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tiny refactor to reuse the enchant key
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@@ -38,7 +38,6 @@ public abstract class EnchantioEnchant {
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EnchantmentRegistryEntry.EnchantmentCost maximumCost,
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TagKey<ItemType> primaryItems,
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TagKey<ItemType> supportedItems,
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Set<EquipmentSlotGroup> activeSlots
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) {
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this.key = key;
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