Downhill from here
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package me.youhavetrouble.entiddy;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.jetbrains.annotations.NotNull;
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public interface EntiddyInterface {
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/**
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* @param location Location to spawn the entity at
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* @param spawnReason SpawnReason to set
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* @return Spawned entity
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*/
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Entity spawn(@NotNull Location location, @NotNull CreatureSpawnEvent.SpawnReason spawnReason);
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boolean isInstance(LivingEntity entity);
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}
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