mirror of
https://github.com/YouHaveTrouble/Enchantio.git
synced 2026-10-26 12:25:28 +00:00
Compare commits
7
Commits
| Author | SHA1 | Date | |
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b93718cce2 | ||
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b3998f8937 | ||
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7f530a1e87 | ||
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e62bff7c73 | ||
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9050004dae | ||
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3f76e0a431 | ||
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0f20ce8520 |
@@ -10,13 +10,13 @@ jobs:
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build-commit:
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build-commit:
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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steps:
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steps:
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- uses: actions/checkout@v3
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- uses: actions/checkout@v7
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with:
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with:
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fetch-depth: 0
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fetch-depth: 0
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- name: Set up JDK
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- name: Set up JDK
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uses: actions/setup-java@v4
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uses: actions/setup-java@v6
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with:
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with:
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java-version: 21
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java-version: '21'
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distribution: 'temurin'
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distribution: 'temurin'
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- name: Set short commit hash
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- name: Set short commit hash
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run: fullCommit=${{ github.sha }} && echo "SHORT_SHA=${fullCommit:0:8}" >> $GITHUB_ENV
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run: fullCommit=${{ github.sha }} && echo "SHORT_SHA=${fullCommit:0:8}" >> $GITHUB_ENV
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@@ -16,9 +16,9 @@ jobs:
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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steps:
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steps:
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- name: Checkout repo
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- name: Checkout repo
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uses: actions/checkout@v4
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uses: actions/checkout@v7
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- name: Build Astro page
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- name: Build Astro page
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uses: withastro/action@v4
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uses: withastro/action@v6
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with:
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with:
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path: ./docs
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path: ./docs
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node-version: '24'
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node-version: '24'
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@@ -31,4 +31,4 @@ jobs:
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steps:
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steps:
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- name: Deploy to GitHub Pages
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- name: Deploy to GitHub Pages
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id: deployment
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id: deployment
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uses: actions/deploy-pages@v4
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uses: actions/deploy-pages@v5
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@@ -11,7 +11,7 @@ export default defineConfig({
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sidebar: [
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sidebar: [
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{
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{
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label: 'Documentation',
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label: 'Documentation',
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autogenerate: { directory: 'documentation' },
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items: [{ autogenerate: { "directory": "documentation" } }]
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},
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},
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{
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{
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label: 'Configuration',
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label: 'Configuration',
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Generated
+2317
-3546
File diff suppressed because it is too large
Load Diff
+2
-3
@@ -10,8 +10,7 @@
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"astro": "astro"
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"astro": "astro"
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},
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},
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"dependencies": {
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"dependencies": {
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"@astrojs/starlight": "^0.34.3",
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"@astrojs/starlight": "^0.42.4",
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"astro": "^5.6.1",
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"astro": "^7.2.10"
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"sharp": "^0.32.5"
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}
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}
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}
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}
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@@ -4,11 +4,41 @@ description: How to specify common input types in configuration
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---
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---
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## Tags
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## Tags
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There are 2 types of tags that can be used in the configuration:
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- `minecraft:item_name` - For specific items, use namespaced vanilla item id. If namespace is not provided, `minecraft` is assumed.
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### Items
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- `#minecraft:item_tag_name` - For <a href="https://minecraft.wiki/w/Item_tag_(Java_Edition)" target="_blank">item tags</a>,
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use namespaced tag id. If namespace is not provided, `minecraft` is assumed. Custom tags from other plugins and
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#### Item reference
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datapacks are also supported.
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Example: `minecraft:stick`
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For specific items, use namespaced vanilla item id. If namespace is not provided, `minecraft` is assumed.
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#### Item tag
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Example: `#minecraft:axes`
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For <a href="https://minecraft.wiki/w/Item_tag_(Java_Edition)" target="_blank">item tags</a>, use namespaced tag id. If
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namespace is not provided, `minecraft` is assumed. Custom tags from other plugins and datapacks are also supported.
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### Blocks
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#### Block reference
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Example: `minecraft:dirt`
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For specific items, use namespaced vanilla item id. If namespace is not provided, `minecraft` is assumed.
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#### Block tag
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Example: `#minecraft:planks`
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For <a href="https://minecraft.wiki/w/Block_tag_(Java_Edition)" target="_blank">block tags</a>, use namespaced tag id. If
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namespace is not provided, `minecraft` is assumed. Custom tags from other plugins and datapacks are also supported.
