more balanced math,

adventurer max levels,
recruits duplicate protection
This commit is contained in:
2023-03-25 16:32:14 +01:00
parent c71eeda11f
commit b6e2a7e813
5 changed files with 55 additions and 32 deletions
+2 -2
View File
@@ -43,7 +43,7 @@
import type {PropType} from "vue";
import {defineComponent} from "vue";
import AdventurerTile from "@/components/AdventurerTile.vue";
import {Adventurer} from "@/classes/Adventurer";
import type {Adventurer} from "@/classes/Adventurer";
import { loadAdventurersForHire } from "@/GameData";
export default defineComponent({
@@ -106,7 +106,7 @@ export default defineComponent({
},
async mounted() {
this.adventurersForHire = await loadAdventurersForHire();
this.adventurersForHire = await loadAdventurersForHire(Object.keys(this.adventurers));
if (Object.keys(this.adventurers).length <= 0) {
this.currentlyForHire = this.adventurersForHire[0];