::CreateFramebuffer(RenderColorInfo* color, RenderDepthInfo* depth)
|
|
{
|
|
static std::atomic<uint64_t> seq = 0;
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
EXIT_IF(color == nullptr);
|
|
EXIT_IF(depth == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
bool with_depth = (depth->format != VK_FORMAT_UNDEFINED && depth->vulkan_buffer != nullptr);
|
|
bool with_color = (color->vulkan_buffer != nullptr);
|
|
|
|
for (auto& f: m_framebuffers)
|
|
{
|
|
if (f.framebuffer != nullptr && f.image_id == (with_color ? color->vulkan_buffer->memory.unique_id : 0) &&
|
|
f.depth_id == (with_depth ? depth->vulkan_buffer->memory.unique_id : 0) && f.depth_clear_enable == depth->depth_clear_enable)
|
|
{
|
|
return f.framebuffer;
|
|
}
|
|
}
|
|
|
|
auto* framebuffer = new VulkanFramebuffer;
|
|
framebuffer->render_pass = nullptr;
|
|
framebuffer->framebuffer = nullptr;
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
EXIT_NOT_IMPLEMENTED(!with_depth && !with_color);
|
|
EXIT_NOT_IMPLEMENTED(with_depth && with_color &&
|
|
(color->vulkan_buffer->extent.width != depth->vulkan_buffer->extent.width ||
|
|
color->vulkan_buffer->extent.height != depth->vulkan_buffer->extent.height));
|
|
|
|
VideoOutVulkanImage* vulkan_buffer =
|
|
(with_color ? color->vulkan_buffer
|
|
: CreateDummyBuffer(VK_FORMAT_R8G8B8A8_SRGB, depth->vulkan_buffer->extent.width, depth->vulkan_buffer->extent.height));
|
|
|
|
VkAttachmentDescription attachments[2];
|
|
attachments[0].flags = 0;
|
|
attachments[0].format = vulkan_buffer->format;
|
|
attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachments[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
attachments[1].flags = 0;
|
|
attachments[1].format = depth->format;
|
|
attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
attachments[1].loadOp = (depth->depth_clear_enable ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD);
|
|
attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachments[1].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachments[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
VkAttachmentReference color_attachment_ref {};
|
|
color_attachment_ref.attachment = (with_color ? 0 : VK_ATTACHMENT_UNUSED);
|
|
color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
VkAttachmentReference depth_attachment_ref {};
|
|
depth_attachment_ref.attachment = 1;
|
|
depth_attachment_ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
VkSubpassDescription subpass {};
|
|
subpass.flags = 0;
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpass.inputAttachmentCount = 0;
|
|
subpass.pInputAttachments = nullptr;
|
|
subpass.colorAttachmentCount = 1;
|
|
subpass.pColorAttachments = &color_attachment_ref;
|
|
subpass.pResolveAttachments = nullptr;
|
|
subpass.pDepthStencilAttachment = (with_depth ? &depth_attachment_ref : nullptr);
|
|
subpass.preserveAttachmentCount = 0;
|
|
subpass.pPreserveAttachments = nullptr;
|
|
|
|
VkRenderPassCreateInfo render_pass_info {};
|
|
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
render_pass_info.pNext = nullptr;
|
|
render_pass_info.flags = 0;
|
|
render_pass_info.attachmentCount = (with_depth ? 2 : 1);
|
|
render_pass_info.pAttachments = attachments;
|
|
render_pass_info.subpassCount = 1;
|
|
render_pass_info.pSubpasses = &subpass;
|
|
render_pass_info.dependencyCount = 0;
|
|
render_pass_info.pDependencies = nullptr;
|
|
|
|
vkCreateRenderPass(gctx->device, &render_pass_info, nullptr, &framebuffer->render_pass);
|
|
|
|
framebuffer->render_pass_id = ++seq;
|
|
|
|
EXIT_NOT_IMPLEMENTED(framebuffer->render_pass == nullptr);
|
|
|
|
VkImageView views[] = {vulkan_buffer->image_view, (with_depth ? depth->vulkan_buffer->image_view : nullptr)};
|
|
|
|
VkFramebufferCreateInfo framebuffer_info {};
|
|
framebuffer_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
framebuffer_info.pNext = nullptr;
|
|
framebuffer_info.flags = 0;
|
|
framebuffer_info.renderPass = framebuffer->render_pass;
|
|
framebuffer_info.attachmentCount = with_depth ? 2 : 1;
|
|
framebuffer_info.pAttachments = views;
|
|
framebuffer_info.width = vulkan_buffer->extent.width;
|
|
framebuffer_info.height = vulkan_buffer->extent.height;
|
|
framebuffer_info.layers = 1;
|
|
|
|
vkCreateFramebuffer(gctx->device, &framebuffer_info, nullptr, &framebuffer->framebuffer);
|
|
|
|
EXIT_NOT_IMPLEMENTED(framebuffer->framebuffer == nullptr);
|
|
|
|
Framebuffer fnew;
|
|
fnew.framebuffer = framebuffer;
|
|
fnew.image_id = (with_color ? color->vulkan_buffer->memory.unique_id : 0);
|
|
fnew.depth_id = (with_depth ? depth->vulkan_buffer->memory.unique_id : 0);
|
|
fnew.depth_clear_enable = depth->depth_clear_enable;
|
|
|
|
bool updated = false;
|
|
|
|
for (auto& f: m_framebuffers)
|
|
{
|
|
if (f.framebuffer == nullptr)
|
|
{
|
|
f = fnew;
|
|
updated = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!updated)
|
|
{
|
|
m_framebuffers.Add(fnew);
|
|
}
|
|
|
|
return framebuffer;
|
|
}
|
|
|
|
void FramebufferCache::FreeFramebuffer(VideoOutVulkanImage* image)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(image == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (auto& f: m_framebuffers)
|
|
{
|
|
if (f.framebuffer != nullptr && f.image_id == image->memory.unique_id)
|
|
{
|
|
g_render_ctx->GetPipelineCache()->DeletePipelines(f.framebuffer);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
vkDestroyFramebuffer(gctx->device, f.framebuffer->framebuffer, nullptr);
|
|
|
|
vkDestroyRenderPass(gctx->device, f.framebuffer->render_pass, nullptr);
|
|
|
|
delete f.framebuffer;
|
|
|
|
f.framebuffer = nullptr;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void FramebufferCache::FreeFramebuffer(DepthStencilVulkanImage* image)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(image == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (auto& f: m_framebuffers)
|
|
{
|
|
if (f.framebuffer != nullptr && f.depth_id == image->memory.unique_id)
|
|
{
|
|
g_render_ctx->GetPipelineCache()->DeletePipelines(f.framebuffer);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
vkDestroyFramebuffer(gctx->device, f.framebuffer->framebuffer, nullptr);
|
|
|
|
vkDestroyRenderPass(gctx->device, f.framebuffer->render_pass, nullptr);
|
|
|
|
delete f.framebuffer;
|
|
|
|
f.framebuffer = nullptr;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
VideoOutVulkanImage* FramebufferCache::CreateDummyBuffer(VkFormat format, uint32_t width, uint32_t height)
|
|
{
|
|
for (auto* b: m_dummy_buffers)
|
|
{
|
|
if (b->extent.width == width && b->extent.height == height && b->format == format)
|
|
{
|
|
return b;
|
|
}
|
|
}
|
|
|
|
auto* ctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(ctx == nullptr);
|
|
|
|
auto* vk_obj = new VideoOutVulkanImage;
|
|
|
|
vk_obj->extent.width = width;
|
|
vk_obj->extent.height = height;
|
|
vk_obj->format = format;
|
|
vk_obj->image = nullptr;
|
|
vk_obj->image_view = nullptr;
|
|
|
|
VkImageCreateInfo image_info {};
|
|
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
image_info.pNext = nullptr;
|
|
image_info.flags = 0;
|
|
image_info.imageType = VK_IMAGE_TYPE_2D;
|
|
image_info.extent.width = vk_obj->extent.width;
|
|
image_info.extent.height = vk_obj->extent.height;
|
|
image_info.extent.depth = 1;
|
|
image_info.mipLevels = 1;
|
|
image_info.arrayLayers = 1;
|
|
image_info.format = vk_obj->format;
|
|
image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
image_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
image_info.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
vkCreateImage(ctx->device, &image_info, nullptr, &vk_obj->image);
|
|
|
|
EXIT_NOT_IMPLEMENTED(vk_obj->image == nullptr);
|
|
|
|
VulkanMemory mem;
|
|
|
|
vkGetImageMemoryRequirements(ctx->device, vk_obj->image, &mem.requirements);
|
|
|
|
mem.property = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
|
|
bool allocated = VulkanAllocate(ctx, &mem);
|
|
|
|
EXIT_NOT_IMPLEMENTED(!allocated);
|
|
|
|
VulkanBindImageMemory(ctx, vk_obj, &mem);
|
|
|
|
vk_obj->memory = mem;
|
|
|
|
VkImageViewCreateInfo create_info {};
|
|
create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
create_info.pNext = nullptr;
|
|
create_info.flags = 0;
|
|
create_info.image = vk_obj->image;
|
|
create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
create_info.format = vk_obj->format;
|
|
create_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
create_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
create_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
create_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
create_info.subresourceRange.baseArrayLayer = 0;
|
|
create_info.subresourceRange.baseMipLevel = 0;
|
|
create_info.subresourceRange.layerCount = 1;
|
|
create_info.subresourceRange.levelCount = 1;
|
|
|
|
vkCreateImageView(ctx->device, &create_info, nullptr, &vk_obj->image_view);
|
|
|
|
EXIT_NOT_IMPLEMENTED(vk_obj->image_view == nullptr);
|
|
|
|
UtilSetImageLayoutOptimal(vk_obj);
|
|
|
|
m_dummy_buffers.Add(vk_obj);
|
|
|
|
return vk_obj;
|
|
}
|
|
|
|
VkSampler SamplerCache::GetSampler(uint64_t id)
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
if (id < m_samplers.Size())
|
|
{
|
|
return m_samplers.At(id).vk;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
uint64_t SamplerCache::GetSamplerId(const ShaderSamplerResource& r)
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
uint32_t m_samplers_size = m_samplers.Size();
|
|
for (uint32_t i = 0; i < m_samplers_size; i++)
|
|
{
|
|
const auto& s = m_samplers.At(i);
|
|
if (s.r.fields[0] == r.fields[0] && s.r.fields[1] == r.fields[1] && s.r.fields[2] == r.fields[2] && s.r.fields[3] == r.fields[3])
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
Sampler s;
|
|
s.r = r;
|
|
s.vk = nullptr;
|
|
|
|
bool aniso = false;
|
|
float aniso_ratio = 1.0f;
|
|
auto mag_filter = r.XyMagFilter();
|
|
auto min_filter = r.XyMinFilter();
|
|
|
|
if (mag_filter == 2 || mag_filter == 3 || min_filter == 2 || min_filter == 3)
|
|
{
|
|
aniso = true;
|
|
switch (r.MaxAnisoRatio())
|
|
{
|
|
case 0: aniso_ratio = 1.0f; break;
|
|
case 1: aniso_ratio = 2.0f; break;
|
|
case 2: aniso_ratio = 4.0f; break;
|
|
case 3: aniso_ratio = 8.0f; break;
|
|
case 4: aniso_ratio = 16.0f; break;
|
|
default: EXIT("unknown ratio: %d\n", static_cast<int>(r.MaxAnisoRatio()));
|
|
}
|
|
}
|
|
|
|
auto mip_filter = r.MipFilter();
|
|
float min_lod = 0.0f;
|
|
float max_lod = 0.0f;
|
|
if (mip_filter != 0)
|
|
{
|
|
min_lod = static_cast<float>(r.MinLod()) / 256.0f;
|
|
max_lod = static_cast<float>(r.MaxLod()) / 256.0f;
|
|
}
|
|
|
|
VkSamplerCreateInfo sampler_info {};
|
|
|
|
auto get_warp = [](uint8_t clamp)
|
|
{
|
|
switch (clamp)
|
|
{
|
|
case 0: return VK_SAMPLER_ADDRESS_MODE_REPEAT; break;
|
|
case 1: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; break;
|
|
case 2: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; break;
|
|
case 6: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; break;
|
|
default: EXIT("unknown clamp: %u\n", clamp);
|
|
}
|
|
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
|
|
};
|
|
|
|
VkBorderColor border = VK_BORDER_COLOR_INT_TRANSPARENT_BLACK;
|
|
switch (r.BorderColorType())
|
|
{
|
|
case 0: border = VK_BORDER_COLOR_INT_TRANSPARENT_BLACK; break;
|
|
case 1: border = VK_BORDER_COLOR_INT_OPAQUE_BLACK; break;
|
|
case 2: border = VK_BORDER_COLOR_INT_OPAQUE_WHITE; break;
|
|
default: EXIT("unknown border color: %d", static_cast<int>(r.BorderColorType()));
|
|
}
|
|
|
|
sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