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### Enchantments
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#### Enchantment tag
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Example: `#minecraft:in_enchanting_table`
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For <a href="https://minecraft.wiki/w/Enchantment_tag_(Java_Edition)" target="_blank">enchantment tags</a>, use namespaced tag id. If
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namespace is not provided, `minecraft` is assumed. Custom tags from other plugins and datapacks are also supported.
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## Slot types
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## Slot types
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- `ANY` - Any slot.
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- `ANY` - Any slot.
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@@ -18,8 +18,8 @@ Cost that will be added to the item when adding the enchantment to it in anvil.
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- **Type**: `int`
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- **Type**: `int`
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Weight of the enchantment. Used if `canGetFromEnchantingTable` is set to true. Higher numbers mean it will come up more
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Weight of the enchantment. Higher numbers mean it will come up more frequently in the enchanting table. Used if
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frequently in the enchanting table.
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`#minecraft:in_enchanting_table` is present in enchantment tags.
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### minimumCost
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### minimumCost
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@@ -29,7 +29,7 @@ Minimum cost that will be required for the enchantment to show up in the enchant
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- **Type**: `int`
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- **Type**: `int`
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Base cost of the enchant.
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Base cost of the enchantment.
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#### perLevel
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#### perLevel
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@@ -45,7 +45,7 @@ Maximum cost that will be required for the enchantment to show up in the enchant
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- **Type**: `int`
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- **Type**: `int`
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Base cost of the enchant.
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Base cost of the enchantment.
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#### perLevel
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#### perLevel
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@@ -55,23 +55,22 @@ Cost to add per level of the enchantment.
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### enchantmentTags
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### enchantmentTags
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- **Type**: `key[]`
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- **Type**: [`Enchantment Tags`](/configuration/input-types/#enchantment-tag)
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This is list of [tags](/configuration/input-types#tags) that the enchantment will be tagged with. This can be used to put the enchantment in enchanting table,
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This is list of tags that the enchantment will be tagged with. This can be used to put the enchantment in enchanting table,
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mark it as a curse, etc. <a href="https://minecraft.wiki/w/Enchantment_tag_(Java_Edition)" target="_blank">All vanilla</a>
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mark it as a curse, etc.
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and custom tags are supported.
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### supportedItemTags
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### supportedItemTags
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- **Type**: `key[]`
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- **Type**: [`Item Tags`](/configuration/input-types/#items)
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[Items and/or item tags](/configuration/input-types#tags) that the enchantment can be applied to.
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Items and/or item tags that the enchantment can be applied to.
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### activeSlots
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### activeSlots
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- **Type**: `string[]`
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- **Type**: [`Slot types`](/configuration/input-types/#slot-types)
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[Slots](/configuration/input-types#slot-types) that the enchantment will be active in.
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Inventory slots that the enchantment will be active in.
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### enabled
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### enabled
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@@ -96,9 +95,11 @@ of the enchantment does not support multiple levels.
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## Telepathy
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## Telepathy
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### onlyUserCanPickupItems
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- **Type**: `boolean`
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- **Type**: `boolean`
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If set to true, items teleported by the enchant will only be able to be picked up by the player that broke the block.
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If set to true, items teleported by the enchantment will only be able to be picked up by the player that broke the block.
