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18 Commits

Author SHA1 Message Date
YouHaveTrouble eb4b0fba00 bump version 2023-03-31 21:47:32 +02:00
YouHaveTrouble 3f22b4511d Better look for the eyes
Better look for the eyes
2023-03-31 21:46:57 +02:00
YouHaveTrouble 6f777332a4 fix up styles for the pages,
fix up some code formatting to be more consistent
2023-03-31 21:44:56 +02:00
YouHaveTrouble 101ea0ffb5 provide backgrounds for the guild page components 2023-03-31 20:22:10 +02:00
YouHaveTrouble af11324fb7 Merge pull request #4 from RhythmicSys/new_assets
New assets
2023-03-31 19:10:07 +02:00
RhythmicSys 6903774f97 Adds more assets 2023-03-30 20:32:31 -07:00
RhythmicSys 1a9d2d0d9f Adds more assets 2023-03-29 22:37:38 -07:00
YouHaveTrouble 359abd3ab4 make generic panel css class 2023-03-29 22:45:30 +02:00
YouHaveTrouble 1a3a493df4 swap background to better looking wood 2023-03-29 22:06:56 +02:00
YouHaveTrouble 5b4278cf30 bump version 2023-03-28 19:00:04 +02:00
YouHaveTrouble 8665506160 add settings button, link socials and get the changelog from github 2023-03-28 18:34:41 +02:00
YouHaveTrouble fdd0a8bbb1 add readme 2023-03-27 23:07:13 +02:00
YouHaveTrouble 8499782fdd 0.1.0
0.1.0
2023-03-27 22:06:26 +02:00
YouHaveTrouble 124cc85d82 add more style to the quest board 2023-03-27 22:04:44 +02:00
YouHaveTrouble 2c39bb9eef Merge pull request #2 from RhythmicSys/new_assets
Add to available assets
2023-03-27 19:54:13 +02:00
RhythmicSys e05f47e2cb Remove second wall panel and nail shadow, rename first wall panel to 'wall_panel_diagonal' 2023-03-27 10:42:16 -07:00
YouHaveTrouble 630219a546 move the cname file after build for gh pages 2023-03-27 18:05:17 +02:00
RhythmicSys 7386742c1b Add to available assets 2023-03-26 12:18:57 -07:00
39 changed files with 579 additions and 130 deletions
+6
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@@ -0,0 +1,6 @@
<h1>Guild Master</h1>
<h2>Adventurer's guild management game</h2>
<p>It's a game where you manage an adventurer's guild. You can hire adventurers, assign them to quests to send them on adventures. </p>
<h3>How to play</h3>
Game is playable on <a href="https://guildmaster.yht.one/">guildmaster.yht.one</a> and is always automatically updated when new release is made.
+2 -2
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@@ -1,12 +1,12 @@
{ {
"name": "adventurers-guild", "name": "adventurers-guild",
"version": "0.0.1", "version": "0.1.0",
"lockfileVersion": 2, "lockfileVersion": 2,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "adventurers-guild", "name": "adventurers-guild",
"version": "0.0.1", "version": "0.1.0",
"dependencies": { "dependencies": {
"@vueuse/components": "^9.13.0", "@vueuse/components": "^9.13.0",
"sass": "^1.59.3", "sass": "^1.59.3",
+2 -2
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@@ -1,10 +1,10 @@
{ {
"name": "adventurers-guild", "name": "adventurers-guild",
"version": "0.0.2", "version": "0.3.0",
"private": true, "private": true,
"scripts": { "scripts": {
"dev": "vite", "dev": "vite",
"build": "run-p type-check build-only", "build": "run-p type-check build-only && cp -r CNAME dist/CNAME",
"preview": "vite preview", "preview": "vite preview",
"build-only": "vite build", "build-only": "vite build",
"type-check": "vue-tsc --noEmit" "type-check": "vue-tsc --noEmit"
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xml:space="preserve">
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+16 -6