sampler_info.pNext = nullptr;
|
|
sampler_info.flags = 0;
|
|
sampler_info.magFilter = (mag_filter == 0 || mag_filter == 2 ? VK_FILTER_NEAREST : VK_FILTER_LINEAR);
|
|
sampler_info.minFilter = (min_filter == 0 || min_filter == 2 ? VK_FILTER_NEAREST : VK_FILTER_LINEAR);
|
|
sampler_info.mipmapMode = (mip_filter == 2 ? VK_SAMPLER_MIPMAP_MODE_LINEAR : VK_SAMPLER_MIPMAP_MODE_NEAREST);
|
|
sampler_info.addressModeU = get_warp(r.ClampX());
|
|
sampler_info.addressModeV = get_warp(r.ClampY());
|
|
sampler_info.addressModeW = get_warp(r.ClampZ());
|
|
sampler_info.mipLodBias = static_cast<float>(static_cast<int16_t>((r.LodBias() ^ 0x2000u) - 0x2000u)) / 256.0f;
|
|
sampler_info.anisotropyEnable = (aniso ? VK_TRUE : VK_FALSE);
|
|
sampler_info.maxAnisotropy = aniso_ratio;
|
|
sampler_info.compareEnable = VK_TRUE;
|
|
sampler_info.compareOp = static_cast<VkCompareOp>(r.DepthCompareFunc());
|
|
sampler_info.minLod = min_lod;
|
|
sampler_info.maxLod = max_lod;
|
|
sampler_info.borderColor = border;
|
|
sampler_info.unnormalizedCoordinates = (r.ForceUnormCoords() ? VK_TRUE : VK_FALSE);
|
|
|
|
vkCreateSampler(g_render_ctx->GetGraphicCtx()->device, &sampler_info, nullptr, &s.vk);
|
|
EXIT_NOT_IMPLEMENTED(s.vk == nullptr);
|
|
|
|
m_samplers.Add(s);
|
|
return m_samplers_size;
|
|
}
|
|
|
|
static VkFormat get_input_format(const ShaderBufferResource& res)
|
|
{
|
|
auto nfmt = res.Nfmt();
|
|
auto dfmt = res.Dfmt();
|
|
if (nfmt == 7 && dfmt == 14)
|
|
{
|
|
return VK_FORMAT_R32G32B32A32_SFLOAT;
|
|
}
|
|
if (nfmt == 7 && dfmt == 13)
|
|
{
|
|
return VK_FORMAT_R32G32B32_SFLOAT;
|
|
}
|
|
if (nfmt == 7 && dfmt == 11)
|
|
{
|
|
return VK_FORMAT_R32G32_SFLOAT;
|
|
}
|
|
if (nfmt == 0 && dfmt == 10)
|
|
{
|
|
return VK_FORMAT_R8G8B8A8_UNORM;
|
|
}
|
|
EXIT("unknown format: nfmt = %u, dfmt = %u\n", nfmt, dfmt);
|
|
return VK_FORMAT_UNDEFINED;
|
|
}
|
|
|
|
static VkBlendFactor get_blend_factor(uint32_t factor)
|
|
{
|
|
switch (factor)
|
|
{
|
|
case /* Zero */ 0x00000000: return VK_BLEND_FACTOR_ZERO;
|
|
case /* One */ 0x00000001: return VK_BLEND_FACTOR_ONE;
|
|
case /* SrcColor */ 0x00000002: return VK_BLEND_FACTOR_SRC_COLOR;
|
|
case /* OneMinusSrcColor */ 0x00000003: return VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
|
|
case /* SrcAlpha */ 0x00000004: return VK_BLEND_FACTOR_SRC_ALPHA;
|
|
case /* OneMinusSrcAlpha */ 0x00000005: return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
|
case /* DestAlpha */ 0x00000006: return VK_BLEND_FACTOR_DST_ALPHA;
|
|
case /* OneMinusDestAlpha */ 0x00000007: return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
|
|
case /* DestColor */ 0x00000008: return VK_BLEND_FACTOR_DST_COLOR;
|
|
case /* OneMinusDestColor */ 0x00000009: return VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
|
|
case /* SrcAlphaSaturate */ 0x0000000a: return VK_BLEND_FACTOR_SRC_ALPHA_SATURATE;
|
|
case /* ConstantColor */ 0x0000000d: return VK_BLEND_FACTOR_CONSTANT_COLOR;
|
|
case /* OneMinusConstantColor */ 0x0000000e: return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR;
|
|
case /* Src1Color */ 0x0000000f: return VK_BLEND_FACTOR_SRC1_COLOR;
|
|
case /* InverseSrc1Color */ 0x00000010: return VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR;
|
|
case /* Src1Alpha */ 0x00000011: return VK_BLEND_FACTOR_SRC1_ALPHA;
|
|
case /* InverseSrc1Alpha */ 0x00000012: return VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA;
|
|
case /* ConstantAlpha */ 0x00000013: return VK_BLEND_FACTOR_CONSTANT_ALPHA;
|
|
case /* OneMinusConstantAlpha */ 0x00000014: return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA;
|
|
default: EXIT("unknown factor: %u\n", factor);
|
|
}
|
|
return VK_BLEND_FACTOR_ZERO;
|
|
}
|
|
|
|
static VkBlendOp get_blend_op(uint32_t op)
|
|
{
|
|
switch (op)
|
|
{
|
|
case /* Add */ 0x00000000: return VK_BLEND_OP_ADD;
|
|
case /* Subtract */ 0x00000001: return VK_BLEND_OP_SUBTRACT;
|
|
case /* Min */ 0x00000002: return VK_BLEND_OP_MIN;
|
|
case /* Max */ 0x00000003: return VK_BLEND_OP_MAX;
|
|
case /* ReverseSubtract */ 0x00000004: return VK_BLEND_OP_REVERSE_SUBTRACT;
|
|
default: EXIT("unknown op: %u\n", op);
|
|
}
|
|
return VK_BLEND_OP_ADD;
|
|
}
|
|
|
|
static void CreateLayout(VkDescriptorSetLayout* set_layouts, uint32_t* set_layouts_num, VkPushConstantRange* push_constant_info,
|
|
uint32_t* push_constant_info_num, const ShaderResources& bind, VkShaderStageFlags vk_stage,
|
|
DescriptorCache::Stage stage)
|
|
{
|
|
EXIT_IF(set_layouts == nullptr);
|
|
EXIT_IF(set_layouts_num == nullptr);
|
|
EXIT_IF(push_constant_info == nullptr);
|
|
EXIT_IF(push_constant_info_num == nullptr);
|
|
|
|
bool need_bind = (bind.storage_buffers.buffers_num > 0 || bind.textures2D.textures_num > 0 || bind.samplers.samplers_num > 0 ||
|
|
bind.gds_pointers.pointers_num > 0);
|
|
|
|
EXIT_IF(need_bind && bind.push_constant_size == 0);
|
|
|
|
if (need_bind)
|
|
{
|
|
auto index = *push_constant_info_num;
|
|
|
|
push_constant_info[index].stageFlags = vk_stage;
|
|
push_constant_info[index].offset = bind.push_constant_offset;
|
|
push_constant_info[index].size = bind.push_constant_size;
|
|
(*push_constant_info_num)++;
|
|
}
|
|
|
|
if (need_bind)
|
|
{
|
|
EXIT_IF(bind.descriptor_set_slot != *set_layouts_num);
|
|
|
|
set_layouts[*set_layouts_num] = g_render_ctx->GetDescriptorCache()->GetDescriptorSetLayout(
|
|
stage, bind.storage_buffers.buffers_num, bind.textures2D.textures_num, bind.samplers.samplers_num,
|
|
(bind.gds_pointers.pointers_num > 0 ? 1 : 0));
|
|
(*set_layouts_num)++;
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static VulkanPipeline* CreatePipelineInternal(VkRenderPass render_pass, const ShaderVertexInputInfo* vs_input_info,
|
|
const Vector<uint32_t>& vs_shader, const ShaderPixelInputInfo* ps_input_info,
|
|
const Vector<uint32_t>& ps_shader, const PipelineParameters& params)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(render_pass == nullptr);
|
|
|
|
auto* pipeline = new VulkanPipeline;
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
VkShaderModule vert_shader_module = nullptr;
|
|
VkShaderModule frag_shader_module = nullptr;
|
|
|
|
VkShaderModuleCreateInfo create_info {};
|
|
|
|
create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
create_info.pNext = nullptr;
|
|
create_info.flags = 0;
|
|
|
|
create_info.codeSize = vs_shader.Size() * 4;
|
|
create_info.pCode = vs_shader.GetDataConst();
|
|
vkCreateShaderModule(gctx->device, &create_info, nullptr, &vert_shader_module);
|
|
|
|
create_info.codeSize = ps_shader.Size() * 4;
|
|
create_info.pCode = ps_shader.GetDataConst();
|
|
vkCreateShaderModule(gctx->device, &create_info, nullptr, &frag_shader_module);
|
|
|
|
EXIT_NOT_IMPLEMENTED(vert_shader_module == nullptr);
|
|
EXIT_NOT_IMPLEMENTED(frag_shader_module == nullptr);
|
|
|
|
VkPipelineShaderStageCreateInfo vert_shader_stage_info {};
|
|
vert_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
vert_shader_stage_info.pNext = nullptr;
|
|
vert_shader_stage_info.flags = 0;
|
|
vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
|
vert_shader_stage_info.module = vert_shader_module;
|
|
vert_shader_stage_info.pName = "main";
|
|
vert_shader_stage_info.pSpecializationInfo = nullptr;
|
|
|
|
VkPipelineShaderStageCreateInfo frag_shader_stage_info {};
|
|
frag_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
frag_shader_stage_info.pNext = nullptr;
|
|
frag_shader_stage_info.flags = 0;
|
|
frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
frag_shader_stage_info.module = frag_shader_module;
|
|
frag_shader_stage_info.pName = "main";
|
|
frag_shader_stage_info.pSpecializationInfo = nullptr;
|
|
|
|
VkPipelineShaderStageCreateInfo shader_stages[] = {vert_shader_stage_info, frag_shader_stage_info};
|
|
|
|
VkVertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX];
|
|
VkVertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX];
|
|
for (int bi = 0; bi < vs_input_info->buffers_num; bi++)
|
|
{
|
|
const auto& b = vs_input_info->buffers[bi];
|
|
input_desc[bi].binding = bi;
|
|
input_desc[bi].stride = b.stride;
|
|
input_desc[bi].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
|
|
for (int ai = 0; ai < b.attr_num; ai++)
|
|
{
|
|
input_attr[ai].binding = bi;
|
|
input_attr[ai].location = ai;
|
|
input_attr[ai].offset = b.attr_offsets[ai];
|
|
input_attr[ai].format = get_input_format(vs_input_info->resources[ai]);
|
|
|
|
auto registers_num = vs_input_info->resources_dst[ai].registers_num;
|
|
|
|
EXIT_NOT_IMPLEMENTED(vs_input_info->resources[ai].AddTid());
|
|
EXIT_NOT_IMPLEMENTED(vs_input_info->resources[ai].SwizzleEnabled());
|
|
EXIT_NOT_IMPLEMENTED(vs_input_info->resources[ai].DstSelX() != 4);
|
|
EXIT_NOT_IMPLEMENTED(registers_num >= 2 && vs_input_info->resources[ai].DstSelY() != 5);
|
|
EXIT_NOT_IMPLEMENTED(registers_num >= 3 && vs_input_info->resources[ai].DstSelZ() != 6);
|
|
EXIT_NOT_IMPLEMENTED(registers_num >= 4 && vs_input_info->resources[ai].DstSelW() != 7);
|
|
}
|
|
}
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertex_input_info {};
|
|
vertex_input_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
vertex_input_info.pNext = nullptr;
|
|
vertex_input_info.flags = 0;
|
|
vertex_input_info.vertexBindingDescriptionCount = vs_input_info->buffers_num;
|
|
vertex_input_info.pVertexBindingDescriptions = input_desc;
|
|
vertex_input_info.vertexAttributeDescriptionCount = vs_input_info->resources_num;
|
|
vertex_input_info.pVertexAttributeDescriptions = input_attr;
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo input_assembly {};
|
|
input_assembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
input_assembly.pNext = nullptr;
|
|
input_assembly.flags = 0;
|
|
input_assembly.topology = params.topology;
|
|
input_assembly.primitiveRestartEnable = VK_FALSE;
|
|
|
|
VkViewport viewport {};
|
|
viewport.x = params.viewport_offset[0] - params.viewport_scale[0];
|
|
viewport.y = params.viewport_offset[1] - params.viewport_scale[1];
|
|
viewport.width = params.viewport_scale[0] * 2.0f;
|
|
viewport.height = params.viewport_scale[1] * 2.0f;
|
|
viewport.minDepth = params.viewport_offset[2];
|
|
viewport.maxDepth = params.viewport_scale[2] + params.viewport_offset[2];
|
|
|
|
VkRect2D scissor {};
|
|
scissor.offset = {params.scissor_ltrb[0], params.scissor_ltrb[1]};
|
|
scissor.extent = {static_cast<uint32_t>(params.scissor_ltrb[2] - params.scissor_ltrb[0]),
|
|
static_cast<uint32_t>(params.scissor_ltrb[3] - params.scissor_ltrb[1])};
|
|
|
|
VkPipelineViewportStateCreateInfo viewport_state {};
|
|
viewport_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
viewport_state.pNext = nullptr;
|
|
viewport_state.flags = 0;
|
|
viewport_state.viewportCount = 1;
|
|
viewport_state.pViewports = &viewport;
|
|
viewport_state.scissorCount = 1;
|
|
viewport_state.pScissors = &scissor;
|
|
|
|
VkCullModeFlags cull_mode = VK_CULL_MODE_NONE;
|
|
cull_mode |= (params.cull_back ? VK_CULL_MODE_BACK_BIT : 0u);
|
|
cull_mode |= (params.cull_front ? VK_CULL_MODE_FRONT_BIT : 0u);
|
|
|
|
VkFrontFace front_face = (params.face ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
|
|
|
|
VkPipelineRasterizationDepthClipStateCreateInfoEXT clip_ext {};
|
|
clip_ext.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT;
|
|
clip_ext.pNext = nullptr;
|
|
clip_ext.flags = 0;
|
|
clip_ext.depthClipEnable = VK_FALSE;
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizer {};
|
|
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rasterizer.pNext = &clip_ext;
|
|
rasterizer.flags = 0;
|
|
rasterizer.depthClampEnable = VK_FALSE;
