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PS5 graphics (#42)
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#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADERPARSE_H_
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#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADERPARSE_H_
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#include "Kyty/Core/Common.h"
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#include "Kyty/Core/String.h"
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#include "Emulator/Common.h"
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#ifdef KYTY_EMU_ENABLED
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namespace Kyty::Libs::Graphics {
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class ShaderCode;
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void ShaderParse(const uint32_t* src, ShaderCode* dst);
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} // namespace Kyty::Libs::Graphics
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#endif // KYTY_EMU_ENABLED
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#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADERPARSE_H_ */
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