From 6d4c7e4fe031906ca0c92365bf82d07224423974 Mon Sep 17 00:00:00 2001 From: YouHaveTrouble Date: Sat, 5 Mar 2022 11:48:53 +0100 Subject: [PATCH] readme --- readme.md | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 readme.md diff --git a/readme.md b/readme.md new file mode 100644 index 0000000..159a50a --- /dev/null +++ b/readme.md @@ -0,0 +1,17 @@ +## GameDesignTweaks + +Plugin for enchancing player experience. + +For now only handles how players take damage. + +If player takes direct damage from any source: + +- while over 75% hp, damage cannot kill the player in 1 hit, it will always leave them at half a heart. This does not work on fall damage. + +- while under 75% hp, damage taken is reduced by 20% + +- while under 50% hp, damage taken is reduced by 35% + +- while under 25% hp, damage taken is reduced by 50% + +This is an implementation of a common trick used in games that makes the last percentage of player hp bar "worth" more. This leads to more near death experiences and possibility of satisfying comeback instead of just killing player off. \ No newline at end of file