|
|
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
|
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
|
|
rasterizer.cullMode = cull_mode;
|
|
rasterizer.frontFace = front_face;
|
|
rasterizer.depthBiasEnable = VK_FALSE;
|
|
rasterizer.depthBiasConstantFactor = 0.0f;
|
|
rasterizer.depthBiasClamp = 0.0f;
|
|
rasterizer.depthBiasSlopeFactor = 0.0f;
|
|
rasterizer.lineWidth = 1.0f;
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampling {};
|
|
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
multisampling.pNext = nullptr;
|
|
multisampling.flags = 0;
|
|
multisampling.sampleShadingEnable = VK_FALSE;
|
|
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
multisampling.minSampleShading = 1.0f;
|
|
multisampling.pSampleMask = nullptr;
|
|
multisampling.alphaToCoverageEnable = VK_FALSE;
|
|
multisampling.alphaToOneEnable = VK_FALSE;
|
|
|
|
VkColorComponentFlags color_write_mask = 0;
|
|
|
|
if (params.color_mask == 0xF)
|
|
{
|
|
color_write_mask =
|
|
static_cast<VkColorComponentFlags>(VK_COLOR_COMPONENT_R_BIT) | static_cast<VkColorComponentFlags>(VK_COLOR_COMPONENT_G_BIT) |
|
|
static_cast<VkColorComponentFlags>(VK_COLOR_COMPONENT_B_BIT) | static_cast<VkColorComponentFlags>(VK_COLOR_COMPONENT_A_BIT);
|
|
} else if (params.color_mask == 0x0)
|
|
{
|
|
color_write_mask = 0;
|
|
} else
|
|
{
|
|
EXIT("unknown mask: %u\n", params.color_mask);
|
|
}
|
|
|
|
VkPipelineColorBlendAttachmentState color_blend_attachment {};
|
|
color_blend_attachment.colorWriteMask = color_write_mask;
|
|
color_blend_attachment.blendEnable = params.blend_enable ? VK_TRUE : VK_FALSE;
|
|
color_blend_attachment.srcColorBlendFactor = get_blend_factor(params.color_srcblend);
|
|
color_blend_attachment.dstColorBlendFactor = get_blend_factor(params.color_destblend);
|
|
color_blend_attachment.colorBlendOp = get_blend_op(params.color_comb_fcn);
|
|
color_blend_attachment.srcAlphaBlendFactor =
|
|
(params.separate_alpha_blend ? get_blend_factor(params.alpha_srcblend) : color_blend_attachment.srcColorBlendFactor);
|
|
color_blend_attachment.dstAlphaBlendFactor =
|
|
(params.separate_alpha_blend ? get_blend_factor(params.alpha_destblend) : color_blend_attachment.dstColorBlendFactor);
|
|
color_blend_attachment.alphaBlendOp =
|
|
(params.separate_alpha_blend ? get_blend_op(params.alpha_comb_fcn) : color_blend_attachment.colorBlendOp);
|
|
|
|
VkPipelineColorBlendStateCreateInfo color_blending {};
|
|
color_blending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
color_blending.pNext = nullptr;
|
|
color_blending.flags = 0;
|
|
color_blending.logicOpEnable = VK_FALSE;
|
|
color_blending.logicOp = VK_LOGIC_OP_COPY;
|
|
color_blending.attachmentCount = 1;
|
|
color_blending.pAttachments = &color_blend_attachment;
|
|
color_blending.blendConstants[0] = 0.0f;
|
|
color_blending.blendConstants[1] = 0.0f;
|
|
color_blending.blendConstants[2] = 0.0f;
|
|
color_blending.blendConstants[3] = 0.0f;
|
|
|
|
VkDescriptorSetLayout set_layouts[2] = {};
|
|
uint32_t set_layouts_num = 0;
|
|
|
|
VkPushConstantRange push_constant_info[2];
|
|
uint32_t push_constant_info_num = 0;
|
|
|
|
CreateLayout(set_layouts, &set_layouts_num, push_constant_info, &push_constant_info_num, vs_input_info->bind,
|
|
VK_SHADER_STAGE_VERTEX_BIT, DescriptorCache::Stage::Vertex);
|
|
CreateLayout(set_layouts, &set_layouts_num, push_constant_info, &push_constant_info_num, ps_input_info->bind,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, DescriptorCache::Stage::Pixel);
|
|
|
|
VkPipelineLayoutCreateInfo pipeline_layout_info {};
|
|
pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipeline_layout_info.pNext = nullptr;
|
|
pipeline_layout_info.flags = 0;
|
|
pipeline_layout_info.setLayoutCount = set_layouts_num;
|
|
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
|
|
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
|
|
pipeline_layout_info.pPushConstantRanges = push_constant_info_num > 0 ? push_constant_info : nullptr;
|
|
|
|
EXIT_IF(pipeline->pipeline_layout != nullptr);
|
|
|
|
vkCreatePipelineLayout(gctx->device, &pipeline_layout_info, nullptr, &pipeline->pipeline_layout);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pipeline->pipeline_layout == nullptr);
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depth_stencil_info {};
|
|
depth_stencil_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
depth_stencil_info.pNext = nullptr;
|
|
depth_stencil_info.flags = 0;
|
|
depth_stencil_info.depthTestEnable = (params.depth_test_enable ? VK_TRUE : VK_FALSE);
|
|
depth_stencil_info.depthWriteEnable = (params.depth_write_enable ? VK_TRUE : VK_FALSE);
|
|
depth_stencil_info.depthCompareOp = params.depth_compare_op;
|
|
depth_stencil_info.depthBoundsTestEnable = (params.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
|
depth_stencil_info.stencilTestEnable = (params.stencil_test_enable ? VK_TRUE : VK_FALSE);
|
|
depth_stencil_info.front = {};
|
|
depth_stencil_info.back = {};
|
|
depth_stencil_info.minDepthBounds = params.depth_min_bounds;
|
|
depth_stencil_info.maxDepthBounds = params.depth_max_bounds;
|
|
|
|
VkGraphicsPipelineCreateInfo pipeline_info {};
|
|
pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
pipeline_info.pNext = nullptr;
|
|
pipeline_info.flags = 0;
|
|
pipeline_info.stageCount = 2;
|
|
pipeline_info.pStages = shader_stages;
|
|
pipeline_info.pVertexInputState = &vertex_input_info;
|
|
pipeline_info.pInputAssemblyState = &input_assembly;
|
|
pipeline_info.pTessellationState = nullptr;
|
|
pipeline_info.pViewportState = &viewport_state;
|
|
pipeline_info.pRasterizationState = &rasterizer;
|
|
pipeline_info.pMultisampleState = &multisampling;
|
|
pipeline_info.pDepthStencilState = (params.with_depth ? &depth_stencil_info : nullptr);
|
|
pipeline_info.pColorBlendState = &color_blending;
|
|
pipeline_info.pDynamicState = nullptr;
|
|
pipeline_info.layout = pipeline->pipeline_layout;
|
|
pipeline_info.renderPass = render_pass;
|
|
pipeline_info.subpass = 0;
|
|
pipeline_info.basePipelineHandle = nullptr;
|
|
pipeline_info.basePipelineIndex = -1;
|
|
|
|
EXIT_IF(pipeline->pipeline != nullptr);
|
|
|
|
vkCreateGraphicsPipelines(gctx->device, nullptr, 1, &pipeline_info, nullptr, &pipeline->pipeline);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pipeline->pipeline == nullptr);
|
|
|
|
vkDestroyShaderModule(gctx->device, frag_shader_module, nullptr);
|
|
vkDestroyShaderModule(gctx->device, vert_shader_module, nullptr);
|
|
|
|
return pipeline;
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static VulkanPipeline* CreatePipelineInternal(const ShaderComputeInputInfo* input_info, const Vector<uint32_t>& cs_shader)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
auto* pipeline = new VulkanPipeline;
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
VkShaderModule comp_shader_module = nullptr;
|
|
|
|
VkShaderModuleCreateInfo create_info {};
|
|
|
|
create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
create_info.pNext = nullptr;
|
|
create_info.flags = 0;
|
|
create_info.codeSize = cs_shader.Size() * 4;
|
|
create_info.pCode = cs_shader.GetDataConst();
|
|
vkCreateShaderModule(gctx->device, &create_info, nullptr, &comp_shader_module);
|
|
|
|
EXIT_NOT_IMPLEMENTED(comp_shader_module == nullptr);
|
|
|
|
VkPipelineShaderStageCreateInfo comp_shader_stage_info {};
|
|
comp_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
comp_shader_stage_info.pNext = nullptr;
|
|
comp_shader_stage_info.flags = 0;
|
|
comp_shader_stage_info.stage = VK_SHADER_STAGE_COMPUTE_BIT;
|
|
comp_shader_stage_info.module = comp_shader_module;
|
|
comp_shader_stage_info.pName = "main";
|
|
comp_shader_stage_info.pSpecializationInfo = nullptr;
|
|
|
|
VkDescriptorSetLayout set_layouts[1] = {};
|
|
uint32_t set_layouts_num = 0;
|
|
|
|
VkPushConstantRange push_constant_info[1];
|
|
uint32_t push_constant_info_num = 0;
|
|
|
|
CreateLayout(set_layouts, &set_layouts_num, push_constant_info, &push_constant_info_num, input_info->bind, VK_SHADER_STAGE_COMPUTE_BIT,
|
|
DescriptorCache::Stage::Compute);
|
|
|
|
VkPipelineLayoutCreateInfo pipeline_layout_info {};
|
|
pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipeline_layout_info.pNext = nullptr;
|
|
pipeline_layout_info.flags = 0;
|
|
pipeline_layout_info.setLayoutCount = set_layouts_num;
|
|
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
|
|
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
|
|
pipeline_layout_info.pPushConstantRanges = push_constant_info_num > 0 ? push_constant_info : nullptr;
|
|
|
|
EXIT_IF(pipeline->pipeline_layout != nullptr);
|
|
|
|
vkCreatePipelineLayout(gctx->device, &pipeline_layout_info, nullptr, &pipeline->pipeline_layout);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pipeline->pipeline_layout == nullptr);
|
|
|
|
VkComputePipelineCreateInfo info {};
|
|
info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
|
info.pNext = nullptr;
|
|
info.flags = 0;
|
|
info.stage = comp_shader_stage_info;
|
|
info.layout = pipeline->pipeline_layout;
|
|
info.basePipelineHandle = nullptr;
|
|
info.basePipelineIndex = -1;
|
|
|
|
EXIT_IF(pipeline->pipeline != nullptr);
|
|
|
|
vkCreateComputePipelines(gctx->device, nullptr, 1, &info, nullptr, &pipeline->pipeline);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pipeline->pipeline == nullptr);
|
|
|
|
vkDestroyShaderModule(gctx->device, comp_shader_module, nullptr);
|
|
|
|
return pipeline;
|
|
}
|
|
|
|
static void DeletePipelineInternal(VulkanPipeline* pipeline)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(pipeline == nullptr);
|
|
EXIT_IF(pipeline->pipeline == nullptr);
|
|
EXIT_IF(pipeline->pipeline_layout == nullptr);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
vkDestroyPipeline(gctx->device, pipeline->pipeline, nullptr);
|
|
vkDestroyPipelineLayout(gctx->device, pipeline->pipeline_layout, nullptr);
|
|
|
|
delete pipeline;
|
|
}
|
|
|
|
bool PipelineParameters::operator==(const PipelineParameters& other) const
|
|
{
|
|
return (0 == memcmp(this, &other, sizeof(struct PipelineParameters)));
|
|
}
|
|
|
|
VulkanPipeline* PipelineCache::Find(const Pipeline& p) const
|
|
{
|
|
for (const auto& pn: m_pipelines)
|
|
{
|
|
if (pn.pipeline != nullptr && p.render_pass_id == pn.render_pass_id && p.vs_shader_id == pn.vs_shader_id &&
|
|
p.ps_shader_id == pn.ps_shader_id && p.cs_shader_id == pn.cs_shader_id && p.params == pn.params)
|
|
{
|
|
return pn.pipeline;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
VulkanPipeline* PipelineCache::CreatePipeline(VulkanFramebuffer* framebuffer, RenderColorInfo* color, RenderDepthInfo* depth,
|
|
const ShaderVertexInputInfo* vs_input_info, const VertexShaderInfo* vs_regs,
|
|
const ShaderPixelInputInfo* ps_input_info, const PixelShaderInfo* ps_regs,
|
|
VkPrimitiveTopology topology, uint32_t color_mask, const ModeControl& mc,
|
|
const BlendControl& bc, const ScreenViewport& vp)
|
|
{
|
|
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Gfx)", profiler::colors::DeepOrangeA200);
|
|
|
|
EXIT_IF(framebuffer == nullptr);
|
|
EXIT_IF(vs_regs == nullptr);
|
|
EXIT_IF(ps_regs == nullptr);
|
|
EXIT_IF(depth == nullptr);
|
|
EXIT_IF(color == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
ShaderDbgDumpInputInfo(vs_input_info);
|
|
ShaderDbgDumpInputInfo(ps_input_info);
|
|
|
|
auto vs_id = ShaderGetIdVS(vs_regs, vs_input_info);
|
|
auto ps_id = ShaderGetIdPS(ps_regs, ps_input_info);
|
|
|
|
Pipeline p {};
|
|
p.render_pass_id = framebuffer->render_pass_id;
|
|
p.ps_shader_id = ps_id;
|
|
p.vs_shader_id = vs_id;
