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25 Commits

Author SHA1 Message Date
YouHaveTrouble 1b1695bf1f bump version 2023-07-03 23:52:34 +02:00
YouHaveTrouble f524ce5e2e make a and s rank quests appear more often 2023-07-03 23:51:25 +02:00
YouHaveTrouble d14ef20fb1 rebalance adventurer capacity cost 2023-07-03 23:25:27 +02:00
YouHaveTrouble 83070b632b update depends 2023-07-03 23:25:16 +02:00
YouHaveTrouble 2723801c9c update depends 2023-07-03 22:51:40 +02:00
YouHaveTrouble 5d1ce0a262 make gold update actually work 2023-07-03 22:38:50 +02:00
YouHaveTrouble 74ebac9862 rebalance upgrades 2023-07-03 22:38:38 +02:00
YouHaveTrouble 2a5b162605 bump version 2023-06-26 19:44:57 +02:00
YouHaveTrouble d6e897c289 save data export and import 2023-06-26 19:44:32 +02:00
YouHaveTrouble a2b8b40464 download news once per hour 2023-06-26 18:02:38 +02:00
YouHaveTrouble bdaa3bc029 news 2023-06-26 17:43:12 +02:00
YouHaveTrouble 816c1fb0e7 make adventurer choice closeable by clicking on the slot again 2023-06-26 17:12:46 +02:00
YouHaveTrouble acdd8f6964 prevent phones from turning off display when the game's running 2023-06-26 16:03:39 +02:00
YouHaveTrouble 5fa8f2cf15 tooltip on technical menu 2023-06-26 15:54:14 +02:00
YouHaveTrouble 5a818fb142 prototype tooltips 2023-06-22 14:18:08 +02:00
YouHaveTrouble 6625a5b9de move title styles to global file 2023-06-20 20:06:54 +02:00
YouHaveTrouble cf69b92934 bump version 2023-06-20 19:58:31 +02:00
YouHaveTrouble 005cde4a01 remove debug 2023-06-20 19:57:34 +02:00
YouHaveTrouble 1b94d676e7 minor fixes 2023-06-20 19:56:36 +02:00
YouHaveTrouble 7cda820a99 add metadata 2023-06-20 19:56:28 +02:00
YouHaveTrouble 7281fdab60 dynamically load home view 2023-06-20 19:39:13 +02:00
YouHaveTrouble 3b9441b555 improve loading process 2023-06-20 19:37:27 +02:00
YouHaveTrouble c2abfd6dfd add loading screen to hide loading assets and not yet loaded gamestate 2023-06-20 19:18:50 +02:00
YouHaveTrouble f05c393600 new favicon 2023-06-20 19:18:09 +02:00
YouHaveTrouble 23b6f4b4f8 update packages and fix breaking changes 2023-06-20 18:12:20 +02:00
23 changed files with 1045 additions and 709 deletions
+12
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@@ -8,6 +8,18 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=EB+Garamond&display=swap" rel="stylesheet">
<meta name="description"
content="Guild Master is a browser game where you manage your own adventurer's guild!"/>
<meta property="twitter:title" content="Guild Master - Adventurer's guild management game"/>
<meta property="twitter:image" content="https://guildmaster.yht.one/img/compass_rose.png"/>
<meta property="twitter:description"
content="Guild Master is a browser game where you manage your own adventurer's guild!"/>
<meta property="og:title" content="Guild Master - Adventurer's guild management game"/>
<meta property="og:url" content="https://guildmaster.yht.one/"/>
<meta property="og:description"
content="Guild Master is a browser game where you manage your own adventurer's guild!"/>
<meta property="og:image" content="https://guildmaster.yht.one/img/compass_rose.png"/>
</head>
<body>
<div id="app"></div>
+1
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@@ -0,0 +1 @@
Looking for artists for assets for this game! Need backgrounds, icons and character portraits! Join discord for more info!
