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https://github.com/YouHaveTrouble/CommandWhitelist.git
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Adding CHAT_AND_ACTION type and Sounds (#114)
* Added CHAT_AND_ACTION to MessageType * Implement command denied sounds * Add feature to play sounds on denied commands * Added comment to command_denied_sound * Added comment to command_denied_sound * Added Sounds and CHAT_AND_ACTION to Waterfall * minor qol changes do not show configs for features on platforms that don't benefit from them make the new message type enum more clear --------- Co-authored-by: YouHaveTrouble <youhavetrouble@youhavetrouble.me>
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+1
-1
@@ -62,7 +62,7 @@ public final class CommandWhitelistWaterfall extends Plugin {
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public void loadConfig() {
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if (configCache == null)
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configCache = new ConfigCache(new File(getDataFolder(), "config.yml"), false, getLogger());
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configCache = new ConfigCache(new File(getDataFolder(), "config.yml"), false, true, getLogger());
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else
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configCache.reloadConfig();
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}
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+17
@@ -5,7 +5,9 @@ import eu.endermite.commandwhitelist.common.CommandUtil;
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import eu.endermite.commandwhitelist.common.ConfigCache;
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import eu.endermite.commandwhitelist.common.commands.CWCommand;
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import eu.endermite.commandwhitelist.waterfall.CommandWhitelistWaterfall;
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import net.kyori.adventure.key.Key;
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import net.kyori.adventure.platform.bungeecord.BungeeAudiences;
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import net.kyori.adventure.sound.Sound;
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import net.kyori.adventure.text.Component;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.event.ChatEvent;
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@@ -45,6 +47,21 @@ public class BungeeChatEventListener implements Listener {
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case ACTIONBAR:
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audiences.player(player).sendActionBar(message);
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break;
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case CHAT_AND_ACTIONBAR:
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audiences.player(player).sendMessage(message);
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audiences.player(player).sendActionBar(message);
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break;
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}
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if(configCache.command_denied_sound_enabled) {
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try {
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String soundKey = configCache.command_denied_sound_key;
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Key sound = Key.key(soundKey);
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float soundVolume = configCache.command_denied_sound_volume;
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float soundPitch = configCache.command_denied_sound_pitch;
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audiences.player(player).playSound(Sound.sound(sound, Sound.Source.UI, soundVolume, soundPitch));
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} catch (Exception e) {
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configCache.warn("Invalid sound. unable to play sound!");
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}
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}
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return;
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}
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