PS5 graphics (#42)

This commit is contained in:
InoriRus
2022-07-31 21:09:53 +03:00
parent 96b0202858
commit e110bd0f63
11 changed files with 2232 additions and 535 deletions
@@ -823,6 +823,7 @@ Vector<uint32_t> ShaderRecompileVS(const ShaderCode& code, const ShaderVertexInp
Vector<uint32_t> ShaderRecompilePS(const ShaderCode& code, const ShaderPixelInputInfo* input_info);
Vector<uint32_t> ShaderRecompileCS(const ShaderCode& code, const ShaderComputeInputInfo* input_info);
bool ShaderIsDisabled(uint64_t addr);
bool ShaderIsDisabled2(uint64_t addr, uint64_t chksum);
void ShaderDisable(uint64_t id);
void ShaderInjectDebugPrintf(uint64_t id, const ShaderDebugPrintf& cmd);