+566 -600
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+12 -12
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@@ -1,6 +1,6 @@
{
"name": "adventurers-guild",
"version": "0.7.0",
"version": "0.10.0",
"private": true,
"scripts": {
"dev": "vite",
@@ -11,19 +11,19 @@
},
"dependencies": {
"@vueuse/components": "^9.13.0",
"sass": "^1.59.3",
"vue": "^3.2.45",
"vue-router": "^4.1.6"
"sass": "^1.63.6",
"vue": "^3.3.4",
"vue-router": "^4.2.2"
},
"devDependencies": {
"@types/node": "^18.11.12",
"@vitejs/plugin-vue": "^4.0.0",
"@vue/tsconfig": "^0.1.3",
"eslint": "^8.36.0",
"eslint-plugin-vue": "^9.9.0",
"@types/node": "^18.16.19",
"@vitejs/plugin-vue": "^4.2.3",
"@vue/tsconfig": "^0.4.0",
"eslint": "^8.44.0",
"eslint-plugin-vue": "^9.15.1",
"npm-run-all": "^4.1.5",
"typescript": "~4.7.4",
"vite": "^4.0.0",
"vue-tsc": "^1.0.12"
"typescript": "~5.1.6",
"vite": "4.3.9",
"vue-tsc": "^1.8.3"
}
}
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+155 -27
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@@ -1,13 +1,47 @@
<script setup lang="ts">
import {RouterLink, RouterView} from 'vue-router'</script>
import {RouterLink, RouterView} from 'vue-router'
import {version} from "../package.json"
</script>
<template>
<section class="loading-screen" :class="{disabled: !loading}">
<div class="title panel note-paper">
<h1>Guild Master</h1>
<h3>Adventurer's guild management game</h3>
<small>v{{ version }}</small>
<div class="lds-ring">
<div></div>
<div></div>
<div></div>
<div></div>
</div>
<h3>Loading assets...</h3>
</div>
</section>
<header>
<nav>
<RouterLink :to="{name: 'guild'}">Guild</RouterLink>
<RouterLink :to="{name: 'quests'}">Quests</RouterLink>
<RouterLink :to="{name: 'adventurers'}">Adventurers</RouterLink>
<RouterLink :to="{name: 'technical'}"><img class="icon" src="/img/icons/cog.svg" alt="Technical"></RouterLink>
<RouterLink
:to="{name: 'guild'}"
>
Guild
</RouterLink>
<RouterLink
:to="{name: 'quests'}"
>
Quests
</RouterLink>
<RouterLink
:to="{name: 'adventurers'}"
>
Adventurers
</RouterLink>
<RouterLink
data-tooltip="Technical information"
data-tooltip-position="bottom"
:to="{name: 'technical'}"
>
<img class="icon" src="/img/icons/cog.svg" alt="Technical">
</RouterLink>
</nav>
</header>
<RouterView
@@ -15,8 +49,8 @@ import {RouterLink, RouterView} from 'vue-router'</script>
:adventurers="adventurers"
:quests="missives"
:adventurerForHire="adventurerForHire"
:news="news"
@finalizeQuest="finalizeQuest($event)"
@wipeSave="resetSave()"
@recruitActionTaken="recruitAction($event)"
/>
</template>
@@ -45,9 +79,12 @@ import AutoFinishQuestsUpgrade from "@/classes/guildUpgrades/AutoFinishQuestsUpg
export default defineComponent({
name: "GuildView",
data: () => ({
loading: true as boolean,
screenWakeLock: null as null | WakeLockSentinel,
guild: new Guild(1, 500),
gameTickTask: null as null | number,
gameSaveTask: null as null | number,
news: "" as string,
lastQuestGot: {
S: null as null | number,
A: null as null | number,
@@ -143,7 +180,7 @@ export default defineComponent({
const questsForRank = this.quests[rank] as { [key: string]: Quest };
const randomId = keys.length * Math.random() << 0;
const randomIdString = keys[randomId] as string;
return getQuestWithRewards(questsForRank[randomIdString], this.guild.expModifier.getModifier());
return getQuestWithRewards(questsForRank[randomIdString], this.guild.expModifier.getModifier(), this.guild.goldModifier.getModifier());
},
createMissive(questToAdd: Quest, rank: QuestRank) {
const quest = JSON.parse(JSON.stringify(questToAdd));
@@ -224,20 +261,48 @@ export default defineComponent({
}
}
},
resetSave() {
if (!confirm("You are about to wipe your save file. Are you sure?")) return;
window.localStorage.removeItem("savedGame");
window.location.reload();
async updateNews() {
const result = await fetch("https://raw.githubusercontent.com/YouHaveTrouble/GuildMaster/master/news.txt").catch(() => {
return null;
});
if (result === null) return;
this.news = await result.text();
}
},
async mounted() {
this.quests = await loadAvailableQuests();
this.adventurersDatabase = await loadAdventurersForHire();
this.loadGame();
setInterval(async () => {
if (this.screenWakeLock) return;
try {
this.screenWakeLock = await navigator.wakeLock.request("screen");
console.debug("Screen wake lock acquired");
} catch (e) {}
}, 1000);
console.debug("Loading game data")
const promises = await Promise.all([
loadAvailableQuests(),
loadAdventurersForHire(),
]);
this.updateNews().then(() => {
setInterval(() => {
this.updateNews();
}, 1000 * 60 * 60);
});
this.quests = promises[0] as { [key: string]: { [key: string]: Quest } };
this.adventurersDatabase = promises[1] as Array<Adventurer>;
console.debug("Game data loaded!")