|
|
p.params.viewport_scale[0] = vp.viewports[0].xscale;
|
|
p.params.viewport_scale[1] = vp.viewports[0].yscale;
|
|
p.params.viewport_scale[2] = vp.viewports[0].zscale;
|
|
p.params.viewport_offset[0] = vp.viewports[0].xoffset;
|
|
p.params.viewport_offset[1] = vp.viewports[0].yoffset;
|
|
p.params.viewport_offset[2] = vp.viewports[0].zoffset;
|
|
p.params.scissor_ltrb[0] = vp.scissor_left;
|
|
p.params.scissor_ltrb[1] = vp.scissor_top;
|
|
p.params.scissor_ltrb[2] = vp.scissor_right;
|
|
p.params.scissor_ltrb[3] = vp.scissor_bottom;
|
|
p.params.topology = topology;
|
|
p.params.with_depth = (depth->format != VK_FORMAT_UNDEFINED && depth->vulkan_buffer != nullptr);
|
|
p.params.depth_test_enable = depth->depth_test_enable;
|
|
p.params.depth_write_enable = (depth->depth_write_enable && !depth->depth_clear_enable);
|
|
p.params.depth_compare_op = depth->depth_compare_op;
|
|
p.params.depth_bounds_test_enable = depth->depth_bounds_test_enable;
|
|
p.params.depth_min_bounds = depth->depth_min_bounds;
|
|
p.params.depth_max_bounds = depth->depth_max_bounds;
|
|
p.params.stencil_test_enable = depth->stencil_test_enable;
|
|
p.params.color_mask = color_mask;
|
|
p.params.cull_back = mc.cull_back;
|
|
p.params.cull_front = mc.cull_front;
|
|
p.params.face = mc.face;
|
|
p.params.color_srcblend = bc.color_srcblend;
|
|
p.params.color_comb_fcn = bc.color_comb_fcn;
|
|
p.params.color_destblend = bc.color_destblend;
|
|
p.params.alpha_srcblend = bc.alpha_srcblend;
|
|
p.params.alpha_comb_fcn = bc.alpha_comb_fcn;
|
|
p.params.alpha_destblend = bc.alpha_destblend;
|
|
p.params.separate_alpha_blend = bc.separate_alpha_blend;
|
|
p.params.blend_enable = bc.enable;
|
|
|
|
auto* found = Find(p);
|
|
|
|
if (found != nullptr)
|
|
{
|
|
return found;
|
|
}
|
|
|
|
auto vs_shader = ShaderRecompileVS(vs_regs, vs_input_info);
|
|
auto ps_shader = ShaderRecompilePS(ps_regs, ps_input_info);
|
|
|
|
EXIT_IF(vs_shader.IsEmpty());
|
|
EXIT_IF(ps_shader.IsEmpty());
|
|
|
|
p.pipeline = CreatePipelineInternal(framebuffer->render_pass, vs_input_info, vs_shader, ps_input_info, ps_shader, p.params);
|
|
|
|
EXIT_NOT_IMPLEMENTED(p.pipeline == nullptr);
|
|
|
|
bool updated = false;
|
|
for (auto& pn: m_pipelines)
|
|
{
|
|
if (pn.pipeline == nullptr)
|
|
{
|
|
pn = p;
|
|
updated = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!updated)
|
|
{
|
|
if (m_pipelines.Size() >= PipelineCache::MAX_PIPELINES)
|
|
{
|
|
auto& pn = m_pipelines[Math::Rand::UintInclusiveRange(0, m_pipelines.Size() - 1)];
|
|
DeletePipelineInternal(pn.pipeline);
|
|
pn = p;
|
|
} else
|
|
{
|
|
m_pipelines.Add(p);
|
|
}
|
|
}
|
|
|
|
return p.pipeline;
|
|
}
|
|
|
|
VulkanPipeline* PipelineCache::CreatePipeline(const ShaderComputeInputInfo* input_info, const ComputeShaderInfo* cs_regs)
|
|
{
|
|
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Compute)", profiler::colors::RedA100);
|
|
|
|
EXIT_IF(cs_regs == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
ShaderDbgDumpInputInfo(input_info);
|
|
|
|
auto cs_id = ShaderGetIdCS(cs_regs, input_info);
|
|
|
|
Pipeline p {};
|
|
p.cs_shader_id = cs_id;
|
|
|
|
auto* found = Find(p);
|
|
|
|
if (found != nullptr)
|
|
{
|
|
return found;
|
|
}
|
|
|
|
auto cs_shader = ShaderRecompileCS(cs_regs, input_info);
|
|
|
|
EXIT_IF(cs_shader.IsEmpty());
|
|
|
|
p.pipeline = CreatePipelineInternal(input_info, cs_shader);
|
|
|
|
EXIT_NOT_IMPLEMENTED(p.pipeline == nullptr);
|
|
|
|
bool updated = false;
|
|
for (auto& pn: m_pipelines)
|
|
{
|
|
if (pn.pipeline == nullptr)
|
|
{
|
|
pn = p;
|
|
updated = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!updated)
|
|
{
|
|
if (m_pipelines.Size() >= PipelineCache::MAX_PIPELINES)
|
|
{
|
|
auto& pn = m_pipelines[Math::Rand::UintInclusiveRange(0, m_pipelines.Size() - 1)];
|
|
DeletePipelineInternal(pn.pipeline);
|
|
pn = p;
|
|
} else
|
|
{
|
|
m_pipelines.Add(p);
|
|
}
|
|
}
|
|
|
|
return p.pipeline;
|
|
}
|
|
|
|
void PipelineCache::DeletePipeline(VulkanPipeline* pipeline)
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
auto index = m_pipelines.Find(pipeline, [](auto r, auto p) { return p == r.pipeline; });
|
|
|
|
EXIT_IF(!m_pipelines.IndexValid(index));
|
|
|
|
if (m_pipelines.IndexValid(index))
|
|
{
|
|
DeletePipelineInternal(m_pipelines.At(index).pipeline);
|
|
// m_pipelines.RemoveAt(index);
|
|
m_pipelines[index].pipeline = nullptr;
|
|
}
|
|
}
|
|
|
|
void PipelineCache::DeletePipelines(VulkanFramebuffer* framebuffer)
|
|
{
|
|
EXIT_IF(framebuffer == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (auto& p: m_pipelines)
|
|
{
|
|
if (p.pipeline != nullptr && p.render_pass_id == framebuffer->render_pass_id)
|
|
{
|
|
DeletePipelineInternal(p.pipeline);
|
|
p.pipeline = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PipelineCache::DeleteAllPipelines()
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (auto& p: m_pipelines)
|
|
{
|
|
DeletePipelineInternal(p.pipeline);
|
|
p.pipeline = nullptr;
|
|
}
|
|
|
|
// m_pipelines.Clear();
|
|
}
|
|
|
|
static void create_layout(GraphicContext* gctx, int storage_buffers_num, int textures2d_num, int samplers_num, int gds_buffers_num,
|
|
VkShaderStageFlags stage, VkDescriptorSetLayout* dst)
|
|
{
|
|
uint32_t binding_num = 0;
|
|
|
|
VkDescriptorSetLayoutBinding ubo_layout_binding[4] = {};
|
|
|
|
if (storage_buffers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= sizeof(ubo_layout_binding) / sizeof(ubo_layout_binding[0]));
|
|
ubo_layout_binding[binding_num].binding = binding_num;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
ubo_layout_binding[binding_num].descriptorCount = storage_buffers_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (textures2d_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= sizeof(ubo_layout_binding) / sizeof(ubo_layout_binding[0]));
|
|
ubo_layout_binding[binding_num].binding = binding_num;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
ubo_layout_binding[binding_num].descriptorCount = textures2d_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (samplers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= sizeof(ubo_layout_binding) / sizeof(ubo_layout_binding[0]));
|
|
ubo_layout_binding[binding_num].binding = binding_num;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
ubo_layout_binding[binding_num].descriptorCount = samplers_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (gds_buffers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= sizeof(ubo_layout_binding) / sizeof(ubo_layout_binding[0]));
|
|
ubo_layout_binding[binding_num].binding = binding_num;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
ubo_layout_binding[binding_num].descriptorCount = gds_buffers_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (binding_num > 0)
|
|
{
|
|
VkDescriptorSetLayoutCreateInfo layout_info {};
|
|
layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
layout_info.pNext = nullptr;
|
|
layout_info.flags = 0;
|
|
layout_info.bindingCount = binding_num;
|
|
layout_info.pBindings = ubo_layout_binding;
|
|
|
|
EXIT_IF(*dst != nullptr);
|
|
|
|
vkCreateDescriptorSetLayout(gctx->device, &layout_info, nullptr, dst);
|
|
|
|
EXIT_NOT_IMPLEMENTED(*dst == nullptr);
|
|
} else
|
|
{
|
|
*dst = nullptr;
|
|
}
|
|
};
|
|
|
|
void DescriptorCache::Init()
|
|
{
|
|
if (m_initialized)
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
EXIT_IF(m_descriptor_set_layout_vertex[0][0][0][0] != nullptr);
|
|
EXIT_IF(m_descriptor_set_layout_pixel[0][0][0][0] != nullptr);
|
|
EXIT_IF(m_descriptor_set_layout_compute[0][0][0][0] != nullptr);
|
|
|
|
for (int buffers_num_i = 0; buffers_num_i <= BUFFERS_MAX; buffers_num_i++)
|
|
{
|
|
for (int buffers_num_j = 0; buffers_num_j <= TEXTURES_MAX; buffers_num_j++)
|
|
{
|
|
for (int buffers_num_k = 0; buffers_num_k <= SAMPLERS_MAX; buffers_num_k++)
|
|
{
|
|
for (int buffers_num_l = 0; buffers_num_l <= GDS_BUFFER_MAX; buffers_num_l++)
|
|
{
|
|
create_layout(gctx, buffers_num_i, buffers_num_j, buffers_num_k, buffers_num_l, VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
&m_descriptor_set_layout_pixel[buffers_num_i][buffers_num_j][buffers_num_k][buffers_num_l]);
|
|
create_layout(gctx, buffers_num_i, buffers_num_j, buffers_num_k, buffers_num_l, VK_SHADER_STAGE_VERTEX_BIT,
|
|
&m_descriptor_set_layout_vertex[buffers_num_i][buffers_num_j][buffers_num_k][buffers_num_l]);
|
|
create_layout(gctx, buffers_num_i, buffers_num_j, buffers_num_k, buffers_num_l, VK_SHADER_STAGE_COMPUTE_BIT,
|
|
&m_descriptor_set_layout_compute[buffers_num_i][buffers_num_j][buffers_num_k][buffers_num_l]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
m_initialized = true;
|
|
}
|
|
|
|
void DescriptorCache::CreatePool()
|
|
{
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
VkDescriptorPoolSize pool_size[3];
|
|
pool_size[0].type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
pool_size[0].descriptorCount = 32;
|
|
pool_size[1].type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
pool_size[1].descriptorCount = 32;
|
|
pool_size[2].type = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
pool_size[2].descriptorCount = 32;
|
|
|
|
VkDescriptorPoolCreateInfo pool_info {};
|
|
pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
pool_info.pNext = nullptr;
|
|
pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
|
|
pool_info.poolSizeCount = 3;
|
|
pool_info.pPoolSizes = pool_size;
|
|
pool_info.maxSets = 32;
|
|
|
|
VkDescriptorPool pool = nullptr;
|
|
|
|
vkCreateDescriptorPool(gctx->device, &pool_info, nullptr, &pool);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pool == nullptr);
|
|
|
|
m_pools.Add(pool);
|
|
}
|
|
|
|
VulkanDescriptorSet* DescriptorCache::Allocate(Stage stage, int storage_buffers_num, int textures2d_num, int samplers_num,
|
|
int gds_buffers_num)
|
|
{
|
|
EXIT_IF(storage_buffers_num < 0 || storage_buffers_num > BUFFERS_MAX);
|
|
EXIT_IF(textures2d_num < 0 || textures2d_num > TEXTURES_MAX);
|
|
EXIT_IF(samplers_num < 0 || samplers_num > SAMPLERS_MAX);
|
|
EXIT_IF(gds_buffers_num < 0 || gds_buffers_num > GDS_BUFFER_MAX);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
Init();
|
|
|
|
auto* ret = new VulkanDescriptorSet;
|
|
|
|
ret->set = nullptr;
|
|
|
|
for (int try_num = 0; try_num < 2; try_num++)
|
|
{
|
|
for (auto* pool: m_pools)
|
|
{
|
|
VkDescriptorSetAllocateInfo alloc_info {};
|
|
alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
alloc_info.pNext = nullptr;
|
|
alloc_info.descriptorPool = pool;
|
|
alloc_info.descriptorSetCount = 1;
|
|
|
|
switch (stage)
|
|
{
|
|
case Stage::Vertex:
|
|
alloc_info.pSetLayouts =
|
|
&m_descriptor_set_layout_vertex[storage_buffers_num][textures2d_num][samplers_num][gds_buffers_num];
|
|
break;
|
|
case Stage::Pixel:
|
|
alloc_info.pSetLayouts =
|
|
&m_descriptor_set_layout_pixel[storage_buffers_num][textures2d_num][samplers_num][gds_buffers_num];
|
|
break;
|
|
case Stage::Compute:
|
|
alloc_info.pSetLayouts =
|
|
&m_descriptor_set_layout_compute[storage_buffers_num][textures2d_num][samplers_num][gds_buffers_num];
|
|
break;
|
|
default: EXIT("unknown stage\n");
|
|
}
|
|
|
|
ret->pool = pool;
|
|
ret->layout = *alloc_info.pSetLayouts;
|
|
|
|
auto result = vkAllocateDescriptorSets(gctx->device, &alloc_info, &ret->set);
|
|
|
|
if (result == VK_SUCCESS)
|
|
{
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
CreatePool();
|
|
}
|
|
|
|
delete ret;
|
|
return nullptr;
|
|
}
|
|
|
|
void DescriptorCache::Free(VulkanDescriptorSet* set)
|
|
{
|
|
EXIT_IF(set == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
