mirror of
https://github.com/YouHaveTrouble/GuildMaster.git
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quest display enchancements
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@@ -79,7 +79,7 @@ export default defineComponent({
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bottom: 0;
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left: 50%;
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width: max-content;
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max-width: 16rem;
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max-width: 17rem;
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transform: translateX(-50%) translateY(104%);
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display: flex;
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flex-direction: row;
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@@ -90,6 +90,9 @@ export default defineComponent({
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padding: 0.5rem;
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background-color: rgba(0,0,0, 0.2);
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z-index: 2;
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cursor: default;
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max-height: 12rem;
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overflow-y: auto;
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.slot {
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width: 5rem;
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height: 5rem;
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@@ -25,7 +25,16 @@
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/>
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</button>
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</div>
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<progress :max="missive.maxProgress" :value="missive.progressPoints"></progress>
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<div class="progressWrap">
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<span>{{ this.progressPercentage }}</span>
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<span class="progress"></span>
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</div>
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<h3>Rewards</h3>
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<div class="rewards">
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<span>Gold: <b>{{missive.goldReward}}</b></span>
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<span>Exp: <b>{{missive.expReward}}</b></span>
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</div>
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</article>
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</template>
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@@ -46,6 +55,29 @@ export default defineComponent({
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type: Object as PropType<{[key: string]: Adventurer}>,
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},
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},
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data() {
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return {
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progressPercentage: "0%",
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}
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},
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methods: {
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updateProgress() {
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if (this.missive === undefined) return;
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const progress = (this.missive.progressPoints / this.missive.maxProgress * 100).toFixed(2);
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this.progressPercentage = `${progress}%`;
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}
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},
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mounted() {
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this.updateProgress();
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},
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watch: {
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missive: {
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handler() {
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this.updateProgress();
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},
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deep: true,
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}
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}
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});
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</script>
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@@ -57,6 +89,43 @@ export default defineComponent({
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padding: 0.5rem;
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position: relative;
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background-color: rgba(255, 255, 255, 0.2);
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h2 {
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font-size: 1.5rem;
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}
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h3 {
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font-size: 1.15rem;
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margin: 0;
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}
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.progressWrap {
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width: 80%;
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border: 1px solid #000;
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margin: 0.5rem auto;
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position: relative;
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.progress {
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position: absolute;
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top: 0;
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left: 0;
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height: 100%;
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display: block;
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width: v-bind(progressPercentage);
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background-color: rgba(0, 128, 0, 0.75);
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transition: width 250ms linear;
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z-index: -1;
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}
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}
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.rewards {
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display: flex;
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flex-direction: row;
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flex-wrap: wrap;
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justify-content: center;
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align-items: center;
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gap: 1rem;
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}
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&.done {
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cursor: pointer;
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