this.loadGame();
this.adventurersDatabase = removeAlreadyHiredAdventurers(this.adventurersDatabase, this.adventurers);
this.gameSaveTask = setInterval(() => {
// Wait a second to make sure at least most images load in behind the loader
setTimeout(() => {
this.loading = false;
}, 1000);
this.gameSaveTask = Number(setInterval(() => {
saveGame(new GameData({
adventurers: this.adventurers,
guild: this.guild,
@@ -246,9 +311,10 @@ export default defineComponent({
lastRecruitAction: this.lastRecruitHandled,
adventurerForHireId: this.adventurerForHire?.id ?? null,
}));
}, 10 * 1000)
}, 10 * 1000));
this.gameTickTask = setInterval(() => {
this.gameTickTask = Number(setInterval(() => {
this.updateMissives();
const now = Number(new Date());
@@ -315,7 +381,7 @@ export default defineComponent({
}
if (this.guild.level < 6) return;
if (Number(now) - Number(this.lastQuestGot.A) >= 5 * 60 * 1000) {
if (Number(now) - Number(this.lastQuestGot.A) >= 3 * 60 * 1000) {
this.lastQuestGot.A = now;
const keys = Object.keys(this.missives[QuestRank.A]);
if (keys.length >= 5) return;
@@ -326,7 +392,7 @@ export default defineComponent({
}
if (this.guild.level < 6) return;
if (Number(now) - Number(this.lastQuestGot.S) >= 30 * 60 * 1000) {
if (Number(now) - Number(this.lastQuestGot.S) >= 5 * 60 * 1000) {
this.lastQuestGot.S = now;
const keys = Object.keys(this.missives[QuestRank.S]);
if (keys.length >= 5) return;
@@ -336,7 +402,7 @@ export default defineComponent({
}
}
}, 250);
}, 250));
},
beforeUnmount() {
@@ -365,22 +431,24 @@ nav {
align-items: center;
flex-wrap: wrap;
gap: 1rem;
padding: 2rem;
background-size: 200px;
background-blend-mode: darken;
background-color: rgba(0, 0, 0, 0.65);
padding-inline: 2rem;
padding-bottom: 2rem;
padding-top: 0.5rem;
background-size: 100%;
background-repeat: no-repeat;
background-position: bottom;
background-image: url("/img/background/panels/wall_panel_empty.png");
filter: drop-shadow(0 0 0.5rem rgba(0,0,0, 0.25));
.icon {
width: 2rem;
height: 2rem;
fill: white;
filter: invert(1);
transform: translateY(0.35rem);
}
a {
font-size: 2rem;
color: #fff;
color: #000;
text-decoration: none;
&.router-link-active {
@@ -390,4 +458,64 @@ nav {
}
.loading-screen {
position: fixed;
top: 0;
left: 0;
width: 100vw;
height: 100vh;
z-index: 5;
user-select: none;
background-size: 25rem;
background-color: rgba(87, 50, 20, 0.45);
background-image: url("/img/background/wood/cut_wood_background.png");
background-blend-mode: darken;
background-repeat: repeat;
display: flex;
justify-content: center;
align-items: center;
transition: opacity 0.25s linear;
&.disabled {
opacity: 0;
pointer-events: none;
}
.lds-ring {
display: inline-block;
position: relative;
width: 80px;
height: 80px;
}
.lds-ring div {
box-sizing: border-box;
display: block;
position: absolute;
width: 64px;
height: 64px;
margin: 8px;
border: 8px solid;
border-radius: 50%;
animation: lds-ring 1.2s cubic-bezier(0.5, 0, 0.5, 1) infinite;
border-color: #000 transparent transparent transparent;
}
.lds-ring div:nth-child(1) {
animation-delay: -0.45s;
}
.lds-ring div:nth-child(2) {
animation-delay: -0.3s;
}
.lds-ring div:nth-child(3) {
animation-delay: -0.15s;
}
@keyframes lds-ring {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(360deg);
}
}
}
</style>
+84
View File
@@ -82,3 +82,87 @@ body {
filter: brightness(1.2);
}
}
.title {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
padding-block: 2.5rem;
text-align: center;
width: 100%;
max-width: 45rem;
gap: 0.5rem;
h1 {
font-size: 4rem;
line-height: 0.75;
white-space: pre-wrap;
margin: 0;
}
h3 {