vkFreeDescriptorSets(gctx->device, set->pool, 1, &set->set);
|
|
|
|
delete set;
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
VulkanDescriptorSet* DescriptorCache::GetDescriptor(Stage stage, int storage_buffers_num, VulkanBuffer** storage_buffers,
|
|
int textures2d_num, TextureVulkanImage** textures2d, int samplers_num,
|
|
uint64_t* samplers, int gds_buffers_num, VulkanBuffer** gds_buffers)
|
|
{
|
|
EXIT_IF(storage_buffers_num < 0 || storage_buffers_num > BUFFERS_MAX);
|
|
EXIT_IF(textures2d_num < 0 || textures2d_num > TEXTURES_MAX);
|
|
EXIT_IF(samplers_num < 0 || samplers_num > SAMPLERS_MAX);
|
|
EXIT_IF(storage_buffers == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
for (auto& set: m_sets)
|
|
{
|
|
if (set.set != nullptr && set.stage == stage && set.storage_buffers_num == storage_buffers_num &&
|
|
set.textures2d_num == textures2d_num && set.samplers_num == samplers_num && set.gds_buffers_num == gds_buffers_num)
|
|
{
|
|
bool match = true;
|
|
for (int i = 0; i < storage_buffers_num; i++)
|
|
{
|
|
if (match && storage_buffers[i]->memory.unique_id != set.storage_buffers_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
for (int i = 0; i < textures2d_num; i++)
|
|
{
|
|
if (textures2d[i]->memory.unique_id != set.textures2d_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
for (int i = 0; i < samplers_num; i++)
|
|
{
|
|
if (samplers[i] != set.samplers_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
for (int i = 0; i < gds_buffers_num; i++)
|
|
{
|
|
if (gds_buffers[i]->memory.unique_id != set.gds_buffers_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
return set.set;
|
|
}
|
|
}
|
|
}
|
|
|
|
auto* new_set = Allocate(stage, storage_buffers_num, textures2d_num, samplers_num, gds_buffers_num);
|
|
EXIT_NOT_IMPLEMENTED(new_set == nullptr);
|
|
|
|
VkDescriptorBufferInfo buffer_info[BUFFERS_MAX] {};
|
|
for (int i = 0; i < storage_buffers_num; i++)
|
|
{
|
|
buffer_info[i].buffer = storage_buffers[i]->buffer;
|
|
buffer_info[i].offset = 0;
|
|
buffer_info[i].range = VK_WHOLE_SIZE;
|
|
}
|
|
|
|
VkDescriptorImageInfo texture2d_info[TEXTURES_MAX] {};
|
|
for (int i = 0; i < textures2d_num; i++)
|
|
{
|
|
texture2d_info[i].sampler = nullptr;
|
|
texture2d_info[i].imageView = textures2d[i]->image_view;
|
|
texture2d_info[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
|
|
VkDescriptorImageInfo sampler_info[SAMPLERS_MAX] {};
|
|
for (int i = 0; i < samplers_num; i++)
|
|
{
|
|
sampler_info[i].sampler = g_render_ctx->GetSamplerCache()->GetSampler(samplers[i]);
|
|
sampler_info[i].imageView = nullptr;
|
|
sampler_info[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
|
|
VkDescriptorBufferInfo gds_buffer_info[GDS_BUFFER_MAX] {};
|
|
for (int i = 0; i < gds_buffers_num; i++)
|
|
{
|
|
gds_buffer_info[i].buffer = gds_buffers[i]->buffer;
|
|
gds_buffer_info[i].offset = 0;
|
|
gds_buffer_info[i].range = VK_WHOLE_SIZE;
|
|
}
|
|
|
|
int binding_num = 0;
|
|
|
|
VkWriteDescriptorSet descriptor_write[4] = {};
|
|
|
|
if (storage_buffers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= static_cast<int>(sizeof(descriptor_write) / sizeof(descriptor_write[0])));
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = binding_num;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
descriptor_write[binding_num].descriptorCount = storage_buffers_num;
|
|
descriptor_write[binding_num].pBufferInfo = buffer_info;
|
|
descriptor_write[binding_num].pImageInfo = nullptr;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (textures2d_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= static_cast<int>(sizeof(descriptor_write) / sizeof(descriptor_write[0])));
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = binding_num;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
descriptor_write[binding_num].descriptorCount = textures2d_num;
|
|
descriptor_write[binding_num].pBufferInfo = nullptr;
|
|
descriptor_write[binding_num].pImageInfo = texture2d_info;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (samplers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= static_cast<int>(sizeof(descriptor_write) / sizeof(descriptor_write[0])));
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = binding_num;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
descriptor_write[binding_num].descriptorCount = samplers_num;
|
|
descriptor_write[binding_num].pBufferInfo = nullptr;
|
|
descriptor_write[binding_num].pImageInfo = sampler_info;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (gds_buffers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= static_cast<int>(sizeof(descriptor_write) / sizeof(descriptor_write[0])));
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = binding_num;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
descriptor_write[binding_num].descriptorCount = gds_buffers_num;
|
|
descriptor_write[binding_num].pBufferInfo = gds_buffer_info;
|
|
descriptor_write[binding_num].pImageInfo = nullptr;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
vkUpdateDescriptorSets(gctx->device, binding_num, descriptor_write, 0, nullptr);
|
|
|
|
Set nset;
|
|
nset.set = new_set;
|
|
nset.storage_buffers_num = storage_buffers_num;
|
|
nset.textures2d_num = textures2d_num;
|
|
nset.samplers_num = samplers_num;
|
|
nset.gds_buffers_num = gds_buffers_num;
|
|
nset.stage = stage;
|
|
for (int i = 0; i < storage_buffers_num; i++)
|
|
{
|
|
nset.storage_buffers_id[i] = storage_buffers[i]->memory.unique_id;
|
|
}
|
|
for (int i = 0; i < textures2d_num; i++)
|
|
{
|
|
nset.textures2d_id[i] = textures2d[i]->memory.unique_id;
|
|
}
|
|
for (int i = 0; i < samplers_num; i++)
|
|
{
|
|
nset.samplers_id[i] = samplers[i];
|
|
}
|
|
for (int i = 0; i < gds_buffers_num; i++)
|
|
{
|
|
nset.gds_buffers_id[i] = gds_buffers[i]->memory.unique_id;
|
|
}
|
|
|
|
for (auto& set: m_sets)
|
|
{
|
|
if (set.set == nullptr)
|
|
{
|
|
set = nset;
|
|
return new_set;
|
|
}
|
|
}
|
|
|
|
m_sets.Add(nset);
|
|
|
|
return new_set;
|
|
}
|
|
|
|
void DescriptorCache::FreeDescriptor(VulkanBuffer* buffer)
|
|
{
|
|
EXIT_IF(buffer == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (auto& set: m_sets)
|
|
{
|
|
if (set.set != nullptr)
|
|
{
|
|
for (int i = 0; i < set.storage_buffers_num; i++)
|
|
{
|
|
if (set.storage_buffers_id[i] == buffer->memory.unique_id)
|
|
{
|
|
Free(set.set);
|
|
set.set = nullptr;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void DescriptorCache::FreeDescriptor(TextureVulkanImage* image)
|
|
{
|
|
EXIT_IF(image == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (auto& set: m_sets)
|
|
{
|
|
if (set.set != nullptr)
|
|
{
|
|
for (int i = 0; i < set.textures2d_num; i++)
|
|
{
|
|
if (set.textures2d_id[i] == image->memory.unique_id)
|
|
{
|
|
Free(set.set);
|
|
set.set = nullptr;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
VkDescriptorSetLayout DescriptorCache::GetDescriptorSetLayout(Stage stage, int storage_buffers_num, int textures2d_num, int samplers_num,
|
|
int gds_buffers_num)
|
|
{
|
|
EXIT_IF(storage_buffers_num < 0 || storage_buffers_num > BUFFERS_MAX);
|
|
EXIT_IF(textures2d_num < 0 || textures2d_num > TEXTURES_MAX);
|
|
EXIT_IF(samplers_num < 0 || samplers_num > SAMPLERS_MAX);
|
|
EXIT_IF(gds_buffers_num < 0 || gds_buffers_num > GDS_BUFFER_MAX);
|
|
|
|
EXIT_NOT_IMPLEMENTED(stage != Stage::Pixel && (textures2d_num > 0 || samplers_num > 0));
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
Init();
|
|
switch (stage)
|
|
{
|
|
case Stage::Vertex: return m_descriptor_set_layout_vertex[storage_buffers_num][textures2d_num][samplers_num][gds_buffers_num];
|
|
case Stage::Pixel: return m_descriptor_set_layout_pixel[storage_buffers_num][textures2d_num][samplers_num][gds_buffers_num];
|
|
case Stage::Compute: return m_descriptor_set_layout_compute[storage_buffers_num][textures2d_num][samplers_num][gds_buffers_num];
|
|
default: EXIT("unknown stage\n");
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void DeleteFramebuffer(VideoOutVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetFramebufferCache()->FreeFramebuffer(image);
|
|
}
|
|
|
|
void DeleteFramebuffer(DepthStencilVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetFramebufferCache()->FreeFramebuffer(image);
|
|
}
|
|
|
|
void DeleteDescriptor(VulkanBuffer* buffer)
|
|
{
|
|
g_render_ctx->GetDescriptorCache()->FreeDescriptor(buffer);
|
|
}
|
|
|
|
void DeleteDescriptor(TextureVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetDescriptorCache()->FreeDescriptor(image);
|
|
}
|
|
|
|
static void FindRenderDepthInfo(const HardwareContext& hw, RenderDepthInfo* r)
|
|
{
|
|
EXIT_IF(r == nullptr);
|
|
|
|
bool neo = Config::IsNeo();
|
|
const auto& z = hw.GetDepthRenderTarget();
|
|
const auto& rc = hw.GetRenderControl();
|
|
const auto& dc = hw.GetDepthControl();
|
|
|
|
uint32_t stencil_size = 0;
|
|
uint32_t htile_size = 0;
|
|
uint32_t depth_size = 0;
|
|
uint32_t pitch = 0;
|
|
|
|
bool htile = z.z_info.tile_surface_enable;
|
|
|
|
TileGetDepthSize(z.width, z.height, z.z_info.format, z.stencil_info.format, htile, neo, &stencil_size, &htile_size, &depth_size,
|
|
&pitch);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pitch != 0 && (z.pitch_div8_minus1 + 1) * 8 != pitch);
|
|
|
|
switch (z.z_info.format * 2 + z.stencil_info.format)
|
|
{
|
|
case 0: r->format = VK_FORMAT_UNDEFINED; break;
|
|
case 1: /*r->format = VK_FORMAT_S8_UINT*/ EXIT("Unsupported format: VK_FORMAT_S8_UINT\n"); break;
|
|
case 2: r->format = VK_FORMAT_D16_UNORM; break;
|
|
case 3: r->format = VK_FORMAT_D24_UNORM_S8_UINT; break;
|
|
case 6: r->format = VK_FORMAT_D32_SFLOAT; break;
|
|
case 7: r->format = VK_FORMAT_D32_SFLOAT_S8_UINT; break;
|
|
default: EXIT("unknown z and stencil format: %u, %u\n", z.z_info.format, z.stencil_info.format);
|
|
}
|
|
|
|
r->htile = htile;
|
|
r->neo = neo;
|
|
r->depth_buffer_size = depth_size;
|
|
r->depth_buffer_vaddr = z.z_read_base_addr;
|
|
r->stencil_buffer_size = stencil_size;
|
|
r->stencil_buffer_vaddr = z.stencil_read_base_addr;
|
|
r->htile_buffer_size = htile_size;
|
|
r->htile_buffer_vaddr = z.htile_data_base_addr;
|
|
r->width = z.width;
|
|
r->height = z.height;
|
|
r->depth_clear_enable = rc.depth_clear_enable;
|
|
r->depth_clear_value = hw.GetDepthClearValue();
|
|
r->depth_test_enable = dc.z_enable;
|
|
r->depth_write_enable = dc.z_write_enable;
|
|
r->depth_compare_op = static_cast<VkCompareOp>(dc.zfunc);
|
|
|
|
r->depth_bounds_test_enable = dc.depth_bounds_enable;
|
|
r->depth_min_bounds = 0.0f;
|
|
r->depth_max_bounds = 0.0f;
|
|
EXIT_NOT_IMPLEMENTED(r->depth_bounds_test_enable);
|
|
|
|
r->stencil_clear_enable = rc.stencil_clear_enable;
|
|
r->stencil_clear_value = 0;
|
|
EXIT_NOT_IMPLEMENTED(r->stencil_clear_enable);
|
|
|
|
r->stencil_test_enable = dc.stencil_enable;
|
|
// r->stencil_front = {};
|
|
// r->stencil_back = {};
|
|
EXIT_NOT_IMPLEMENTED(r->stencil_test_enable);
|
|
EXIT_NOT_IMPLEMENTED(dc.backface_enable);
|
|
|
|
r->vulkan_buffer = nullptr;
|
|
|
|
if (r->format != VK_FORMAT_UNDEFINED)
|
|
{
|
|
DepthStencilBufferObject vulkan_buffer_info(r->format, r->width, r->height, htile, neo);
|
|
|
|
uint64_t vaddr[3] = {};
|
|
uint64_t size[3] = {};
|
|
int vaddr_num = 0;
|
|
|
|
if (r->depth_buffer_size > 0)
|
|
{
|
|
vaddr[vaddr_num] = r->depth_buffer_vaddr;
|
|
size[vaddr_num] = r->depth_buffer_size;
|
|
vaddr_num++;
|
|
}
|
|
|
|
if (r->stencil_buffer_size > 0)
|
|
{
|
|
vaddr[vaddr_num] = r->stencil_buffer_vaddr;
|
|
size[vaddr_num] = r->stencil_buffer_size;
|
|
vaddr_num++;
|
|
}
|
|
|
|
if (r->htile_buffer_size > 0)
|
|