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@@ -4,9 +4,10 @@ import {RouterLink, RouterView} from 'vue-router'</script>
<template> <template>
<header> <header>
<nav> <nav>
<RouterLink to="/">Guild</RouterLink> <RouterLink :to="{name: 'guild'}">Guild</RouterLink>
<RouterLink to="/quests">Quests</RouterLink> <RouterLink :to="{name: 'quests'}">Quests</RouterLink>
<RouterLink to="/adventurers">Adventurers</RouterLink> <RouterLink :to="{name: 'adventurers'}">Adventurers</RouterLink>
<RouterLink :to="{name: 'technical'}"><img class="icon" src="/img/icons/cog.svg" alt="Technical"></RouterLink>
</nav> </nav>
</header> </header>
<RouterView <RouterView
@@ -290,14 +291,23 @@ nav {
background-blend-mode: darken; background-blend-mode: darken;
background-color: rgba(0, 0, 0, 0.65); background-color: rgba(0, 0, 0, 0.65);
.icon {
width: 2rem;
height: 2rem;
fill: white;
filter: invert(1);
transform: translateY(0.35rem);
}
a { a {
font-size: 2rem; font-size: 2rem;
color: #fff; color: #fff;
text-decoration: none;
&.router-link-active {
text-decoration: underline;
}
} }
&.router-link-exact-active {
}
} }
</style> </style>
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+64
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@@ -0,0 +1,64 @@
:root {
}
body {
margin: 0;
padding: 0 0 10rem;
min-height: calc(100vh - 10rem);
font-family: 'EB Garamond', serif;
overflow-y: scroll;
user-select: none;
background-size: 25rem;
background-color: rgba(87, 50, 20, 0.45);
background-image: url("/img/background/wood/cut_wood_background.png");
background-blend-mode: darken;
background-repeat: repeat;
}
#app {
width: 100%;
}
.panel {
&.pinned-paper {
background-image: url("/img/quests/backgrounds/paper.png");
position: relative;
filter: drop-shadow(-0.15rem 0.2rem 0.1rem rgba(0, 0, 0, 0.25));
.nail {
position: absolute;
width: 2rem;
height: 2rem;
filter: drop-shadow(-0.15rem 0.2rem 0.1rem rgba(0, 0, 0, 0.5));
&.small {
width: 1rem;
height: 1rem;
}
img {
width: 100%;
height: 100%;
}
&.top-left {
top: 1rem;
left: 1rem;
}
&.top-right {
top: 1rem;
right: 1rem;
}
}
}
&.note-paper {
background-image: url("/img/background/paper/small_tile_paper.png");
position: relative;
filter: drop-shadow(-0.15rem 0.2rem 0.1rem rgba(0, 0, 0, 0.25));
border-image: url("/img/borders/metal_corner.png") 30 round;
}
}
+2
View File
@@ -26,6 +26,7 @@ export default defineComponent({
default() { default() {
return {} as { [key: string]: Adventurer }; return {} as { [key: string]: Adventurer };
}, },
required: true,
}, },
}, },
@@ -39,6 +40,7 @@ export default defineComponent({
flex-wrap: wrap; flex-wrap: wrap;
justify-content: center; justify-content: center;
align-items: center; align-items: center;
.slot { .slot {
padding: 0; padding: 0;
width: 5rem; width: 5rem;
+1 -3
View File
@@ -65,12 +65,10 @@ export default defineComponent({
default() { default() {
return {} as {[key: string]: Adventurer}; return {} as {[key: string]: Adventurer};
}, },
required: true,
}, },
}, },
methods: { methods: {
print(a:string) {
console.log(a);
},
closeSelect() { closeSelect() {
this.selection = false; this.selection = false;
} }
+6 -1
View File
@@ -4,7 +4,8 @@
:title="adventurer.name + (adventurer.busy ? ' (busy)' : '')" :title="adventurer.name + (adventurer.busy ? ' (busy)' : '')"
> >
<img :src="adventurer.portrait" :alt="adventurer.name" draggable="false"> <img :src="adventurer.portrait" :alt="adventurer.name" draggable="false">