margin: 0;
line-height: 0.9;
}
small {
font-size: 0.9rem;
font-weight: bold;
line-height: 0.25;
}
}
[data-tooltip] {
position: relative;
&:after {
pointer-events: none;
transition: opacity 0.25s ease-in-out;
opacity: 0;
position: absolute;
display: flex;
justify-content: center;
align-items: center;
width: max-content;
min-height: 2rem;
background-color: rgba(0,0,0, 0.5);
color: #fff;
font-size: 1rem;
padding-block: 0.25rem;
padding-inline: 0.5rem;
white-space: break-spaces;
}
&[data-tooltip-position="bottom"]:after {
content: attr(data-tooltip);
bottom: calc(-100% - 0.5rem);
left: 50%;
transform: translateX(-50%);
max-width: 200%;
}
&[data-tooltip-position="top"]:after {
content: attr(data-tooltip);
top: calc(-100% - 0.5rem);
left: 50%;
transform: translateX(-50%);
max-width: 200%;
}
&[data-tooltip-position="left"]:after {
content: attr(data-tooltip);
top: 50%;
right: calc(100% + 0.5rem);
transform: translateY(-50%);
max-width: 20rem;
}
&[data-tooltip-position="right"]:after {
content: attr(data-tooltip);
top: 50%;
left: calc(100% + 0.5rem);
transform: translateY(-50%);
max-width: 20rem;
}
&:hover:after {
opacity: 100%;
}
}
+3 -2
View File
@@ -34,8 +34,9 @@ export class Quest {
* Generate rewards for a quest and return it
* @param quest
* @param expModifier - multiplification modifier for the exp reward
* @param goldModifier - multiplification modifier for the gold reward
*/
export function getQuestWithRewards(quest: Quest, expModifier: number = 1) {
export function getQuestWithRewards(quest: Quest, expModifier: number = 1, goldModifier: number = 1) {
let maxProgress = 1;
@@ -70,7 +71,7 @@ export function getQuestWithRewards(quest: Quest, expModifier: number = 1) {
break;
}
let goldReward = Math.floor(maxProgress/6);
let goldReward = Math.floor(maxProgress/6 * goldModifier);
let expReward = Math.floor((Math.floor(maxProgress/120) - maxProgress/1000) * expModifier);
// add some randomness to the rewards
@@ -14,8 +14,8 @@ export default class AdventurerCapacityUpgrade extends GuildUpgrade {
}
getCostForLevel(level: number): number {
const scalingFactor = Math.pow(1.35, level - 1);
return Math.floor(1500 * scalingFactor * Math.pow(level, 1.35));
if (level === 1) return 1500;
return Math.floor(1500 * (level * 4));
}
/**
@@ -20,8 +20,26 @@ export default class AutoFinishQuestsUpgrade extends GuildUpgrade implements Max
}
getCostForLevel(level: number): number {
const scalingFactor = Math.pow(4.2, level - 1);
return Math.floor(25000 * scalingFactor * Math.pow(level, 1.05));
switch (level) {
case 1:
return 25000;
case 2:
return 50000;
case 3:
return 75000;
case 4:
return 150000;
case 5:
return 275000;
case 6:
return 750000;
case 7:
return 1500000;
case 8:
return 2500000;
default:
return 0;
}
}
isMaxLevel(): boolean {
+2 -2
View File
@@ -14,8 +14,8 @@ export default class QuestExpUpgrade extends GuildUpgrade {
}
getCostForLevel(level: number): number {
const scalingFactor = Math.pow(1.05, level - 1);
return Math.floor(2500000 * scalingFactor * Math.pow(level, 1.01));
if (level === 1) return 1000000;
return Math.floor(1000000 * (level * 1.05));
}
getModifier(): number {
@@ -14,8 +14,8 @@ export default class QuestGoldUpgrade extends GuildUpgrade {
}
getCostForLevel(level: number): number {
const scalingFactor = Math.pow(1.05, level - 1);
return Math.floor(2500000 * scalingFactor * Math.pow(level, 1.01));
if (level === 1) return 1000000;
return Math.floor(1000000 * (level * 1.05));
}
getModifier(): number {
@@ -70,7 +70,9 @@ export default defineComponent({
},
methods: {
closeSelect() {
setTimeout(() => {
