mirror of
https://github.com/YouHaveTrouble/Enchantio.git
synced 2026-05-12 06:06:55 +00:00
telepathy enchant
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@@ -24,7 +24,8 @@ public abstract class EnchantioEnchant {
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private final Component description;
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private final EnchantmentRegistryEntry.EnchantmentCost minimumCost;
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private final EnchantmentRegistryEntry.EnchantmentCost maximumCost;
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private final Set<TagKey<ItemType>> supportedItems;
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private final TagKey<ItemType> supportedItems;
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private final TagKey<ItemType> primaryItems;
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private final Set<EquipmentSlotGroup> activeSlots;
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public EnchantioEnchant(
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@@ -35,7 +36,9 @@ public abstract class EnchantioEnchant {
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int weight,
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EnchantmentRegistryEntry.EnchantmentCost minimumCost,
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EnchantmentRegistryEntry.EnchantmentCost maximumCost,
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Set<TagKey<ItemType>> supportedItems,
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TagKey<ItemType> primaryItems,
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TagKey<ItemType> supportedItems,
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Set<EquipmentSlotGroup> activeSlots
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) {
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this.key = key;
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@@ -45,6 +48,7 @@ public abstract class EnchantioEnchant {
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this.weight = weight;
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this.minimumCost = minimumCost;
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this.maximumCost = maximumCost;
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this.primaryItems = primaryItems;
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this.supportedItems = supportedItems;
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this.activeSlots = activeSlots;
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}
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@@ -77,10 +81,14 @@ public abstract class EnchantioEnchant {
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return maximumCost;
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}
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public Set<TagKey<ItemType>> getSupportedItems() {
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public TagKey<ItemType> getSupportedItems() {
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return supportedItems;
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}
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public TagKey<ItemType> getPrimaryItems() {
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return primaryItems;
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}
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public Iterable<EquipmentSlotGroup> getActiveSlots() {
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return activeSlots;
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}
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@@ -8,27 +8,20 @@ import org.bukkit.inventory.EquipmentSlotGroup;
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import java.util.Set;
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public class SoulboundEnchant extends EnchantioEnchant {
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public static final Key KEY = Key.key("enchantio:soulbound");
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public SoulboundEnchant() {
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super(
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Key.key("enchantio:soulbound"),
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KEY,
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Component.translatable("enchantio.enchant.soulbound","Soulbound"),
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1,
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1,
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10,
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EnchantmentRegistryEntry.EnchantmentCost.of(1, 1),
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EnchantmentRegistryEntry.EnchantmentCost.of(3, 1),
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Set.of(
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ItemTypeTagKeys.AXES,
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ItemTypeTagKeys.PICKAXES,
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ItemTypeTagKeys.SWORDS,
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ItemTypeTagKeys.HOES,
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ItemTypeTagKeys.SHOVELS,
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ItemTypeTagKeys.ENCHANTABLE_BOW,
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ItemTypeTagKeys.ENCHANTABLE_CROSSBOW,
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ItemTypeTagKeys.ENCHANTABLE_MACE,
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ItemTypeTagKeys.ENCHANTABLE_WEAPON,
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ItemTypeTagKeys.ENCHANTABLE_ARMOR
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),
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ItemTypeTagKeys.ENCHANTABLE_ARMOR,
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ItemTypeTagKeys.ENCHANTABLE_ARMOR,
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Set.of(EquipmentSlotGroup.ANY)
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);
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registerEnchant(this);
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@@ -0,0 +1,31 @@
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package me.youhavetrouble.enchantio.enchants;
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import io.papermc.paper.registry.data.EnchantmentRegistryEntry;
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import io.papermc.paper.registry.keys.tags.ItemTypeTagKeys;
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import net.kyori.adventure.key.Key;
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import net.kyori.adventure.text.Component;
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import org.bukkit.inventory.EquipmentSlotGroup;
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import java.util.Set;
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public class TelepathyEnchant extends EnchantioEnchant {
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public static final Key KEY = Key.key("enchantio:telepathy");
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public TelepathyEnchant() {
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super(
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KEY,
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Component.translatable("enchantio.enchant.telepathy","Telepathy"),
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1,
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1,
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4,
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EnchantmentRegistryEntry.EnchantmentCost.of(1, 1),
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EnchantmentRegistryEntry.EnchantmentCost.of(3, 1),
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ItemTypeTagKeys.ENCHANTABLE_MINING,
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ItemTypeTagKeys.ENCHANTABLE_MINING,
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Set.of(EquipmentSlotGroup.ANY)
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);
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registerEnchant(this);
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}
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}
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