mirror of
https://github.com/YouHaveTrouble/GuildMaster.git
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281 lines
6.1 KiB
Vue
281 lines
6.1 KiB
Vue
<template>
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<article
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class="missive"
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:class="{done: missive.maxProgress <= missive.progressPoints}"
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>
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<div class="parchment">
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<Parchment/>
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</div>
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<div class="stain" v-if="stain">
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<WaterStain/>
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</div>
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<div class="drink-stain" v-if="drinkStain.exists">
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<DrinkStain/>
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</div>
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<div class="rank">{{missive.rank}}</div>
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<h2>{{ missive.title }}</h2>
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<p>{{ missive.text }}</p>
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<div class="slots">
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<button class="slot">
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<AdventurerComponent
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:adventurer="missive.adventurers[0]"
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:all-adventurers="notBusyAdventurers"
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@hire-adventurer="(id) => {
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adventurers[id].busy = true;
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missive.adventurers[0] = adventurers[id];
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}"
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@free-adventurer="(id) => {
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if (missive.progressPoints >= missive.maxProgress) return;
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adventurers[id].busy = false;
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missive.adventurers.splice(0, 1);
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if (missive.adventurers.length <= 0) {
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missive.progressPoints = 0;
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}
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}"
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/>
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</button>
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</div>
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<div class="progressWrap">
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<span class="progress"></span>
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<span class="percentage">{{ `${progressPercentage.toFixed(2)}%` }}</span>
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</div>
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<h3>Rewards</h3>
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<div class="rewards">
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<span>Gold: <b>{{ missive.goldReward }}</b></span>
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<span>Exp: <b>{{ missive.expReward }}</b></span>
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</div>
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</article>
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</template>
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<script lang="ts">
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import type {Quest} from "@/classes/Quest";
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import AdventurerComponent from "@/components/AdventurerMiniComponent.vue";
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import type {Adventurer} from "@/classes/Adventurer";
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import {defineComponent, type PropType} from "vue";
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import DrinkStain from "@/components/misc/DrinkStain.vue";
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import WaterStain from "@/components/misc/WaterStain.vue";
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import Parchment from "@/components/misc/Parchment.vue";
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export default defineComponent({
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name: "QuestMissive",
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components: {Parchment, WaterStain, DrinkStain, AdventurerComponent},
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computed: {
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progressPercentageValue(): string {
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return `${this.missive.progressPoints / this.missive.maxProgress * 100}%`;
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},
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notBusyAdventurers(): Adventurer[] {
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return Object.values(this.adventurers).filter(adventurer => !adventurer.busy);
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},
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},
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props: {
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missive: {
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type: Object as PropType<Quest | any>,
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required: true,
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},
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adventurers: {
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type: Object as PropType<{ [key: string]: Adventurer }>,
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default() {
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return {} as { [key: string]: Adventurer };
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},
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required: true,
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},
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},
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data: () => {
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return {
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progressPercentage: 0,
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stain: false,
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drinkStain: {
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exists: false,
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offsetX: "0%",
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offsetY: "0%",
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},
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}
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},
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methods: {
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updateProgress() {
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if (this.missive === undefined) return;
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this.progressPercentage = this.missive.progressPoints / this.missive.maxProgress * 100;
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},
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randomNumber(min: number, max: number) {
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return Math.random() * (max - min) + min;
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},
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},
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mounted() {
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this.updateProgress();
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this.stain = Math.random() < 0.35;
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this.drinkStain.exists = Math.random() < 0.15;
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if (this.drinkStain.exists) {
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this.drinkStain.offsetX = `${this.randomNumber(-1, 1) * 100}%`;
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this.drinkStain.offsetY = `${this.randomNumber(-1, 1) * 100}%`;
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}
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},
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watch: {
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"missive.progressPoints": {
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handler() {
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this.updateProgress();
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},
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deep: true,
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}
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}
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});
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</script>
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<style lang="scss" scoped>
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.missive {
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width: 14rem;
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min-width: 14rem;
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text-align: center;
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border: 2px solid #000;
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padding: 0.5rem;
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position: relative;
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scroll-snap-align: center;
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margin: 0 auto;
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.parchment {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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z-index: -5;
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overflow: hidden;
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img {
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width: 100%;
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height: 100%;
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object-fit: cover;
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}
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}
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h2 {
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font-size: 1.5rem;
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line-height: 1;
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}
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h3 {
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font-size: 1.15rem;
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margin: 0;
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}
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.progressWrap {
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width: 80%;
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border: 1px solid #000;
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margin: 0.5rem auto;
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position: relative;
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height: 1.25rem;
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.progress {
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position: absolute;
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top: 0;
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left: 0;
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height: 100%;
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display: block;
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width: v-bind(progressPercentageValue);
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background-color: rgba(0, 128, 0, 0.65);
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transition: width 250ms linear;
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}
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.percentage {
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position: absolute;
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top: 0;
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left: 0;
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height: 100%;
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display: flex;
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align-items: center;
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justify-content: center;
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width: 100%;
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}
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}
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.rank {
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position: absolute;
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top: -0.5rem;
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left: 0.25rem;
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font-size: 3rem;
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font-weight: bold;
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color: #ab0707;
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z-index: -1;
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}
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.rewards {
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display: flex;
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flex-direction: row;
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flex-wrap: wrap;
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justify-content: center;
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align-items: center;
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gap: 1rem;
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}
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&.done {
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cursor: pointer;
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&::after {
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position: absolute;
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top: 0;
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right: 0;
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content: "✔";
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font-size: 5rem;
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color: green;
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transform: translate(45%, -40%);
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}
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}
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.slots {
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display: flex;
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flex-direction: row;
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flex-wrap: wrap;
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justify-content: center;
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align-items: center;
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.slot {
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padding: 0;
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width: 5rem;
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height: 5rem;
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border: 2px solid #000;
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background-color: rgba(0, 0, 0, 0.2);
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cursor: pointer;
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border-radius: 0.2rem;
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}
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}
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.stain {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background-size: contain;
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opacity: 1;
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z-index: -4;
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img {
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width: 100%;
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height: 100%;
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object-fit: cover;
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filter: grayscale(0.8);
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}
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}
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.drink-stain {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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opacity: 0.45;
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z-index: -1;
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overflow: hidden;
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display: flex;
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justify-content: center;
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align-items: center;
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img {
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width: 45%;
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height: 35%;
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filter: grayscale(0.8);
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transform: translate(v-bind("drinkStain.offsetX"), v-bind("drinkStain.offsetY"));
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}
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}
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}
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</style> |