<div class="level" :title="adventurer.isMaxLevel() ? 'Max level' : ''">{{adventurer.level}}<span v-if="adventurer.isMaxLevel()"></span></div> <div class="level" :title="adventurer.isMaxLevel() ? 'Max level' : ''">{{ adventurer.level }}<span
v-if="adventurer.isMaxLevel()"></span></div>
<div class="exp"></div> <div class="exp"></div>
</article> </article>
</template> </template>
@@ -22,6 +23,7 @@ export default defineComponent({
default() { default() {
return {} as Adventurer; return {} as Adventurer;
}, },
required: true,
} }
}, },
data: () => ({ data: () => ({
@@ -51,6 +53,7 @@ export default defineComponent({
line-height: 1; line-height: 1;
color: rgba(0, 0, 0, 0.75); color: rgba(0, 0, 0, 0.75);
position: relative; position: relative;
.level { .level {
position: absolute; position: absolute;
top: 0; top: 0;
@@ -62,6 +65,7 @@ export default defineComponent({
padding: 0.1rem; padding: 0.1rem;
color: #fff; color: #fff;
} }
.exp { .exp {
position: absolute; position: absolute;
bottom: 0; bottom: 0;
@@ -71,6 +75,7 @@ export default defineComponent({
background-color: rgba(203, 33, 213, 0.75); background-color: rgba(203, 33, 213, 0.75);
transition: width 1s linear; transition: width 1s linear;
} }
img { img {
width: 100%; width: 100%;
height: 100%; height: 100%;
+96
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@@ -0,0 +1,96 @@
<template>
<div class="changelog panel pinned-paper">
<div class="nail top-left">
<img src="/img/quests/overlays/nail.png" alt="" draggable="false"/>
</div>
<div class="nail top-right">
<img src="/img/quests/overlays/nail.png" alt="" draggable="false"/>
</div>
<h1>Changelog</h1>
<div class="changelog-entry" v-for="release in releases">
<hr>
<h2>Version {{ release.name }}</h2>
<pre>{{ release.body }}</pre>
</div>
</div>
</template>
<script lang="ts">
import {defineComponent} from "vue";
export default defineComponent({
name: "ChangelogComponent",
data: () => ({
releases: [] as Array<any>,
lastPage: 1,
}),
methods: {
async getReleases(page: number): Promise<void> {
const result = await fetch("https://api.github.com/repos/YouHaveTrouble/GuildMaster/releases?per_page=10")
.catch((e) => {
return null;
});
if (result === null) return;
const json = await result.json();
for (const release of json) {
const version = {} as any;
version.body = release.body.trim();
version.name = release.name;
if (release.body.length === 0) continue;
this.releases.push(version);
}
}
},
async mounted() {
this.getReleases(1);
}
});
</script>
<style lang="scss" scoped>
.changelog {
padding-block: 3rem;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
gap: 1rem;
max-width: 45rem;
width: 100%;
h1 {
font-size: 3rem;
line-height: 1;
margin: 0;
text-align: center;
}
.changelog-entry {
width: 100%;
h2 {
margin: 0;
padding-inline: 1rem;
}
hr {
border: 0;
width: calc(100% - 2rem);
border-bottom: 1px solid black;
}
pre {
line-height: 1.2;
margin: 0;
white-space: pre-wrap;
font-family: 'EB Garamond', serif;
padding-inline: 1rem;
}
}
}
</style>
+100 -9
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@@ -3,6 +3,15 @@
class="missive" class="missive"
:class="{done: missive.maxProgress <= missive.progressPoints}" :class="{done: missive.maxProgress <= missive.progressPoints}"
> >
<div class="parchment">
<img src="/img/quests/backgrounds/dirty_paper.png" alt="parchment">
</div>
<div class="stain" v-if="stain">
<img src="/img/quests/overlays/water_stain.png" alt="stain">
</div>
<div class="drink-stain" v-if="drinkStain.exists">
<img src="/img/quests/overlays/drink_stain.png" alt="stain">
</div>
