From 2ce333fd637f3ec2e60de733dbe5dfaa924b75e6 Mon Sep 17 00:00:00 2001 From: YouHaveTrouble Date: Mon, 2 Jun 2025 23:00:57 +0200 Subject: [PATCH] adjust scaling of instant adventurer recruitment cost --- src/components/AdventurerRecruitment.vue | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/components/AdventurerRecruitment.vue b/src/components/AdventurerRecruitment.vue index 39cc4ea..002d635 100644 --- a/src/components/AdventurerRecruitment.vue +++ b/src/components/AdventurerRecruitment.vue @@ -60,7 +60,7 @@ export default defineComponent({ }, newRecruitCost(): number { const guildLevel = this.guild.level; - return Math.max(500, 500 * Math.pow(2, guildLevel - 1)); + return Math.max(500, 500 * Math.pow(2.2, guildLevel - 1)); }, recruitSlotsFilled(): boolean { return Object.keys(this.adventurersForHire).length >= this.guild.recruitmentCapacity.getRecruitmentCapacity();