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PS5 graphics (#42)
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@@ -2,7 +2,7 @@
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#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADERSPIRV_H_
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#include "Kyty/Core/Common.h"
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#include "Kyty/Core/String.h"
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#include "Kyty/Core/String8.h"
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#include "Emulator/Common.h"
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@@ -15,10 +15,10 @@ struct ShaderVertexInputInfo;
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struct ShaderPixelInputInfo;
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struct ShaderComputeInputInfo;
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String SpirvGenerateSource(const ShaderCode& code, const ShaderVertexInputInfo* vs_input_info, const ShaderPixelInputInfo* ps_input_info,
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const ShaderComputeInputInfo* cs_input_info);
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String SpirvGetEmbeddedVs(uint32_t id);
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String SpirvGetEmbeddedPs(uint32_t id);
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String8 SpirvGenerateSource(const ShaderCode& code, const ShaderVertexInputInfo* vs_input_info, const ShaderPixelInputInfo* ps_input_info,
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const ShaderComputeInputInfo* cs_input_info);
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String8 SpirvGetEmbeddedVs(uint32_t id);
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String8 SpirvGetEmbeddedPs(uint32_t id);
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} // namespace Kyty::Libs::Graphics
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