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rebalance adventurer capacity cost
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@@ -14,8 +14,8 @@ export default class AdventurerCapacityUpgrade extends GuildUpgrade {
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}
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getCostForLevel(level: number): number {
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const scalingFactor = Math.pow(1.35, level - 1);
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return Math.floor(1500 * scalingFactor * Math.pow(level, 1.35));
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if (level === 1) return 1500;
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return Math.floor(1500 * (level * 4));
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}
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/**
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