this.selection = false;
}, 0);
}
}
})
+2 -2
View File
@@ -27,7 +27,7 @@
</button>
</div>
<div class="upgrade" v-if="guild.level >= guild.expModifier.guildLevelRequirement">
<span>Quest exp modifier (level {{ guild.expModifier.level }})</span>
<span>Quest exp modifier (level {{ guild.expModifier.level - 1 }})</span>
<small>Increases exp from newly offered quests by 10% per level</small>
<button
class="button metal"
@@ -39,7 +39,7 @@
</button>
</div>
<div class="upgrade" v-if="guild.level >= guild.goldModifier.guildLevelRequirement">
<span>Quest gold modifier (level {{ guild.goldModifier.level }})</span>
<span>Quest gold modifier (level {{ guild.goldModifier.level - 1 }})</span>
<small>Increases gold from newly offered quests by 10% per level</small>
<button
class="button metal"
@@ -53,7 +53,6 @@ export default defineComponent({
},
async mounted() {
this.getReleases(1);
}
});
</script>
@@ -0,0 +1,146 @@
<template>
<div class="save-manager panel pinned-paper">
<dialog ref="importDialog" >
<div class="import-dialog">
<textarea
v-model="importSaveText"
placeholder="Paste your save data here"
></textarea>
<div style="display: flex; flex-direction: row; flex-wrap: wrap; gap: 0.5rem;">
<button type="button" class="button metal" @click="importSave()" :disabled="importSaveText === ''">
Import
</button>
<button class="close" @click="closeSaveImport"></button>
</div>
</div>
</dialog>
<div class="nail top-left">
<img src="/img/quests/overlays/nail.png" alt="" draggable="false"/>
</div>
<div class="nail top-right">
<img src="/img/quests/overlays/nail.png" alt="" draggable="false"/>
</div>
<h1>Save file</h1>
<div class="buttons">
<button class="button metal" @click="exportSave()">
Export
</button>
<button class="button metal" @click="openSaveImport()">
Import
</button>
<button class="button metal" @click="wipeSave()">
<span class="red">Wipe</span>
</button>
</div>
</div>
</template>
<script lang="ts">
import {defineComponent} from "vue";
export default defineComponent({
name: "ChangelogComponent",
data: () => ({
importSaveText: "",
}),
methods: {
openSaveImport() {
const dialog = this.$refs.importDialog as HTMLDialogElement;
dialog.showModal();
},
closeSaveImport() {
const dialog = this.$refs.importDialog as HTMLDialogElement;
dialog.close();
},
exportSave() {
const save = window.localStorage.getItem("savedGame");
if (!save) {
alert("No save file found!");
return;
}
navigator.clipboard.writeText(btoa(save));
setTimeout(() => alert("Save data copied to clipboard!"), 100);
},
importSave() {
const saveBase64 = this.importSaveText;
try {
const save = atob(saveBase64);
JSON.parse(save);
window.localStorage.setItem("savedGame", save);
window.location.reload();
} catch (e) {
alert("Invalid save file!");
return;
}
},
wipeSave() {
if (!confirm("You are about to wipe your save file. Are you sure?")) return;
window.localStorage.removeItem("savedGame");
window.location.reload();
},
}
});
</script>
<style scoped lang="scss">
.save-manager {
padding-block: 1rem;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
gap: 1rem;
max-width: 45rem;
width: 100%;
h1 {
margin-block: 0;
font-size: 2rem;
}
dialog {
padding: 0;
}
.buttons {
display: flex;
flex-direction: row;
justify-content: center;
align-items: center;
flex-wrap: wrap;
gap: 0.25rem;
.red {
color: #d52121;
}
}
.import-dialog {
padding: 1rem;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
background: url("/img/background/panels/plaster.png");
background-size: 100% 100%;
gap: 1rem;
position: relative;
textarea {
width: 90%;
height: 10rem;
resize: none;
