refactor yet again to allow encahts to support multiple tags

This commit is contained in:
2024-10-19 20:15:13 +02:00
parent 8e7d95d7f8
commit 61ed32ccfa
4 changed files with 153 additions and 122 deletions
@@ -12,107 +12,36 @@ import org.bukkit.inventory.EquipmentSlotGroup;
import org.bukkit.inventory.ItemType;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
@SuppressWarnings("all")
public abstract class EnchantioEnchant {
public interface EnchantioEnchant {
private static final Map<String, EnchantioEnchant> enchantioEnchants = new HashMap();
public Key getKey();
private final Key key;
private final int anvilCost;
private final int maxLevel;
private final int weight;
private final Component description;
private final EnchantmentRegistryEntry.EnchantmentCost minimumCost;
private final EnchantmentRegistryEntry.EnchantmentCost maximumCost;
private final TagKey<ItemType> supportedItems;
private final TagKey<ItemType> primaryItems;
private final Set<EquipmentSlotGroup> activeSlots;
private final boolean canGetFromEnchantingTable;
public Component getDescription();
public EnchantioEnchant(
Key key,
Component description,
int anvilCost,
int maxLevel,
int weight,
EnchantmentRegistryEntry.EnchantmentCost minimumCost,
EnchantmentRegistryEntry.EnchantmentCost maximumCost,
TagKey<ItemType> primaryItems,
TagKey<ItemType> supportedItems,
Set<EquipmentSlotGroup> activeSlots,
boolean canGetFromEnchantingTable
) {
this.key = key;
this.description = description;
this.anvilCost = anvilCost;
this.maxLevel = maxLevel;
this.weight = weight;
this.minimumCost = minimumCost;
this.maximumCost = maximumCost;
this.primaryItems = primaryItems;
this.supportedItems = supportedItems;
this.activeSlots = activeSlots;
this.canGetFromEnchantingTable = canGetFromEnchantingTable;
}
public int getAnvilCost();
public Key getKey() {
return key;
}
public int getMaxLevel();
public Component getDescription() {
return description;
}
public int getWeight();
public int getAnvilCost() {
return anvilCost;
}
public EnchantmentRegistryEntry.EnchantmentCost getMinimumCost();
public int getMaxLevel() {
return maxLevel;
}
public EnchantmentRegistryEntry.EnchantmentCost getMaximumCost();
public int getWeight() {
return weight;
}
public Iterable<EquipmentSlotGroup> getActiveSlots();
public EnchantmentRegistryEntry.EnchantmentCost getMinimumCost() {
return minimumCost;
}
public boolean canGetFromEnchantingTable();
public EnchantmentRegistryEntry.EnchantmentCost getMaximumCost() {
return maximumCost;
}
public TagKey<ItemType> getSupportedItems() {
return supportedItems;
}
public TagKey<ItemType> getPrimaryItems() {
return primaryItems;
}
public Iterable<EquipmentSlotGroup> getActiveSlots() {
return activeSlots;
}
public boolean canGetFromEnchantingTable() {
return canGetFromEnchantingTable;
}
public TagEntry<Enchantment> getTagEntry() {
public default TagEntry<Enchantment> getTagEntry() {
return TagEntry.valueEntry(TypedKey.create(RegistryKey.ENCHANTMENT, getKey()));
}
protected static void registerEnchant(EnchantioEnchant enchant) {
enchantioEnchants.put(enchant.getKey().asString(), enchant);
}
public TagKey<ItemType> getTagForSupportedItems();
public static Map<String, EnchantioEnchant> getEnchants() {
return Collections.unmodifiableMap(enchantioEnchants);
}
public Set<TagEntry<ItemType>> getSupportedItems();
}