<h2>{{ missive.title }}</h2> <h2>{{ missive.title }}</h2>
<p>{{ missive.text }}</p> <p>{{ missive.text }}</p>
<div class="slots"> <div class="slots">
@@ -26,9 +35,8 @@
</button> </button>
</div> </div>
<div class="progressWrap"> <div class="progressWrap">
<span>{{ progressPercentage }}</span>
<span class="progress"></span> <span class="progress"></span>
<span class="percentage">{{ progressPercentage }}</span>
</div> </div>
<h3>Rewards</h3> <h3>Rewards</h3>
<div class="rewards"> <div class="rewards">
@@ -53,17 +61,25 @@ export default defineComponent({
default() { default() {
return {} as Quest; return {} as Quest;
}, },
required: true,
}, },
adventurers: { adventurers: {
type: Object as PropType<{ [key: string]: Adventurer }>, type: Object as PropType<{ [key: string]: Adventurer }>,
default() { default() {
return {} as { [key: string]: Adventurer }; return {} as { [key: string]: Adventurer };
}, },
required: true,
}, },
}, },
data: () => { data: () => {
return { return {
progressPercentage: "0%", progressPercentage: "0%",
stain: false,
drinkStain: {
exists: false,
offsetX: "0%",
offsetY: "0%",
},
} }
}, },
methods: { methods: {
@@ -71,10 +87,19 @@ export default defineComponent({
if (this.missive === undefined) return; if (this.missive === undefined) return;
const progress = (this.missive.progressPoints / this.missive.maxProgress * 100).toFixed(2); const progress = (this.missive.progressPoints / this.missive.maxProgress * 100).toFixed(2);
this.progressPercentage = `${progress}%`; this.progressPercentage = `${progress}%`;
} },
randomNumber(min: number, max: number) {
return Math.random() * (max - min) + min;
},
}, },
mounted() { mounted() {
this.updateProgress(); this.updateProgress();
this.stain = Math.random() < 0.35;
this.drinkStain.exists = Math.random() < 0.15;
if (this.drinkStain.exists) {
this.drinkStain.offsetX = `${this.randomNumber(-1, 1) * 100}%`;
this.drinkStain.offsetY = `${this.randomNumber(-1, 1) * 100}%`;
}
}, },
watch: { watch: {
missive: { missive: {
@@ -94,11 +119,28 @@ export default defineComponent({
border: 2px solid #000; border: 2px solid #000;
padding: 0.5rem; padding: 0.5rem;
position: relative; position: relative;
background-color: rgba(255, 255, 255, 0.2);
.parchment {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: -5;
overflow: hidden;
img {
width: 100%;
height: 100%;
object-fit: cover;
}
}
h2 { h2 {
font-size: 1.5rem; font-size: 1.5rem;
line-height: 1;
} }
h3 { h3 {
font-size: 1.15rem; font-size: 1.15rem;
margin: 0; margin: 0;
@@ -109,6 +151,8 @@ export default defineComponent({
border: 1px solid #000; border: 1px solid #000;
margin: 0.5rem auto; margin: 0.5rem auto;
position: relative; position: relative;
height: 1.25rem;
.progress { .progress {
position: absolute; position: absolute;
top: 0; top: 0;
@@ -116,13 +160,21 @@ export default defineComponent({
height: 100%; height: 100%;
display: block; display: block;
width: v-bind(progressPercentage); width: v-bind(progressPercentage);
background-color: rgba(0, 128, 0, 0.75); background-color: rgba(0, 128, 0, 0.65);
transition: width 250ms linear; transition: width 250ms linear;
z-index: -1;
}
} }
.percentage {
position: absolute;
top: 0;
left: 0;
height: 100%;
display: flex;
align-items: center;
justify-content: center;
width: 100%;
}
}
.rewards { .rewards {
display: flex; display: flex;
@@ -165,5 +217,44 @@ export default defineComponent({
position: relative; position: relative;
} }
} }
