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one step closer to run games
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@@ -12,6 +12,7 @@ namespace Kyty::Libs::Graphics {
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struct Label;
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class CommandBuffer;
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struct GraphicContext;
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void LabelInit();
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@@ -53,7 +54,12 @@ public:
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[[nodiscard]] update_func_t GetUpdateFunc() const override;
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};
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void LabelSet(CommandBuffer* buffer, Label* label);
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Label* LabelCreate64(GraphicContext* ctx, uint64_t* dst_gpu_addr, uint64_t value, LabelGpuObject::callback_t callback_1,
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LabelGpuObject::callback_t callback_2, const uint64_t* args);
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Label* LabelCreate32(GraphicContext* ctx, uint32_t* dst_gpu_addr, uint32_t value, LabelGpuObject::callback_t callback_1,
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LabelGpuObject::callback_t callback_2, const uint64_t* args);
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void LabelDelete(Label* label);
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void LabelSet(CommandBuffer* buffer, Label* label);
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} // namespace Kyty::Libs::Graphics
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