diff --git a/docs/src/content/docs/configuration/reference.md b/docs/src/content/docs/configuration/reference.md index 045cafe..81e6d72 100644 --- a/docs/src/content/docs/configuration/reference.md +++ b/docs/src/content/docs/configuration/reference.md @@ -156,6 +156,20 @@ Cooldown in ticks that will be applied to the activating items cooldown group. Namespaced key of the sound that will play when enchantment blocks a hit. +## Tunnelling + +### blocksPerLevel + +- **Type**: `int` + +How many blocks in each direction enchantment should mine per enchantment level. + +### visualizeBreaking + +- **Type**: `boolean` + +Display visualisation of blocks being broken by the enchantment along with breaking the base block. + ## Panic ### panicChancePerLevel diff --git a/docs/src/content/docs/documentation/enchant-list.md b/docs/src/content/docs/documentation/enchant-list.md index 192b234..6e66489 100644 --- a/docs/src/content/docs/documentation/enchant-list.md +++ b/docs/src/content/docs/documentation/enchant-list.md @@ -73,6 +73,13 @@ Automatically blocks hits, but triggers a configurable cooldown every time it do the enchanted items cooldown group, so if you make this enchantment support more than just 1 item, you're going to have to handle applying the cooldown group to them yourself. +### Tunnelling +**Translation key**: `enchantio.enchantment.tunnelling` + +**Description**: +Mines multiple blocks around initially destroyed block. + + ## Curses ### Curse of Panic