use paper custom name methods

This commit is contained in:
2022-05-28 10:37:02 +02:00
parent b89e332ed4
commit 956abd5ef0
4 changed files with 14 additions and 10 deletions
@@ -5,6 +5,7 @@ import me.youhavetrouble.entiddy.SpecialEntities.JebSheep;
import me.youhavetrouble.entiddy.SpecialEntities.Johnny;
import me.youhavetrouble.entiddy.SpecialEntities.KillerBunny;
import me.youhavetrouble.entiddy.SpecialEntities.Toast;
import net.kyori.adventure.text.Component;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@@ -57,7 +58,7 @@ public enum Entiddy {
*/
public static void upsideDown(@NotNull LivingEntity entity) {
if (entity instanceof Player) return;
entity.setCustomName("Grumm");
entity.customName(Component.text("Grumm"));
}
/**