add curse of insomnia

This commit is contained in:
2024-11-04 16:51:35 +01:00
parent 9263442f83
commit b85832a46a
6 changed files with 191 additions and 6 deletions
@@ -0,0 +1,142 @@
package me.youhavetrouble.enchantio.enchants;
import io.papermc.paper.registry.data.EnchantmentRegistryEntry;
import io.papermc.paper.registry.keys.tags.EnchantmentTagKeys;
import io.papermc.paper.registry.tag.TagKey;
import io.papermc.paper.tag.TagEntry;
import me.youhavetrouble.enchantio.EnchantioConfig;
import net.kyori.adventure.key.Key;
import net.kyori.adventure.text.Component;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.EquipmentSlotGroup;
import org.bukkit.inventory.ItemType;
import org.jetbrains.annotations.NotNull;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import static me.youhavetrouble.enchantio.EnchantioConfig.ENCHANTS;
@SuppressWarnings("UnstableApiUsage")
public class InsomniaEnchant implements EnchantioEnchant {
public static final Key KEY = Key.key("enchantio:insomnia_curse");
private final int anvilCost, weight;
private final EnchantmentRegistryEntry.EnchantmentCost minimumCost;
private final EnchantmentRegistryEntry.EnchantmentCost maximumCost;
private final Set<TagEntry<ItemType>> supportedItemTags;
private final Set<TagKey<Enchantment>> enchantTagKeys = new HashSet<>();
private final Set<EquipmentSlotGroup> activeSlots = new HashSet<>();
public InsomniaEnchant(
int anvilCost,
int weight,
EnchantmentRegistryEntry.EnchantmentCost minimumCost,
EnchantmentRegistryEntry.EnchantmentCost maximumCost,
boolean canGetFromEnchantingTable,
Set<TagEntry<ItemType>> supportedItemTags,
Set<EquipmentSlotGroup> activeSlots
) {
this.anvilCost = anvilCost;
this.weight = weight;
this.minimumCost = minimumCost;
this.maximumCost = maximumCost;
this.supportedItemTags = supportedItemTags;
this.activeSlots.addAll(activeSlots);
if (canGetFromEnchantingTable) {
enchantTagKeys.add(EnchantmentTagKeys.IN_ENCHANTING_TABLE);
}
enchantTagKeys.add(EnchantmentTagKeys.CURSE);
}
@Override
public @NotNull Key getKey() {
return KEY;
}
@Override
public @NotNull Component getDescription() {
return Component.translatable("enchantio.enchant.insomnia_curse", "Curse of Insomnia");
}
@Override
public int getAnvilCost() {
return anvilCost;
}
@Override
public int getMaxLevel() {
return 1;
}
@Override
public int getWeight() {
return weight;
}
@Override
public EnchantmentRegistryEntry.@NotNull EnchantmentCost getMinimumCost() {
return minimumCost;
}
@Override
public EnchantmentRegistryEntry.@NotNull EnchantmentCost getMaximumCost() {
return maximumCost;
}
@Override
public @NotNull Iterable<EquipmentSlotGroup> getActiveSlots() {
return activeSlots;
}
@Override
public @NotNull Set<TagEntry<ItemType>> getSupportedItems() {
return supportedItemTags;
}
@Override
public @NotNull Set<TagKey<Enchantment>> getEnchantTagKeys() {
return Collections.unmodifiableSet(enchantTagKeys);
}
public static InsomniaEnchant create(ConfigurationSection configurationSection) {
InsomniaEnchant insomniaEnchant = new InsomniaEnchant(
EnchantioConfig.getInt(configurationSection, "anvilCost", 1),
EnchantioConfig.getInt(configurationSection, "weight", 2),
EnchantmentRegistryEntry.EnchantmentCost.of(
EnchantioConfig.getInt(configurationSection, "minimumCost.base", 0),
EnchantioConfig.getInt(configurationSection, "minimumCost.additionalPerLevel", 3)
),
EnchantmentRegistryEntry.EnchantmentCost.of(
EnchantioConfig.getInt(configurationSection, "maximumCost.base", 30),
EnchantioConfig.getInt(configurationSection, "maximumCost.additionalPerLevel", 1)
),
EnchantioConfig.getBoolean(configurationSection, "canGetFromEnchantingTable", true),
EnchantioConfig.getTagsFromList(EnchantioConfig.getStringList(
configurationSection,
"supportedItemTags",
List.of(
"#minecraft:enchantable/armor"
)
)),
EnchantioConfig.getEquipmentSlotGroups(EnchantioConfig.getStringList(
configurationSection,
"activeSlots",
List.of(
"ARMOR"
)
))
);
if (EnchantioConfig.getBoolean(configurationSection, "enabled", true)) {
ENCHANTS.put(InsomniaEnchant.KEY, insomniaEnchant);
}
return insomniaEnchant;
}
}