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playing around with enchants
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package me.youhavetrouble.enchantio.enchants;
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import io.papermc.paper.registry.data.EnchantmentRegistryEntry;
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import io.papermc.paper.registry.tag.TagKey;
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import net.kyori.adventure.key.Key;
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import net.kyori.adventure.text.Component;
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import org.bukkit.inventory.EquipmentSlotGroup;
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import org.bukkit.inventory.ItemType;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Set;
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@SuppressWarnings("all")
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public abstract class EnchantioEnchant {
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private static final Map<String, EnchantioEnchant> enchantioEnchants = new HashMap();
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private final Key key;
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private final int anvilCost;
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private final int maxLevel;
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private final int weight;
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private final Component description;
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private final EnchantmentRegistryEntry.EnchantmentCost minimumCost;
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private final EnchantmentRegistryEntry.EnchantmentCost maximumCost;
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private final Set<TagKey<ItemType>> supportedItems;
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private final Set<EquipmentSlotGroup> activeSlots;
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public EnchantioEnchant(
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Key key,
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Component description,
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int anvilCost,
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int maxLevel,
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int weight,
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EnchantmentRegistryEntry.EnchantmentCost minimumCost,
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EnchantmentRegistryEntry.EnchantmentCost maximumCost,
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Set<TagKey<ItemType>> supportedItems,
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Set<EquipmentSlotGroup> activeSlots
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) {
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this.key = key;
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this.description = description;
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this.anvilCost = anvilCost;
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this.maxLevel = maxLevel;
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this.weight = weight;
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this.minimumCost = minimumCost;
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this.maximumCost = maximumCost;
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this.supportedItems = supportedItems;
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this.activeSlots = activeSlots;
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}
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public Key getKey() {
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return key;
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}
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public Component getDescription() {
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return description;
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}
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public int getAnvilCost() {
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return anvilCost;
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}
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public int getMaxLevel() {
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return maxLevel;
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}
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public int getWeight() {
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return weight;
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}
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public EnchantmentRegistryEntry.EnchantmentCost getMinimumCost() {
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return minimumCost;
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}
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public EnchantmentRegistryEntry.EnchantmentCost getMaximumCost() {
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return maximumCost;
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}
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public Set<TagKey<ItemType>> getSupportedItems() {
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return supportedItems;
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}
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public Iterable<EquipmentSlotGroup> getActiveSlots() {
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return activeSlots;
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}
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protected static void registerEnchant(EnchantioEnchant enchant) {
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enchantioEnchants.put(enchant.getKey().asString(), enchant);
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}
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public static Map<String, EnchantioEnchant> getEnchants() {
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return Collections.unmodifiableMap(enchantioEnchants);
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}
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}
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