.stain {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-size: contain;
opacity: 1;
z-index: -4;
img {
width: 100%;
height: 100%;
object-fit: cover;
filter: grayscale(0.8);
}
}
.drink-stain {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
opacity: 0.45;
z-index: -1;
overflow: hidden;
display: flex;
justify-content: center;
align-items: center;
img {
width: 45%;
height: 35%;
filter: grayscale(0.8);
transform: translate(v-bind("drinkStain.offsetX"), v-bind("drinkStain.offsetY"));
}
}
} }
</style> </style>
+4 -1
View File
@@ -25,7 +25,8 @@ export default defineComponent({
type: Object as PropType<Guild>, type: Object as PropType<Guild>,
default() { default() {
return new Guild(1, 0) as Guild; return new Guild(1, 0) as Guild;
} },
required: true,
} }
}, },
methods: { methods: {
@@ -47,11 +48,13 @@ export default defineComponent({
justify-content: center; justify-content: center;
align-items: center; align-items: center;
gap: 1rem; gap: 1rem;
h2 { h2 {
font-size: 1.75rem; font-size: 1.75rem;
margin: 2rem 0 0; margin: 2rem 0 0;
padding: 0; padding: 0;
} }
.upgrade { .upgrade {
text-align: center; text-align: center;
font-size: 1.25rem; font-size: 1.25rem;
+1 -1
View File
@@ -2,7 +2,7 @@ import { createApp } from 'vue'
import App from './App.vue' import App from './App.vue'
import router from './router' import router from './router'
import './assets/main.css' import './assets/main.scss'
const app = createApp(App) const app = createApp(App)
+5
View File
@@ -18,6 +18,11 @@ const router = createRouter({
path: '/adventurers', path: '/adventurers',
name: 'adventurers', name: 'adventurers',
component: () => import('../views/AdventurerView.vue') component: () => import('../views/AdventurerView.vue')
},
{
path: '/technical',
name: 'technical',
component: () => import('../views/TechnicalView.vue')
} }
] ]
}) })
+29 -12
View File
@@ -1,6 +1,6 @@
<template> <template>
<div class="adventurer-section"> <div class="adventurer-section">
<section class="recruit"> <section class="recruit panel pinned-paper">
<h1>Applying adventurers</h1> <h1>Applying adventurers</h1>
<div class="adventurers"> <div class="adventurers">
<div v-if="currentlyForHire"> <div v-if="currentlyForHire">
@@ -28,8 +28,9 @@
</div> </div>
</section> </section>
<section class="collection"> <section class="collection panel pinned-paper">
<h1>Recruited adventurers ({{ Object.keys(adventurers).length }} / {{ guild.adventurerCapacity.getAdventurerCapacity() }})</h1> <h1>Recruited adventurers ({{ Object.keys(adventurers).length }} /
{{ guild.adventurerCapacity.getAdventurerCapacity() }})</h1>
<div class="adventurers"> <div class="adventurers">
<div class="adventurer-tile" v-for="adventurer in adventurers" :key="adventurer.id"> <div class="adventurer-tile" v-for="adventurer in adventurers" :key="adventurer.id">
<AdventurerTile class="entry" :adventurer="adventurer"/> <AdventurerTile class="entry" :adventurer="adventurer"/>
@@ -63,12 +64,14 @@ export default defineComponent({
default() { default() {
return {} as Guild return {} as Guild
}, },
required: true,
}, },
adventurers: { adventurers: {
type: Object as PropType<{ [key: string]: Adventurer }>, type: Object as PropType<{ [key: string]: Adventurer }>,
default() { default() {
return {} as { [key: string]: Adventurer }; return {} as { [key: string]: Adventurer };
}, },
required: true,
}, },
lastRecruitTime: { lastRecruitTime: {
type: Number as PropType<number>, type: Number as PropType<number>,
@@ -148,22 +151,28 @@ export default defineComponent({