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## Executioner
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## Executioner
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@@ -149,7 +149,9 @@ public class TunnellingEnchant implements EnchantioEnchant {
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"#minecraft:glazed_terracotta",
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"#minecraft:glazed_terracotta",
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"#minecraft:concrete",
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"#minecraft:concrete",
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"#minecraft:stone_bricks",
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"#minecraft:stone_bricks",
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"minecraft:end_stone"
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"minecraft:end_stone",
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"minecraft:cobblestone",
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"minecraft:cobbled_deepslate"
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)
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)
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))
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))
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),
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),
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@@ -3,7 +3,6 @@ package me.youhavetrouble.enchantio.listeners;
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import io.papermc.paper.registry.RegistryAccess;
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import io.papermc.paper.registry.RegistryAccess;
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import io.papermc.paper.registry.RegistryKey;
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import io.papermc.paper.registry.RegistryKey;
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import io.papermc.paper.registry.keys.tags.BlockTypeTagKeys;
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import io.papermc.paper.registry.keys.tags.BlockTypeTagKeys;
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import me.youhavetrouble.enchantio.Enchantio;
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import me.youhavetrouble.enchantio.EnchantioConfig;
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import me.youhavetrouble.enchantio.EnchantioConfig;
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import me.youhavetrouble.enchantio.enchants.EnchantioEnchant;
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import me.youhavetrouble.enchantio.enchants.EnchantioEnchant;
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import me.youhavetrouble.enchantio.enchants.TunnellingEnchant;
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import me.youhavetrouble.enchantio.enchants.TunnellingEnchant;
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@@ -22,9 +21,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.persistence.PersistentDataType;
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import org.bukkit.persistence.PersistentDataType;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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@SuppressWarnings("UnstableApiUsage")
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@SuppressWarnings("UnstableApiUsage")
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@@ -41,7 +38,7 @@ public class TunnellingListener implements Listener {
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if (event.getHand() != EquipmentSlot.HAND) return;
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if (event.getHand() != EquipmentSlot.HAND) return;
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if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
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if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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if (player.isSneaking() || GameMode.CREATIVE.equals(player.getGameMode())) return;
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if (GameMode.CREATIVE.equals(player.getGameMode())) return;
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ItemStack item = event.getItem();
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ItemStack item = event.getItem();
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if (item == null) return;
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if (item == null) return;
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if (!item.containsEnchantment(tunnelling)) return;
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if (!item.containsEnchantment(tunnelling)) return;
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@@ -74,31 +71,29 @@ public class TunnellingListener implements Listener {
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Set<Block> blocksToBreak = getSquare(block, blockFace, tunnellingEnchant.getBlocksPerLevel() * enchantLevel);
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Set<Block> blocksToBreak = getSquare(block, blockFace, tunnellingEnchant.getBlocksPerLevel() * enchantLevel);
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blockBreakSkips.addAll(blocksToBreak);
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blockBreakSkips.addAll(blocksToBreak);
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for (Block b : blocksToBreak) {
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for (Block b : blocksToBreak) {
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if (player.getInventory().getItemInMainHand().isEmpty()) {
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event.setCancelled(true);
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blockBreakSkips.removeAll(blocksToBreak);
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break;
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}
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event.getPlayer().breakBlock(b);
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event.getPlayer().breakBlock(b);
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blockBreakSkips.remove(b);
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blockBreakSkips.remove(b);
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}
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}
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}
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}
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private Set<Block> getSquare(Block block, BlockFace face, int range) {
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private Set<Block> getSquare(Block block, BlockFace face, int range) {
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Set<Block> blocks = new HashSet<>();
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switch (face) {
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switch (face) {
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case DOWN:
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case DOWN, UP -> {
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case UP:
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return getBlocksToTunnel(block.getLocation(), range, 0, range);
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blocks.addAll(getBlocksToTunnel(block.getLocation(), range, 0, range));
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}
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break;
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case EAST, WEST -> {
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case EAST:
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return getBlocksToTunnel(block.getLocation(), 0, range, range);
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case WEST:
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}
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blocks.addAll(getBlocksToTunnel(block.getLocation(), 0, range, range));
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case NORTH, SOUTH -> {
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break;
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return getBlocksToTunnel(block.getLocation(), range, range, 0);
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case NORTH:
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}
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case SOUTH:
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blocks.addAll(getBlocksToTunnel(block.getLocation(), range, range, 0));
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break;
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default:
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break;
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}
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}
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return blocks;
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return new HashSet<>();
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}
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}
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/**
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/**
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@@ -106,8 +101,8 @@ public class TunnellingListener implements Listener {
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* @param base location at the centre of selection
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* @param base location at the centre of selection
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* @return All blocks that will get broken
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* @return All blocks that will get broken
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*/
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*/
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private List<Block> getBlocksToTunnel(Location base, int changeX, int changeY, int changeZ) {
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private Set<Block> getBlocksToTunnel(Location base, int changeX, int changeY, int changeZ) {
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List<Block> blocks = new ArrayList<>();
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Set<Block> blocks = new HashSet<>();
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for (int x = (base.getBlockX() - changeX); x <= (base.getBlockX() + changeX); x++) {
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for (int x = (base.getBlockX() - changeX); x <= (base.getBlockX() + changeX); x++) {
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for (int y = (base.getBlockY() - changeY); y <= (base.getBlockY() + changeY); y++) {
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for (int y = (base.getBlockY() - changeY); y <= (base.getBlockY() + changeY); y++) {
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for (int z = (base.getBlockZ() - changeZ); z <= (base.getBlockZ() + changeZ); z++) {
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for (int z = (base.getBlockZ() - changeZ); z <= (base.getBlockZ() + changeZ); z++) {
|
||||||
|
|||||||
Reference in New Issue
Block a user