Files
BlockEdit/src/main/java/me/youhavetrouble/blockedit/api/OperationWork.java
T

122 lines
4.3 KiB
Java

package me.youhavetrouble.blockedit.api;
import me.youhavetrouble.blockedit.BlockEdit;
import me.youhavetrouble.blockedit.util.ChunkWork;
import me.youhavetrouble.blockedit.util.Selection;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.block.Block;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import java.util.concurrent.atomic.AtomicInteger;
public class OperationWork {
private boolean started, finished = false;
private final List<ChunkWork> chunkWorkList = new ArrayList<>();
private final Selection selection;
private final int chunksPerTick;
private final BlockEditOperation operation;
private final AtomicInteger chunksLeft;
private final AtomicInteger chunksProcessed = new AtomicInteger(0);
protected OperationWork(
Set<ChunkWork> chunkWorks,
Selection selection,
int chunksPerTick,
BlockEditOperation operation
) {
this.chunkWorkList.addAll(chunkWorks);
this.chunksLeft = new AtomicInteger(this.chunkWorkList.size() - 1);
this.selection = new Selection(selection.clone().expand(0.1), selection.getWorldUuid());
this.chunksPerTick = chunksPerTick;
this.operation = operation;
}
/**
* Starts the operation. This will start processing chunks in the background.
* This method can only be called once.
*
* @throws IllegalStateException if called when the operation has already been started
*/
protected void start() {
if (started) throw new IllegalStateException("Operation already started");
started = true;
Bukkit.getGlobalRegionScheduler().runAtFixedRate(BlockEdit.getPlugin(), (task -> {
if (chunksLeft.get() < 0) {
this.finished = true;
task.cancel();
return;
}
for (int i = 0; i < chunksPerTick; i++) {
int chunkWorkIndex = chunksLeft.getAndDecrement();
ChunkWork chunkWork = chunkWorkList.get(chunkWorkIndex);
World world = selection.getWorld();
if (world == null) return;
Bukkit.getRegionScheduler().execute(BlockEdit.getPlugin(), selection.getWorld(), chunkWork.getX(), chunkWork.getZ(), () -> {
processChunkWork(chunkWork, selection, operation);
});
}
}), 1, 1);
}
/**
* Returns the total amount of chunks that will be processed.
*
* @return Total amount of chunks
*/
public int getTotalChunks() {
return chunkWorkList.size();
}
/**
* Returns the amount of chunks processed. This might not match total amount of chunks after operation finishes.
*
* @return Amount of chunks processed
* @see #finished to check if the operation has finished
*/
public int getChunksProcessed() {
return chunksProcessed.get();
}
/**
* Returns the amount of chunks left to process.
*
* @return Amount of chunks left to process
*/
public int getChunksLeft() {
return chunksLeft.get();
}
/**
* Returns whether the operation has finished. This will return true after all work tasks have been delegated.
*
* @return Whether the operation has finished
* @see #getChunksLeft() to get the amount of chunks left to process
* @see #getChunksProcessed() to get the amount of chunks processed
*/
public boolean isFinished() {
return finished;
}
private void processChunkWork(ChunkWork chunkWork, Selection selection, BlockEditOperation operation) {
World world = selection.getWorld();
if (world == null) return;
chunkWork.getChunkAsync(world).thenAccept(chunk -> {
// skip y levels that are not in the selection
for (int y = (int) selection.getMinY(); y <= selection.getMaxY(); y++) {
for (int x = 0; x <= 15; x++) {
for (int z = 0; z <= 15; z++) {
Block block = chunk.getBlock(x, y, z);
if (!selection.contains(block.getLocation().toVector())) continue;
operation.transformBlock(block);
}
}
}
}).thenRunAsync(this.chunksProcessed::incrementAndGet);
}
}