<style lang="scss" scoped> <style lang="scss" scoped>
.adventurer-section { .adventurer-section {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
width: 100%;
section {
max-width: 1280px;
width: 100%;
text-align: center;
padding-block: 1rem; padding-block: 1rem;
display: flex;
justify-content: center;
align-content: center;
flex-direction: column;
gap: 1rem;
width: 100%;
section {
text-align: center;
padding: 1rem;
width: calc(100% - 2rem);
max-width: 45rem;
margin: 0 auto;
} }
h1 { h1 {
font-size: 2rem; font-size: 2rem;
font-weight: bold; font-weight: bold;
margin: 0; margin: 0;
} }
.adventurers { .adventurers {
display: flex; display: flex;
flex-direction: row; flex-direction: row;
@@ -171,6 +180,7 @@ export default defineComponent({
align-items: center; align-items: center;
flex-wrap: wrap; flex-wrap: wrap;
gap: 1rem; gap: 1rem;
.adventurer-tile { .adventurer-tile {
display: flex; display: flex;
justify-content: center; justify-content: center;
@@ -178,10 +188,12 @@ export default defineComponent({
flex-direction: column; flex-direction: column;
gap: 0.25rem; gap: 0.25rem;
font-size: 1.1rem; font-size: 1.1rem;
.entry { .entry {
height: 7rem; height: 7rem;
width: 7rem; width: 7rem;
} }
b { b {
line-height: 1; line-height: 1;
text-align: center; text-align: center;
@@ -192,6 +204,7 @@ export default defineComponent({
} }
} }
} }
.decision { .decision {
display: flex; display: flex;
flex-direction: row; flex-direction: row;
@@ -199,17 +212,21 @@ export default defineComponent({
align-items: center; align-items: center;
font-size: 2rem; font-size: 2rem;
gap: 1rem; gap: 1rem;
span { span {
cursor: pointer; cursor: pointer;
&:hover { &:hover {
color: #fff; color: #fff;
} }
&.disabled { &.disabled {
color: rgba(0, 0, 0, 0.5); color: rgba(0, 0, 0, 0.5);
cursor: default; cursor: default;
} }
} }
} }
.hire-tile { .hire-tile {
width: 8rem; width: 8rem;
height: 8rem; height: 8rem;
+37 -4
View File
@@ -1,10 +1,17 @@
<template> <template>
<main> <main>
<section class="title"> <section class="title panel note-paper">
<h1>Guild Master</h1> <h1>Guild Master</h1>
<h3>Adventurer's guild management game</h3> <h3>Adventurer's guild management game</h3>
<small>v{{ version }}</small> <small>v{{ version }}</small>
</section> </section>
<section class="upgrades panel pinned-paper">
<div class="nail top-left">
<img src="/img/quests/overlays/nail.png" alt="" draggable="false"/>
</div>
<div class="nail top-right">
<img src="/img/quests/overlays/nail.png" alt="" draggable="false"/>
</div>
<section class="coffer"> <section class="coffer">
<p>Coffer: {{ guild.gold }} gold</p> <p>Coffer: {{ guild.gold }} gold</p>
</section> </section>
@@ -21,6 +28,8 @@
<section class="upgrade"> <section class="upgrade">
<span class="wipe-save" @click="$emit('wipeSave')">Wipe your save data</span> <span class="wipe-save" @click="$emit('wipeSave')">Wipe your save data</span>
</section> </section>
</section>
</main> </main>
</template> </template>
@@ -44,46 +53,69 @@ export default defineComponent({
guild: { guild: {
type: Object as PropType<Guild>, type: Object as PropType<Guild>,
default: () => new Guild(1, 0) as Guild, default: () => new Guild(1, 0) as Guild,
required: true,
}, },
} }
}); });
</script> </script>
<style lang="scss"> <style lang="scss">
main {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
padding-block: 1rem;
gap: 1rem;
.upgrades {
max-width: 45rem;
width: 100%;
}
}
.title { .title {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