border: 1px solid var(--color-metal);
border-radius: 0.25rem;
padding: 0.5rem;
font-family: monospace;
}
.close {
color: #ab0707;
font-size: 2rem;
border: none;
background: transparent;
&:hover {
color: #d52121;
cursor: pointer;
}
}
}
}
</style>
+1 -1
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@@ -2,7 +2,7 @@ import { createApp } from 'vue'
import App from './App.vue'
import router from './router'
import './assets/main.scss'
import '@/assets/main.scss'
const app = createApp(App)
+4 -5
View File
@@ -1,5 +1,4 @@
import {createRouter, createWebHashHistory} from 'vue-router'
import HomeView from '../views/HomeView.vue'
const router = createRouter({
history: createWebHashHistory(import.meta.env.BASE_URL),
@@ -7,22 +6,22 @@ const router = createRouter({
{
path: '/',
name: 'guild',
component: HomeView
component: () => import('@/views/HomeView.vue')
},
{
path: '/quests',
name: 'quests',
component: () => import('../views/QuestView.vue')
component: () => import('@/views/QuestView.vue')
},
{
path: '/adventurers',
name: 'adventurers',
component: () => import('../views/AdventurerView.vue')
component: () => import('@/views/AdventurerView.vue')
},
{
path: '/technical',
name: 'technical',
component: () => import('../views/TechnicalView.vue')
component: () => import('@/views/TechnicalView.vue')
}
]
})
+9 -31
View File
@@ -4,6 +4,7 @@
<h1>Guild Master</h1>
<h3>Adventurer's guild management game</h3>
<small>v{{ version }}</small>
<p class="news">{{ news }}</p>
</section>
<section class="upgrades panel pinned-paper">
<div class="nail top-left">
@@ -29,9 +30,6 @@
<section class="upgrade">
<UpgradesList :guild="guild"/>
</section>
<section class="upgrade">
<span class="wipe-save" @click="$emit('wipeSave')">Wipe your save data</span>
</section>
</section>
</main>
@@ -56,6 +54,10 @@ export default defineComponent({
}
},
props: {
news: {
type: String,
default: "",
},
guild: {
type: Object as PropType<Guild>,
default: () => new Guild(1, 0) as Guild,
@@ -77,37 +79,13 @@ main {
.upgrades {
max-width: 45rem;
width: 100%;
padding-bottom: 1rem;
}
}
.title {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
padding-block: 2.5rem;
text-align: center;
width: 100%;
max-width: 45rem;
gap: 0.5rem;
h1 {
font-size: 4rem;
line-height: 0.75;
white-space: pre-wrap;
margin: 0;
}
h3 {
margin: 0;
line-height: 0.9;
}
small {
font-size: 0.9rem;
font-weight: bold;
line-height: 0.25;
}
.news {
max-width: 75%;
color: #ab0707;
}
.coffer {
+4 -2
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@@ -19,6 +19,7 @@
</a>
</div>
</div>
<SaveManagerComponent/>
<ChangelogComponent/>
</section>
@@ -26,11 +27,12 @@
<script lang="ts">
import {defineComponent} from "vue";
import ChangelogComponent from "@/components/ChangelogComponent.vue";
import ChangelogComponent from "@/components/technical/ChangelogComponent.vue";
import SaveManagerComponent from "@/components/technical/SaveManagerComponent.vue";
export default defineComponent({
name: "TechnicalView",
components: {ChangelogComponent},
components: {SaveManagerComponent, ChangelogComponent},
})
</script>
+1 -1
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@@ -1,5 +1,5 @@
{
"extends": "@vue/tsconfig/tsconfig.node.json",
"extends": "@vue/tsconfig/tsconfig.json",
"include": ["vite.config.*", "vitest.config.*", "cypress.config.*", "playwright.config.*"],
"compilerOptions": {
"composite": true,
+1 -1
View File
@@ -1,5 +1,5 @@
{
"extends": "@vue/tsconfig/tsconfig.web.json",
"extends": "@vue/tsconfig/tsconfig.json",
"include": ["env.d.ts", "src/**/*", "src/**/*.vue"],
"compilerOptions": {
"baseUrl": ".",