{
|
|
vaddr[vaddr_num] = r->htile_buffer_vaddr;
|
|
size[vaddr_num] = r->htile_buffer_size;
|
|
vaddr_num++;
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(vaddr_num == 0);
|
|
|
|
r->vulkan_buffer = static_cast<DepthStencilVulkanImage*>(
|
|
GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), vaddr, size, vaddr_num, vulkan_buffer_info));
|
|
|
|
EXIT_NOT_IMPLEMENTED(r->vulkan_buffer == nullptr);
|
|
}
|
|
}
|
|
|
|
static void FindRenderColorInfo(const HardwareContext& hw, RenderColorInfo* r)
|
|
{
|
|
EXIT_IF(r == nullptr);
|
|
|
|
const auto& rt = hw.GetRenderTargets(0);
|
|
|
|
if (rt.base_addr != 0)
|
|
{
|
|
auto video_image = VideoOut::VideoOutGetImage(rt.base_addr);
|
|
EXIT_NOT_IMPLEMENTED(video_image.image == nullptr);
|
|
r->base_addr = rt.base_addr;
|
|
r->vulkan_buffer = video_image.image;
|
|
r->buffer_size = video_image.buffer_size;
|
|
} else
|
|
{
|
|
r->base_addr = 0;
|
|
r->vulkan_buffer = nullptr;
|
|
r->buffer_size = 0;
|
|
}
|
|
}
|
|
|
|
static void InvalidateMemoryObject(const RenderColorInfo& r)
|
|
{
|
|
GpuMemoryResetHash(g_render_ctx->GetGraphicCtx(), r.base_addr, r.buffer_size, GpuMemoryObjectType::VideoOutBuffer);
|
|
}
|
|
|
|
static void PrepareStorageBuffers(const ShaderStorageResources& storage_buffers, VulkanBuffer** buffers, uint32_t** sgprs)
|
|
{
|
|
EXIT_IF(buffers == nullptr);
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
for (int i = 0; i < storage_buffers.buffers_num; i++)
|
|
{
|
|
auto r = storage_buffers.buffers[i];
|
|
|
|
EXIT_NOT_IMPLEMENTED(r.AddTid());
|
|
EXIT_NOT_IMPLEMENTED(r.SwizzleEnabled());
|
|
EXIT_NOT_IMPLEMENTED(!((r.Stride() == 4 && r.DstSelX() == 4 && r.DstSelY() == 0 && r.DstSelZ() == 0 && r.DstSelW() == 0 &&
|
|
r.Dfmt() == 4 && r.Nfmt() == 4) ||
|
|
(r.Stride() == 4 && r.DstSelX() == 4 && r.DstSelY() == 0 && r.DstSelZ() == 0 && r.DstSelW() == 1 &&
|
|
r.Dfmt() == 4 && r.Nfmt() == 7) ||
|
|
(r.Stride() == 8 && r.DstSelX() == 4 && r.DstSelY() == 5 && r.DstSelZ() == 0 && r.DstSelW() == 0 &&
|
|
r.Dfmt() == 11 && r.Nfmt() == 4) ||
|
|
(r.Stride() == 16 && r.DstSelX() == 4 && r.DstSelY() == 5 && r.DstSelZ() == 6 && r.DstSelW() == 7 &&
|
|
r.Dfmt() == 14 && r.Nfmt() == 7)));
|
|
EXIT_NOT_IMPLEMENTED(!(r.MemoryType() == 0x00 || r.MemoryType() == 0x10 || r.MemoryType() == 0x6d));
|
|
|
|
auto addr = r.Base();
|
|
auto stride = r.Stride();
|
|
auto num_records = r.NumRecords();
|
|
auto size = stride * num_records;
|
|
EXIT_NOT_IMPLEMENTED(size == 0);
|
|
EXIT_NOT_IMPLEMENTED((size & 0x3u) != 0);
|
|
|
|
bool read_only = (r.MemoryType() == 0x10);
|
|
|
|
EXIT_NOT_IMPLEMENTED(read_only && !(storage_buffers.usages[i] == ShaderStorageUsage::ReadOnly ||
|
|
storage_buffers.usages[i] == ShaderStorageUsage::Constant));
|
|
|
|
StorageBufferGpuObject buf_info(stride, num_records, read_only);
|
|
|
|
auto* buf = static_cast<VulkanBuffer*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), addr, size, buf_info));
|
|
|
|
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
|
|
|
buffers[i] = buf;
|
|
|
|
r.UpdateAddress(i);
|
|
|
|
EXIT_NOT_IMPLEMENTED((r.Base() >> 32u) != 0);
|
|
|
|
(*sgprs)[0] = r.fields[0];
|
|
(*sgprs)[1] = r.fields[1];
|
|
(*sgprs)[2] = r.fields[2];
|
|
(*sgprs)[3] = r.fields[3];
|
|
|
|
(*sgprs) += 4;
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void PrepareTextures(const ShaderTextureResources& textures, TextureVulkanImage** images, uint32_t** sgprs)
|
|
{
|
|
EXIT_IF(images == nullptr);
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
for (int i = 0; i < textures.textures_num; i++)
|
|
{
|
|
auto r = textures.textures[i];
|
|
|
|
EXIT_NOT_IMPLEMENTED(r.Base() == 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MinLod() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.Dfmt() != 10 && r.Dfmt() != 37);
|
|
EXIT_NOT_IMPLEMENTED(r.Nfmt() != 9);
|
|
EXIT_NOT_IMPLEMENTED(r.Width() != 511);
|
|
EXIT_NOT_IMPLEMENTED(r.Height() != 511);
|
|
EXIT_NOT_IMPLEMENTED(r.PerfMod() != 7 && r.PerfMod() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.Interlaced() != false);
|
|
// EXIT_NOT_IMPLEMENTED(r.DstSelX() != 4);
|
|
// EXIT_NOT_IMPLEMENTED(r.DstSelY() != 5);
|
|
// EXIT_NOT_IMPLEMENTED(r.DstSelZ() != 6);
|
|
// EXIT_NOT_IMPLEMENTED(r.DstSelW() != 7);
|
|
EXIT_NOT_IMPLEMENTED(r.BaseLevel() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.LastLevel() != 0 && r.LastLevel() != 9);
|
|
EXIT_NOT_IMPLEMENTED(!(r.TilingIdx() == 8 || r.TilingIdx() == 13));
|
|
EXIT_NOT_IMPLEMENTED(!(r.LastLevel() == 0 && r.Pow2Pad() == false) && !(r.LastLevel() == 9 && r.Pow2Pad() == true));
|
|
EXIT_NOT_IMPLEMENTED(r.Type() != 9);
|
|
EXIT_NOT_IMPLEMENTED(r.Depth() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.Pitch() != 511);
|
|
EXIT_NOT_IMPLEMENTED(r.BaseArray() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.LastArray() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MinLodWarn() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.CounterBankId() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.LodHdwCntEn() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.MemoryType() != 0x10);
|
|
|
|
auto addr = r.Base();
|
|
uint32_t size = 0;
|
|
bool neo = Config::IsNeo();
|
|
auto width = r.Width() + 1;
|
|
auto height = r.Height() + 1;
|
|
auto levels = r.LastLevel() - r.BaseLevel() + 1;
|
|
bool tile = (r.TilingIdx() != 8);
|
|
uint32_t swizzle = static_cast<uint32_t>(r.DstSelX()) | (static_cast<uint32_t>(r.DstSelY()) << 8u) |
|
|
(static_cast<uint32_t>(r.DstSelZ()) << 16u) | (static_cast<uint32_t>(r.DstSelW()) << 24u);
|
|
|
|
TileGetTextureSize(r.Dfmt(), r.Nfmt(), width, height, levels, tile, neo, &size, nullptr, nullptr, nullptr);
|
|
EXIT_NOT_IMPLEMENTED(size == 0);
|
|
|
|
TextureObject vulkan_texture_info(r.Dfmt(), r.Nfmt(), width, height, levels, tile, neo, swizzle);
|
|
|
|
auto* tex = static_cast<TextureVulkanImage*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), addr, size, vulkan_texture_info));
|
|
|
|
EXIT_NOT_IMPLEMENTED(tex == nullptr);
|
|
|
|
images[i] = tex;
|
|
|
|
r.UpdateAddress(i);
|
|
|
|
EXIT_NOT_IMPLEMENTED((r.Base() >> 32u) != 0);
|
|
|
|
(*sgprs)[0] = r.fields[0];
|
|
(*sgprs)[1] = r.fields[1];
|
|
(*sgprs)[2] = r.fields[2];
|
|
(*sgprs)[3] = r.fields[3];
|
|
(*sgprs)[4] = r.fields[4];
|
|
(*sgprs)[5] = r.fields[5];
|
|
(*sgprs)[6] = r.fields[6];
|
|
(*sgprs)[7] = r.fields[7];
|
|
|
|
(*sgprs) += 8;
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void PrepareSamplers(const ShaderSamplerResources& samplers, uint64_t* sampler_ids, uint32_t** sgprs)
|
|
{
|
|
EXIT_IF(sampler_ids == nullptr);
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
for (int i = 0; i < samplers.samplers_num; i++)
|
|
{
|
|
auto r = samplers.samplers[i];
|
|
|
|
EXIT_NOT_IMPLEMENTED(r.ClampX() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.ClampY() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.ClampZ() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MaxAnisoRatio() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.DepthCompareFunc() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.ForceUnormCoords() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.AnisoThreshold() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.McCoordTrunc() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.ForceDegamma() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.AnisoBias() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.TruncCoord() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.DisableCubeWrap() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.FilterMode() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MinLod() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MaxLod() != 4095);
|
|
EXIT_NOT_IMPLEMENTED(r.PerfMip() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.PerfZ() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.LodBias() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.LodBiasSec() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.XyMagFilter() != 1);
|
|
EXIT_NOT_IMPLEMENTED(r.XyMinFilter() != 1);
|
|
EXIT_NOT_IMPLEMENTED(r.ZFilter() != 1);
|
|
EXIT_NOT_IMPLEMENTED(r.MipFilter() != 0 && r.MipFilter() != 2);
|
|
EXIT_NOT_IMPLEMENTED(r.BorderColorPtr() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.BorderColorType() != 0);
|
|
|
|
sampler_ids[i] = g_render_ctx->GetSamplerCache()->GetSamplerId(r);
|
|
|
|
r.UpdateIndex(i);
|
|
|
|
(*sgprs)[0] = r.fields[0];
|
|
(*sgprs)[1] = r.fields[1];
|
|
(*sgprs)[2] = r.fields[2];
|
|
(*sgprs)[3] = r.fields[3];
|
|
|
|
(*sgprs) += 4;
|
|
}
|
|
}
|
|
|
|
static void PrepareGdsPointers(const ShaderGdsResources& gds_pointers, uint32_t** sgprs)
|
|
{
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
for (int i = 0; i < gds_pointers.pointers_num; i++)
|
|
{
|
|
auto r = gds_pointers.pointers[i];
|
|
|
|
EXIT_NOT_IMPLEMENTED(r.Size() != 4);
|
|
|
|
(*sgprs)[i] = r.field;
|
|
}
|
|
|
|
if (gds_pointers.pointers_num > 0)
|
|
{
|
|
(*sgprs) += 4 * ((gds_pointers.pointers_num - 1) / 4 + 1);
|
|
}
|
|
}
|
|
|
|
static void BindDescriptors(VkCommandBuffer vk_buffer, VkPipelineBindPoint pipeline_bind_point, VkPipelineLayout layout,
|
|
const ShaderResources& bind, VkShaderStageFlags vk_stage, DescriptorCache::Stage stage)
|
|
{
|
|
if (bind.push_constant_size > 0)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(bind.push_constant_size > DescriptorCache::PUSH_CONSTANTS_MAX * 4);
|
|
EXIT_NOT_IMPLEMENTED(bind.storage_buffers.buffers_num > DescriptorCache::BUFFERS_MAX);
|
|
EXIT_NOT_IMPLEMENTED(bind.textures2D.textures_num > DescriptorCache::TEXTURES_MAX);
|
|
EXIT_NOT_IMPLEMENTED(bind.samplers.samplers_num > DescriptorCache::SAMPLERS_MAX);
|
|
|
|
VulkanBuffer* storage_buffers[DescriptorCache::BUFFERS_MAX];
|
|
TextureVulkanImage* textures2d[DescriptorCache::TEXTURES_MAX];
|
|
uint64_t samplers[DescriptorCache::SAMPLERS_MAX];
|
|
uint32_t sgprs[DescriptorCache::PUSH_CONSTANTS_MAX];
|
|
|
|
uint32_t* sgprs_ptr = sgprs;
|
|
|
|
VulkanBuffer* gds_buffer = nullptr;
|
|
|
|
if (bind.storage_buffers.buffers_num > 0)
|
|
{
|
|
PrepareStorageBuffers(bind.storage_buffers, storage_buffers, &sgprs_ptr);
|
|
}
|
|
if (bind.textures2D.textures_num > 0)
|
|
{
|
|
PrepareTextures(bind.textures2D, textures2d, &sgprs_ptr);
|
|
}
|
|
if (bind.samplers.samplers_num > 0)
|
|
{
|
|
PrepareSamplers(bind.samplers, samplers, &sgprs_ptr);
|
|
}
|
|
if (bind.gds_pointers.pointers_num > 0)
|
|
{
|
|
PrepareGdsPointers(bind.gds_pointers, &sgprs_ptr);
|
|
gds_buffer = g_render_ctx->GetGdsBuffer()->GetBuffer(g_render_ctx->GetGraphicCtx());
|
|
}
|
|
|
|
// EXIT_NOT_IMPLEMENTED(bind.gds_pointers.pointers_num > 0);
|
|
|
|
EXIT_IF(bind.push_constant_size != (sgprs_ptr - sgprs) * 4);
|
|
|
|
auto* descriptor_set = g_render_ctx->GetDescriptorCache()->GetDescriptor(
|
|
stage, bind.storage_buffers.buffers_num, storage_buffers, bind.textures2D.textures_num, textures2d, bind.samplers.samplers_num,
|
|
samplers, (gds_buffer != nullptr ? 1 : 0), &gds_buffer);
|
|
|
|
EXIT_IF(descriptor_set == nullptr);
|
|
vkCmdBindDescriptorSets(vk_buffer, pipeline_bind_point, layout, bind.descriptor_set_slot, 1, &descriptor_set->set, 0, nullptr);
|
|
vkCmdPushConstants(vk_buffer, layout, vk_stage, bind.push_constant_offset, bind.push_constant_size, sgprs);
|
|
}
|
|
}
|
|
|
|
void GraphicsRenderDrawIndex(CommandBuffer* buffer, HardwareContext* ctx, UserConfig* ucfg, uint32_t index_type_and_size,
|
|
uint32_t index_count, const void* index_addr, uint32_t flags, uint32_t type)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(ucfg == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
