mirror of
https://github.com/YouHaveTrouble/GuildMaster.git
synced 2026-05-12 14:36:58 +00:00
hook in data sources for adventurers and quests,
programatically generate quest rewards, change damage math,
This commit is contained in:
+67
-4
@@ -1,6 +1,7 @@
|
||||
import type {Guild} from "@/classes/Guild";
|
||||
import type {Adventurer} from "@/classes/Adventurer";
|
||||
import type {Quest} from "@/classes/Quest";
|
||||
import {Adventurer} from "@/classes/Adventurer";
|
||||
import {Quest} from "@/classes/Quest";
|
||||
import {getFromString, QuestRank} from "@/classes/QuestRank";
|
||||
|
||||
export class GameData {
|
||||
guild: Guild;
|
||||
@@ -47,7 +48,69 @@ export function loadGame(): GameData | null {
|
||||
parsedGame.lastQuestGot,
|
||||
parsedGame.lastRecruitAction
|
||||
);
|
||||
|
||||
|
||||
}
|
||||
|
||||
export async function loadAvailableQuests(): Promise<{ [key: string]: { [key: string]: Quest } }> {
|
||||
const quests = {
|
||||
S: {} as { [key: string]: Quest },
|
||||
A: {} as { [key: string]: Quest },
|
||||
B: {} as { [key: string]: Quest },
|
||||
C: {} as { [key: string]: Quest },
|
||||
D: {} as { [key: string]: Quest },
|
||||
E: {} as { [key: string]: Quest },
|
||||
F: {} as { [key: string]: Quest },
|
||||
} as { [key: string]: { [key: string]: Quest } };
|
||||
|
||||
for (const rank in quests) {
|
||||
const response = await fetch(`data/quests/Rank${rank}.json`);
|
||||
if (response.status !== 200) {
|
||||
console.error("Failed to load quests");
|
||||
alert("Failed to load quests. Please try refreshing the page.");
|
||||
return quests;
|
||||
}
|
||||
const questData = await response.json();
|
||||
|
||||
let id = 0;
|
||||
for (const quest of questData) {
|
||||
id++;
|
||||
quests[rank.toString()][id] = new Quest(
|
||||
id.toString(),
|
||||
getFromString(rank as QuestRank),
|
||||
quest.title,
|
||||
quest.text,
|
||||
1,
|
||||
0,
|
||||
0
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(quests);
|
||||
|
||||
return quests;
|
||||
}
|
||||
|
||||
export async function loadAdventurersForHire(currentAdventurerIds: Array<string> = []): Promise<Array<Adventurer>> {
|
||||
const response = await fetch("data/adventurers.json");
|
||||
if (response.status !== 200) {
|
||||
console.error("Failed to load adventurers");
|
||||
alert("Failed to load adventurers. Please try refreshing the page.");
|
||||
return [];
|
||||
}
|
||||
const adventurerData = await response.json();
|
||||
|
||||
const adventurers = [] as Array<Adventurer>;
|
||||
for (const adventurer of adventurerData) {
|
||||
if (currentAdventurerIds.includes(adventurer.id)) continue;
|
||||
adventurers.push(new Adventurer(
|
||||
adventurer.id,
|
||||
adventurer.name,
|
||||
adventurer.portrait,
|
||||
adventurer.attackExponent,
|
||||
adventurer.level,
|
||||
adventurer.exp,
|
||||
));
|
||||
}
|
||||
|
||||
return adventurers;
|
||||
}
|
||||
Reference in New Issue
Block a user