justify-content: center; justify-content: center;
align-items: center; align-items: center;
padding: 2.5rem; padding-block: 2.5rem;
text-align: center; text-align: center;
width: 100%;
max-width: 45rem;
gap: 0.5rem; gap: 0.5rem;
h1 { h1 {
font-size: 4rem; font-size: 4rem;
line-height: 0.75; line-height: 0.75;
white-space: pre-wrap;
margin: 0; margin: 0;
} }
h3 { h3 {
margin: 0; margin: 0;
line-height: 0.9; line-height: 0.9;
} }
small { small {
font-size: 0.9rem; font-size: 0.9rem;
font-weight: bold; font-weight: bold;
line-height: 0.25; line-height: 0.25;
} }
} }
.coffer { .coffer {
text-align: center; text-align: center;
p { p {
font-size: 1.5rem; font-size: 1.5rem;
font-weight: bold; font-weight: bold;
} }
} }
.upgrade { .upgrade {
text-align: center; text-align: center;
.wipe-save { .wipe-save {
display: inline-flex; display: inline-flex;
font-weight: bold; font-weight: bold;
@@ -91,6 +123,7 @@ export default defineComponent({
color: #d52121; color: #d52121;
cursor: pointer; cursor: pointer;
} }
p { p {
margin: 0; margin: 0;
font-size: 1.5rem; font-size: 1.5rem;
+3
View File
@@ -103,18 +103,21 @@ export default defineComponent({
default() { default() {
return new Guild(1, 0); return new Guild(1, 0);
}, },
required: true,
}, },
adventurers: { adventurers: {
type: Object as PropType<{ [key: string]: Adventurer }>, type: Object as PropType<{ [key: string]: Adventurer }>,
default() { default() {
return {} as { [key: string]: Adventurer }; return {} as { [key: string]: Adventurer };
}, },
required: true,
}, },
quests: { quests: {
type: Object as PropType<{ [key: string]: Quest }>, type: Object as PropType<{ [key: string]: Quest }>,
default() { default() {
return {} as { [key: string]: Quest }; return {} as { [key: string]: Quest };
}, },
required: true,
}, },
lastRecruitTime: { lastRecruitTime: {
type: Number as PropType<number>, type: Number as PropType<number>,
+89
View File
@@ -0,0 +1,89 @@
<template>
<section class="technical-view">
<div class="socials panel pinned-paper">
<div class="nail top-left small">
<img src="/img/quests/overlays/nail.png" alt="" draggable="false"/>
</div>
<div class="nail top-right small">
<img src="/img/quests/overlays/nail.png" alt="" draggable="false"/>
</div>
<h1>Socials</h1>
<div class="links">
<a class="link" href="https://discord.gg/j8KK5dGBps">
<img class="icon" src="/img/icons/discord.svg" alt="Discord"/>
Discord
</a>
<a class="link" href="https://github.com/YouHaveTrouble/GuildMaster">
<img class="icon" src="/img/icons/github.svg" alt="GitHub"/>
GitHub
</a>
</div>
</div>
<ChangelogComponent/>
</section>
</template>
<script lang="ts">
import {defineComponent} from "vue";
import ChangelogComponent from "@/components/ChangelogComponent.vue";
export default defineComponent({
name: "TechnicalView",
components: {ChangelogComponent},
})
</script>
<style lang="scss" scoped>
.technical-view {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
gap: 1rem;
padding-block: 1rem;
h1 {
font-size: 3rem;
line-height: 1;
margin: 0;
}
.socials {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
gap: 1rem;
padding: 1rem;
.links {
display: flex;
flex-direction: row;
justify-content: center;
align-items: center;
gap: 1rem;
.link {
display: flex;
flex-direction: row;
justify-content: center;
align-items: center;
flex-wrap: wrap;
gap: 0.05rem;
text-decoration: underline;
font-size: 1.5rem;
color: #000;
font-weight: bold;
}
}
}
.icon {
width: 2rem;
height: 2rem;
}
}
</style>