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playing around with enchants
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package me.youhavetrouble.enchantio.enchants;
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import io.papermc.paper.registry.data.EnchantmentRegistryEntry;
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import io.papermc.paper.registry.keys.tags.ItemTypeTagKeys;
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import net.kyori.adventure.key.Key;
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import net.kyori.adventure.text.Component;
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import org.bukkit.inventory.EquipmentSlotGroup;
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import java.util.Set;
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public class SoulboundEnchant extends EnchantioEnchant {
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public SoulboundEnchant() {
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super(
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Key.key("enchantio:soulbound"),
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Component.translatable("enchantio.enchant.soulbound","Soulbound"),
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1,
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1,
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10,
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EnchantmentRegistryEntry.EnchantmentCost.of(1, 1),
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EnchantmentRegistryEntry.EnchantmentCost.of(3, 1),
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Set.of(
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ItemTypeTagKeys.AXES,
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ItemTypeTagKeys.PICKAXES,
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ItemTypeTagKeys.SWORDS,
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ItemTypeTagKeys.HOES,
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ItemTypeTagKeys.SHOVELS,
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ItemTypeTagKeys.ENCHANTABLE_BOW,
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ItemTypeTagKeys.ENCHANTABLE_CROSSBOW,
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ItemTypeTagKeys.ENCHANTABLE_MACE,
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ItemTypeTagKeys.ENCHANTABLE_WEAPON,
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ItemTypeTagKeys.ENCHANTABLE_ARMOR
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),
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Set.of(EquipmentSlotGroup.ANY)
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);
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registerEnchant(this);
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}
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}
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