if (const auto& vs = ctx->GetVs();
|
|
ShaderIsDisabled(ctx->GetPs().ps_regs.data_addr) || (!vs.vs_embedded && ShaderIsDisabled(vs.vs_regs.GetGpuAddress())))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// const auto& rt = ctx->GetRenderTargets(0);
|
|
const auto& bc = ctx->GetBlendControl(0);
|
|
|
|
uc_print("GraphicsRenderDrawIndex():UserConfig:", *ucfg);
|
|
|
|
hw_print(*ctx);
|
|
hw_check(*ctx);
|
|
|
|
EXIT_NOT_IMPLEMENTED(ucfg->GetPrimType() != 4);
|
|
EXIT_NOT_IMPLEMENTED(ctx->GetShaderStages() != 0);
|
|
|
|
printf("GraphicsRenderDrawIndex():Parameters:\n");
|
|
printf("\t index_type_and_size = 0x%08" PRIx32 "\n", index_type_and_size);
|
|
printf("\t index_count = 0x%08" PRIx32 "\n", index_count);
|
|
printf("\t index_addr = 0x%016" PRIx64 "\n", reinterpret_cast<uint64_t>(index_addr));
|
|
printf("\t flags = 0x%08" PRIx32 "\n", flags);
|
|
printf("\t type = 0x%08" PRIx32 "\n", type);
|
|
|
|
VkIndexType index_type = VK_INDEX_TYPE_UINT16;
|
|
uint64_t index_size = 0;
|
|
|
|
switch (index_type_and_size)
|
|
{
|
|
case 0:
|
|
index_type = VK_INDEX_TYPE_UINT16;
|
|
index_size = 2 * index_count;
|
|
break;
|
|
case 1:
|
|
index_type = VK_INDEX_TYPE_UINT32;
|
|
index_size = 4 * index_count;
|
|
break;
|
|
default: EXIT("unknown index_type_and_size: %u\n", index_type_and_size);
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(flags != 0);
|
|
EXIT_NOT_IMPLEMENTED(type != 1);
|
|
|
|
RenderDepthInfo depth_info;
|
|
FindRenderDepthInfo(*ctx, &depth_info);
|
|
|
|
RenderColorInfo color_info;
|
|
FindRenderColorInfo(*ctx, &color_info);
|
|
|
|
auto* framebuffer = buffer->BeginRenderPass(&color_info, &depth_info);
|
|
|
|
EXIT_NOT_IMPLEMENTED(framebuffer == nullptr);
|
|
EXIT_NOT_IMPLEMENTED(framebuffer->render_pass == nullptr);
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
ShaderVertexInputInfo vs_input_info;
|
|
ShaderGetInputInfoVS(&ctx->GetVs(), &vs_input_info);
|
|
|
|
ShaderPixelInputInfo ps_input_info;
|
|
ShaderGetInputInfoPS(&ctx->GetPs(), &vs_input_info, &ps_input_info);
|
|
|
|
EXIT_NOT_IMPLEMENTED(vs_input_info.buffers_num > 1);
|
|
|
|
auto* pipeline = g_render_ctx->GetPipelineCache()->CreatePipeline(
|
|
framebuffer, &color_info, &depth_info, &vs_input_info, &ctx->GetVs(), &ps_input_info, &ctx->GetPs(),
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, ctx->GetRenderTargetMask(), ctx->GetModeControl(), bc, ctx->GetScreenViewport());
|
|
|
|
vkCmdBindPipeline(vk_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline);
|
|
|
|
for (int i = 0; i < vs_input_info.buffers_num; i++)
|
|
{
|
|
const auto& b = vs_input_info.buffers[i];
|
|
uint64_t addr = b.addr;
|
|
uint64_t size = b.stride * b.num_records;
|
|
|
|
auto* vertices = static_cast<VulkanBuffer*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), addr, size, VertexBufferGpuObject()));
|
|
|
|
VkDeviceSize offset = 0;
|
|
|
|
vkCmdBindVertexBuffers(vk_buffer, i, 1, &vertices->buffer, &offset);
|
|
}
|
|
|
|
BindDescriptors(vk_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline_layout, vs_input_info.bind, VK_SHADER_STAGE_VERTEX_BIT,
|
|
DescriptorCache::Stage::Vertex);
|
|
|
|
BindDescriptors(vk_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline_layout, ps_input_info.bind, VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
DescriptorCache::Stage::Pixel);
|
|
|
|
VulkanBuffer* indices = static_cast<VulkanBuffer*>(
|
|
GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), reinterpret_cast<uint64_t>(index_addr), index_size, IndexBufferGpuObject()));
|
|
|
|
EXIT_NOT_IMPLEMENTED(indices == nullptr);
|
|
|
|
vkCmdBindIndexBuffer(vk_buffer, indices->buffer, 0, index_type);
|
|
|
|
vkCmdDrawIndexed(vk_buffer, index_count, 1, 0, 0, 0);
|
|
|
|
buffer->EndRenderPass();
|
|
|
|
InvalidateMemoryObject(color_info);
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
void GraphicsRenderDrawIndexAuto(CommandBuffer* buffer, HardwareContext* ctx, UserConfig* ucfg, uint32_t index_count, uint32_t flags)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(ctx == nullptr || ucfg == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(buffer == nullptr || buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
if (const auto& vs = ctx->GetVs();
|
|
ShaderIsDisabled(ctx->GetPs().ps_regs.data_addr) || (!vs.vs_embedded && ShaderIsDisabled(vs.vs_regs.GetGpuAddress())))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// const auto& rt = ctx->GetRenderTargets(0);
|
|
const auto& bc = ctx->GetBlendControl(0);
|
|
|
|
uc_print("GraphicsRenderDrawIndexAuto():UserConfig:", *ucfg);
|
|
|
|
hw_print(*ctx);
|
|
hw_check(*ctx);
|
|
|
|
printf("GraphicsRenderDrawIndex():Parameters:\n");
|
|
printf("\t index_count = 0x%08" PRIx32 "\n", index_count);
|
|
printf("\t flags = 0x%08" PRIx32 "\n", flags);
|
|
|
|
EXIT_NOT_IMPLEMENTED(flags != 0);
|
|
EXIT_NOT_IMPLEMENTED(ctx->GetShaderStages() != 0);
|
|
|
|
RenderDepthInfo depth_info;
|
|
FindRenderDepthInfo(*ctx, &depth_info);
|
|
|
|
RenderColorInfo color_info;
|
|
FindRenderColorInfo(*ctx, &color_info);
|
|
|
|
auto* framebuffer = buffer->BeginRenderPass(&color_info, &depth_info);
|
|
|
|
EXIT_NOT_IMPLEMENTED(framebuffer == nullptr);
|
|
EXIT_NOT_IMPLEMENTED(framebuffer->render_pass == nullptr);
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
|
|
|
|
switch (ucfg->GetPrimType())
|
|
{
|
|
case 4: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; break;
|
|
case 17: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; break;
|
|
case 19: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; break;
|
|
default: EXIT("unknown primitive type: %u\n", ucfg->GetPrimType());
|
|
}
|
|
|
|
const auto& vertex_shader_info = ctx->GetVs();
|
|
const auto& pixel_shader_info = ctx->GetPs();
|
|
|
|
ShaderVertexInputInfo vs_input_info;
|
|
ShaderGetInputInfoVS(&vertex_shader_info, &vs_input_info);
|
|
|
|
ShaderPixelInputInfo ps_input_info;
|
|
ShaderGetInputInfoPS(&pixel_shader_info, &vs_input_info, &ps_input_info);
|
|
|
|
EXIT_NOT_IMPLEMENTED(vs_input_info.buffers_num > 1);
|
|
|
|
auto* pipeline = g_render_ctx->GetPipelineCache()->CreatePipeline(
|
|
framebuffer, &color_info, &depth_info, &vs_input_info, &vertex_shader_info, &ps_input_info, &pixel_shader_info, topology,
|
|
ctx->GetRenderTargetMask(), ctx->GetModeControl(), bc, ctx->GetScreenViewport());
|
|
|
|
vkCmdBindPipeline(vk_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline);
|
|
|
|
for (int i = 0; i < vs_input_info.buffers_num; i++)
|
|
{
|
|
const auto& b = vs_input_info.buffers[i];
|
|
uint64_t addr = b.addr;
|
|
uint64_t size = b.stride * b.num_records;
|
|
|
|
auto* vertices = static_cast<VulkanBuffer*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), addr, size, VertexBufferGpuObject()));
|
|
|
|
VkDeviceSize offset = 0;
|
|
|
|
vkCmdBindVertexBuffers(vk_buffer, i, 1, &vertices->buffer, &offset);
|
|
}
|
|
|
|
BindDescriptors(vk_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline_layout, vs_input_info.bind, VK_SHADER_STAGE_VERTEX_BIT,
|
|
DescriptorCache::Stage::Vertex);
|
|
|
|
BindDescriptors(vk_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline_layout, ps_input_info.bind, VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
DescriptorCache::Stage::Pixel);
|
|
|
|
switch (ucfg->GetPrimType())
|
|
{
|
|
case 4: vkCmdDraw(vk_buffer, index_count, 1, 0, 0); break;
|
|
case 17:
|
|
EXIT_NOT_IMPLEMENTED(!(vertex_shader_info.vs_embedded && vertex_shader_info.vs_embedded_id == 0 && index_count == 3 &&
|
|
vs_input_info.buffers_num == 0));
|
|
vkCmdDraw(vk_buffer, 4, 1, 0, 0);
|
|
break;
|
|
case 19:
|
|
EXIT_NOT_IMPLEMENTED(index_count != 4);
|
|
vkCmdDraw(vk_buffer, 4, 1, 0, 0);
|
|
break;
|
|
default: EXIT("unknown primitive type: %u\n", ucfg->GetPrimType());
|
|
}
|
|
|
|
buffer->EndRenderPass();
|
|
|
|
InvalidateMemoryObject(color_info);
|
|
}
|
|
|
|
void GraphicsRenderDispatchDirect(CommandBuffer* buffer, HardwareContext* ctx, uint32_t thread_group_x, uint32_t thread_group_y,
|
|
uint32_t thread_group_z, uint32_t mode)
|
|
{
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
if (ShaderIsDisabled(ctx->GetCs().cs_regs.data_addr))
|
|
{
|
|
return;
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(mode != 0);
|
|
// EXIT_NOT_IMPLEMENTED(thread_group_x != 2);
|
|
// EXIT_NOT_IMPLEMENTED(thread_group_y != 1);
|
|
// EXIT_NOT_IMPLEMENTED(thread_group_z != 1);
|
|
|
|
const auto& cs_regs = ctx->GetCs();
|
|
|
|
ShaderComputeInputInfo input_info;
|
|
ShaderGetInputInfoCS(&cs_regs, &input_info);
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
auto* pipeline = g_render_ctx->GetPipelineCache()->CreatePipeline(&input_info, &ctx->GetCs());
|
|
|
|
vkCmdBindPipeline(vk_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->pipeline);
|
|
|
|
BindDescriptors(vk_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->pipeline_layout, input_info.bind, VK_SHADER_STAGE_COMPUTE_BIT,
|
|
DescriptorCache::Stage::Compute);
|
|
|
|
vkCmdDispatch(vk_buffer, thread_group_x, thread_group_y, thread_group_z);
|
|
|
|
// KYTY_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
void GraphicsRenderMemoryBarrier(CommandBuffer* buffer)
|
|
{
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
VkMemoryBarrier mem_barrier {};
|
|
mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
|
|
mem_barrier.pNext = nullptr;
|
|
mem_barrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
mem_barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
|
|
|
vkCmdPipelineBarrier(vk_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 1, &mem_barrier, 0, nullptr, 0,
|
|
nullptr);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipe(CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
Graphics::LabelGpuObject label_info(value, nullptr, nullptr);
|
|
|
|
auto* label =
|
|
static_cast<Label*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), reinterpret_cast<uint64_t>(dst_gpu_addr), 4, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeGds(CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t dw_offset, uint32_t dw_num)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[4] = {static_cast<uint64_t>(dw_offset), static_cast<uint64_t>(dw_num), reinterpret_cast<uint64_t>(dst_gpu_addr), 0};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
0,
|
|
[](const uint64_t* args)
|
|
{
|
|
auto dw_offset = static_cast<uint32_t>(args[0]);
|
|
auto dw_num = static_cast<uint32_t>(args[1]);
|
|
auto* dst_gpu_addr = reinterpret_cast<uint32_t*>(args[2]);
|
|
g_render_ctx->GetGdsBuffer()->Read(g_render_ctx->GetGraphicCtx(), dst_gpu_addr, dw_offset, dw_num);
|
|
return false;
|
|
},
|
|
nullptr, args);
|
|
|
|
auto* label =
|
|
static_cast<Label*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), reinterpret_cast<uint64_t>(dst_gpu_addr), 4, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipe(CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
Graphics::LabelGpuObject label_info(value, nullptr, nullptr);
|
|
|
|
auto* label =
|
|
static_cast<Label*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeClockCounter(CommandBuffer* buffer, uint64_t* dst_gpu_addr)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[4] = {reinterpret_cast<uint64_t>(dst_gpu_addr), 0, 0, 0};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
0,
|
|
[](const uint64_t* args)
|
|
{
|
|
auto* dst_gpu_addr = reinterpret_cast<uint64_t*>(args[0]);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
*dst_gpu_addr = LibKernel::KernelReadTsc();
|
|
