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add stencil support
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@@ -18,6 +18,7 @@ struct ShaderComputeInputInfo;
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String SpirvGenerateSource(const ShaderCode& code, const ShaderVertexInputInfo* vs_input_info, const ShaderPixelInputInfo* ps_input_info,
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const ShaderComputeInputInfo* cs_input_info);
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String SpirvGetEmbeddedVs(uint32_t id);
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String SpirvGetEmbeddedPs(uint32_t id);
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} // namespace Kyty::Libs::Graphics
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