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Minor changes
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@@ -27,15 +27,16 @@ struct BufferImageCopy
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uint32_t offset;
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uint32_t width;
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uint32_t height;
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uint32_t pitch;
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};
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void UtilBufferToImage(CommandBuffer* buffer, VulkanBuffer* src_buffer, VideoOutVulkanImage* dst_image);
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void UtilBufferToImage(CommandBuffer* buffer, VulkanBuffer* src_buffer, uint32_t src_pitch, VideoOutVulkanImage* dst_image);
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void UtilBufferToImage(CommandBuffer* buffer, VulkanBuffer* src_buffer, TextureVulkanImage* dst_image,
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const Vector<BufferImageCopy>& regions);
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const Vector<BufferImageCopy>& regions, uint64_t dst_layout);
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void UtilBlitImage(CommandBuffer* buffer, VideoOutVulkanImage* src_image, VulkanSwapchain* dst_swapchain);
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void UtilFillImage(GraphicContext* ctx, VideoOutVulkanImage* dst_image, const void* src_data, uint64_t size);
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void UtilFillImage(GraphicContext* ctx, VideoOutVulkanImage* dst_image, const void* src_data, uint64_t size, uint32_t src_pitch);
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void UtilFillImage(GraphicContext* ctx, TextureVulkanImage* dst_image, const void* src_data, uint64_t size,
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const Vector<BufferImageCopy>& regions);
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const Vector<BufferImageCopy>& regions, uint64_t dst_layout);
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void UtilCopyBuffer(VulkanBuffer* src_buffer, VulkanBuffer* dst_buffer, uint64_t size);
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void UtilSetImageLayoutOptimal(DepthStencilVulkanImage* image);
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void UtilSetImageLayoutOptimal(VideoOutVulkanImage* image);
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