printf(FG_BRIGHT_GREEN "EndOfPipe Signal!!! [0x%016" PRIx64 "] <- Clock: 0x%016" PRIx64 "\n" FG_DEFAULT,
|
|
reinterpret_cast<uint64_t>(dst_gpu_addr), *dst_gpu_addr);
|
|
return false;
|
|
},
|
|
nullptr, args);
|
|
|
|
auto* label =
|
|
static_cast<Label*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithWriteBack(CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
value,
|
|
[](const uint64_t* /*args*/)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
GpuMemoryWriteBack(g_render_ctx->GetGraphicCtx());
|
|
return true;
|
|
},
|
|
nullptr);
|
|
|
|
auto* label =
|
|
static_cast<Label*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithInterrupt(CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
Graphics::LabelGpuObject label_info(value, nullptr,
|
|
[](const uint64_t* /*args*/)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(g_render_ctx->GetEopEq() == nullptr);
|
|
|
|
auto result = LibKernel::EventQueue::KernelTriggerEvent(
|
|
g_render_ctx->GetEopEq(), GRAPHICS_EVENT_EOP, LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS,
|
|
reinterpret_cast<void*>(LibKernel::KernelReadTsc()));
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != OK);
|
|
return true;
|
|
});
|
|
|
|
auto* label =
|
|
static_cast<Label*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithInterruptWriteBackFlip(CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t value, int handle,
|
|
int index, int flip_mode, int64_t flip_arg)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[] = {static_cast<uint64_t>(handle), static_cast<uint64_t>(index), static_cast<uint64_t>(flip_mode),
|
|
static_cast<uint64_t>(flip_arg)};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
value,
|
|
[](const uint64_t* args)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
GpuMemoryWriteBack(g_render_ctx->GetGraphicCtx());
|
|
|
|
int handle = static_cast<int>(args[0]);
|
|
int index = static_cast<int>(args[1]);
|
|
int flip_mode = static_cast<int>(args[2]);
|
|
int64_t flip_arg = static_cast<int>(args[3]);
|
|
|
|
VideoOut::VideoOutSubmitFlip(handle, index, flip_mode, flip_arg);
|
|
return true;
|
|
},
|
|
[](const uint64_t* /*args*/)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(g_render_ctx->GetEopEq() == nullptr);
|
|
|
|
auto result = LibKernel::EventQueue::KernelTriggerEvent(g_render_ctx->GetEopEq(), GRAPHICS_EVENT_EOP,
|
|
LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS,
|
|
reinterpret_cast<void*>(LibKernel::KernelReadTsc()));
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != OK);
|
|
return true;
|
|
},
|
|
args);
|
|
|
|
auto* label =
|
|
static_cast<Label*>(GpuMemoryGetObject(g_render_ctx->GetGraphicCtx(), reinterpret_cast<uint64_t>(dst_gpu_addr), 4, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteBack()
|
|
{
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
GpuMemoryWriteBack(g_render_ctx->GetGraphicCtx());
|
|
}
|
|
|
|
static void eop_event_reset_func(LibKernel::EventQueue::KernelEqueueEvent* event)
|
|
{
|
|
EXIT_IF(event == nullptr);
|
|
event->triggered = false;
|
|
event->event.fflags = 0;
|
|
event->event.data = 0;
|
|
}
|
|
|
|
static void eop_event_delete_func(LibKernel::EventQueue::KernelEqueueEvent* event)
|
|
{
|
|
EXIT_IF(event == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(g_render_ctx->GetEopEq() == nullptr);
|
|
g_render_ctx->SetEopEq(nullptr);
|
|
}
|
|
|
|
static void eop_event_trigger_func(LibKernel::EventQueue::KernelEqueueEvent* event, void* trigger_data)
|
|
{
|
|
EXIT_IF(event == nullptr);
|
|
event->triggered = true;
|
|
event->event.fflags++;
|
|
event->event.data = reinterpret_cast<intptr_t>(trigger_data);
|
|
}
|
|
|
|
int GraphicsRenderAddEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id, void* udata)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
EXIT_NOT_IMPLEMENTED(id != GRAPHICS_EVENT_EOP);
|
|
EXIT_NOT_IMPLEMENTED(g_render_ctx->GetEopEq() != nullptr);
|
|
|
|
LibKernel::EventQueue::KernelEqueueEvent event;
|
|
event.triggered = false;
|
|
event.event.ident = GRAPHICS_EVENT_EOP;
|
|
event.event.filter = LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS;
|
|
event.event.udata = udata;
|
|
event.event.fflags = 0;
|
|
event.event.data = 0;
|
|
event.filter.delete_func = eop_event_delete_func;
|
|
event.filter.reset_func = eop_event_reset_func;
|
|
event.filter.trigger_func = eop_event_trigger_func;
|
|
event.filter.data = nullptr;
|
|
|
|
int result = LibKernel::EventQueue::KernelAddEvent(eq, event);
|
|
|
|
g_render_ctx->SetEopEq(eq);
|
|
|
|
return result;
|
|
}
|
|
|
|
int GraphicsRenderDeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
EXIT_NOT_IMPLEMENTED(id != GRAPHICS_EVENT_EOP);
|
|
EXIT_NOT_IMPLEMENTED(g_render_ctx->GetEopEq() == nullptr);
|
|
|
|
int result = LibKernel::EventQueue::KernelDeleteEvent(eq, GRAPHICS_EVENT_EOP, LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS);
|
|
|
|
g_render_ctx->SetEopEq(nullptr);
|
|
|
|
return result;
|
|
}
|
|
|
|
void GraphicsRenderClearGds(uint64_t dw_offset, uint32_t dw_num, uint32_t clear_value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(g_render_ctx->GetGdsBuffer() == nullptr);
|
|
|
|
g_render_ctx->GetGdsBuffer()->Clear(g_render_ctx->GetGraphicCtx(), dw_offset, dw_num, clear_value);
|
|
}
|
|
|
|
void GraphicsRenderReadGds(uint32_t* dst, uint32_t dw_offset, uint32_t dw_size)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(g_render_ctx->GetGdsBuffer() == nullptr);
|
|
|
|
g_render_ctx->GetGdsBuffer()->Read(g_render_ctx->GetGraphicCtx(), dst, dw_offset, dw_size);
|
|
}
|
|
|
|
bool CommandBuffer::IsInvalid() const
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
if (m_pool != nullptr)
|
|
{
|
|
Core::LockGuard lock(m_pool->mutex);
|
|
|
|
return (m_index == static_cast<uint32_t>(-1) || m_index >= m_pool->buffers_count);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CommandBuffer::Allocate()
|
|
{
|
|
EXIT_IF(!IsInvalid());
|
|
|
|
m_pool = g_command_pool.GetPool();
|
|
|
|
Core::LockGuard lock(m_pool->mutex);
|
|
|
|
for (uint32_t i = 0; i < m_pool->buffers_count; i++)
|
|
{
|
|
if (!m_pool->busy[i])
|
|
{
|
|
m_pool->busy[i] = true;
|
|
vkResetCommandBuffer(m_pool->buffers[i], VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
|
|
m_index = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(IsInvalid());
|
|
}
|
|
|
|
void CommandBuffer::Free()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
Core::LockGuard lock(m_pool->mutex);
|
|
|
|
WaitForFence();
|
|
|
|
m_pool->busy[m_index] = false;
|
|
vkResetCommandBuffer(m_pool->buffers[m_index], VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
|
|
m_index = static_cast<uint32_t>(-1);
|
|
|
|
EXIT_NOT_IMPLEMENTED(!IsInvalid());
|
|
}
|
|
|
|
void CommandBuffer::Begin() const
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
|
|
VkCommandBufferBeginInfo begin_info {};
|
|
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
begin_info.pNext = nullptr;
|
|
begin_info.flags = 0;
|
|
begin_info.pInheritanceInfo = nullptr;
|
|
|
|
auto result = vkBeginCommandBuffer(buffer, &begin_info);
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != VK_SUCCESS);
|
|
}
|
|
|
|
void CommandBuffer::End() const
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
|
|
auto result = vkEndCommandBuffer(buffer);
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != VK_SUCCESS);
|
|
}
|
|
|
|
void CommandBuffer::Execute()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
auto* fence = m_pool->fences[m_index];
|
|
|
|
VkSubmitInfo submit_info {};
|
|
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submit_info.pNext = nullptr;
|
|
submit_info.waitSemaphoreCount = 0;
|
|
submit_info.pWaitSemaphores = nullptr;
|
|
submit_info.pWaitDstStageMask = nullptr;
|
|
submit_info.commandBufferCount = 1;
|
|
submit_info.pCommandBuffers = &buffer;
|
|
submit_info.signalSemaphoreCount = 0;
|
|
submit_info.pSignalSemaphores = nullptr;
|
|
|
|
EXIT_IF(m_queue < 0 || m_queue >= GraphicContext::QUEUES_NUM);
|
|
|
|
auto* queue = g_render_ctx->GetGraphicCtx()->queue[m_queue];
|
|
|
|
auto result = vkQueueSubmit(queue, 1, &submit_info, fence);
|
|
|
|
m_execute = true;
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != VK_SUCCESS);
|
|
}
|
|
|
|
void CommandBuffer::ExecuteWithSemaphore()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
auto* fence = m_pool->fences[m_index];
|
|
// auto* semaphore = m_pool->semaphores[m_index];
|
|
|
|
VkSubmitInfo submit_info {};
|
|
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submit_info.pNext = nullptr;
|
|
submit_info.waitSemaphoreCount = 0;
|
|
submit_info.pWaitSemaphores = nullptr;
|
|
submit_info.pWaitDstStageMask = nullptr;
|
|
submit_info.commandBufferCount = 1;
|
|
submit_info.pCommandBuffers = &buffer;
|
|
submit_info.signalSemaphoreCount = 1;
|
|
submit_info.pSignalSemaphores = &m_pool->semaphores[m_index];
|
|
|
|
EXIT_IF(m_queue < 0 || m_queue >= GraphicContext::QUEUES_NUM);
|
|
|
|
auto* queue = g_render_ctx->GetGraphicCtx()->queue[m_queue];
|
|
|
|
auto result = vkQueueSubmit(queue, 1, &submit_info, fence);
|
|
|
|
m_execute = true;
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != VK_SUCCESS);
|
|
}
|
|
|
|
void CommandBuffer::WaitForFence()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
if (m_execute)
|
|
{
|
|
auto* device = g_render_ctx->GetGraphicCtx()->device;
|
|
|
|
vkWaitForFences(device, 1, &m_pool->fences[m_index], VK_TRUE, UINT64_MAX);
|
|
vkResetFences(device, 1, &m_pool->fences[m_index]);
|
|
|
|
m_execute = false;
|
|
}
|
|
}
|
|
|
|
void CommandBuffer::WaitForFenceAndReset()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
if (m_execute)
|
|
{
|
|
auto* device = g_render_ctx->GetGraphicCtx()->device;
|
|
|
|
vkWaitForFences(device, 1, &m_pool->fences[m_index], VK_TRUE, UINT64_MAX);
|
|
vkResetFences(device, 1, &m_pool->fences[m_index]);
|
|
vkResetCommandBuffer(m_pool->buffers[m_index], VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
|
|
|
|
m_execute = false;
|
|
}
|
|
}
|
|
|
|
VulkanFramebuffer* CommandBuffer::BeginRenderPass(RenderColorInfo* color, RenderDepthInfo* depth) const
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
|
|
auto* framebuffer = g_render_ctx->GetFramebufferCache()->CreateFramebuffer(color, depth);
|
|
|
|
EXIT_IF(framebuffer == nullptr);
|
|
|
|
bool with_depth = (depth->format != VK_FORMAT_UNDEFINED && depth->vulkan_buffer != nullptr);
|
|
bool with_color = (color->vulkan_buffer != nullptr);
|
|
|
|
EXIT_NOT_IMPLEMENTED(!with_depth && !with_color);
|
|
|
|
VkClearValue clears[2];
|
|
clears[0].color = {{0.0f, 0.0f, 0.0f, 1.0f}};
|
|
clears[1].depthStencil = {depth->depth_clear_value, 0};
|
|
|
|
VkExtent2D extent = (with_color ? color->vulkan_buffer->extent : depth->vulkan_buffer->extent);
|
|
|
|
VkRenderPassBeginInfo render_pass_info {};
|
|
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
render_pass_info.pNext = nullptr;
|
|
render_pass_info.renderPass = framebuffer->render_pass;
|
|
render_pass_info.framebuffer = framebuffer->framebuffer;
|
|
render_pass_info.renderArea.offset = {0, 0};
|
|
render_pass_info.renderArea.extent = extent;
|
|
render_pass_info.clearValueCount = with_depth ? 2 : 1;
|
|
render_pass_info.pClearValues = clears;
|
|
|
|
vkCmdBeginRenderPass(buffer, &render_pass_info, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
return framebuffer;
|
|
}
|
|
|
|
void CommandBuffer::EndRenderPass() const
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
|
|
vkCmdEndRenderPass(buffer);
|
|
}
|
|
|
|
} // namespace Kyty::Libs::Graphics
|
|
|
|
#endif // KYTY_EMU_ENABLED
|